Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AlphaPredator306
Ao Kuang
Level 37
God Stats
23W - 30L
1,490 SR
Queue Stats
372W - 396L
1,440 Elo+
Solo
Nu Wa
Nu Wa
joshuagay2
Nu Wa
Level 121
God Stats
2W - 5L
1,528 SR
Queue Stats
136W - 150L
1,558 Elo+
Solo
Team Averages
Level 103
1,504 SR
1,500 Elo+

VS

Team Averages
Level 55
1,403 SR
1,490 Elo+
Chang'e
Chang'e
EmilioBelial
Chang'e
Level 102
God Stats
270W - 265L
1,495 SR
Queue Stats
272W - 278L
1,471 Elo+
Solo
Athena
Athena
NoseKing
Athena
Level 49
God Stats
4W - 3L
1,694 SR
Queue Stats
18W - 14L
1,585 Elo+
Party 1
Set
Set
SendoAkira
Set
Level 17
God Stats
1W - 2L
1,219 SR
Queue Stats
18W - 10L
1,585 Elo+
Party 1
Chiron
Chiron
redbufffirst
Chiron
Level 54
God Stats
73W - 106L
1,446 SR
Queue Stats
294W - 361L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
sosd
Baron Samedi
Level 51
God Stats
2W - 2L
1,159 SR
Queue Stats
292W - 303L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 4 / 4
10,648
1,183
20,087
12,856
5,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
 
Hel
15
1 / 6 / 7
10,225
1,136
4,343
17,556
20,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
 
Anubis
12
0 / 0 / 0
6,292
699
0
0
0
16
3 / 3 / 8
10,441
1,160
7,132
16,861
9,580
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
16
2 / 3 / 6
10,369
1,152
15,758
10,923
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

189

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EmilioBelial
Chang'e
16
3 / 4 / 10
9,957
1,106
10,496
11,840
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
NoseKing
Athena
16
1 / 2 / 13
10,366
1,152
7,650
13,882
13,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 1 / 8
11,057
1,229
18,233
13,200
8,144
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
16
5 / 3 / 8
10,599
1,178
12,182
11,957
4,649
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
sosd
Baron Samedi
15
2 / 2 / 10
9,570
1,063
5,519
6,443
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
12
Kills
16
16
Deaths
12
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
4
4
2
L
Hel
 
Hel
1
6
7
0.75
L
Anubis
 
Anubis
0
0
0
0
L
3
3
8
2.33
W
Chang'e
EmilioBelial
Chang'e
3
4
10
2
W
Athena
NoseKing
Athena
1
2
13
3.75
W
5
1
8
9
L
Nu Wa
2
3
6
1.67
W
Chiron
5
3
8
3
W
Baron Samedi
sosd
Baron Samedi
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,320
Damage
54,080
58,196
Taken
57,322
40,206
Mitigated
34,972
8,004
Healing
16,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
20,087
5,504
0
1,350
12,856
5,006
0
5,189
7,667
0
30,927
L
Hel
 
Hel
4,343
924
1,228
1,856
17,556
20,845
0
8,877
8,679
12,179
0
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
7,132
1,718
0
2,258
16,861
9,580
0
4,958
11,903
17,322
0
W
Chang'e
EmilioBelial
Chang'e
10,496
1,098
4,808
2,692
11,840
5,854
0
6,730
5,110
40,059
0
W
Athena
NoseKing
Athena
7,650
1,889
0
647
13,882
13,049
0
7,100
4,682
14,052
0
W
18,233
6,880
0
2,793
13,200
8,144
0
5,945
7,255
0
45,223
L
Nu Wa
15,758
4,038
66
1,246
10,923
4,775
0
4,641
6,282
53,193
0
W
Chiron
12,182
5,289
216
2,151
11,957
4,649
0
5,270
6,687
0
27,354
W
Baron Samedi
sosd
Baron Samedi
5,519
102
2,749
923
6,443
3,276
0
2,188
4,255
22,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
51,549
156
Minions Killed
231
5
Camps Cleared
9
723,572
Distance Traveled
880,104
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,648
1,183
28
3
2
215,627
2
L
Hel
10,225
1,136
18
2
0
143,102
0
L
Anubis
6,292
699
0
0
0
0
0
L
Ao Kuang
10,441
1,160
19
2
0
194,961
0
W
Chang'e
9,957
1,106
56
6
1
167,572
0
W
Athena
10,366
1,152
16
2
0
187,290
1
W
Set
11,057
1,229
76
8
4
186,137
1
L
Nu Wa
10,369
1,152
91
10
3
169,882
0
W
Chiron
10,599
1,178
49
5
3
170,888
1
W
Baron Samedi
9,570
1,063
34
4
1
168,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role