Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
GeneralFlagada
Nox
Level 63
God Stats
6W - 5L
1,500 SR
Queue Stats
74W - 82L
1,484 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,495 Elo+

VS

Team Averages
Level 44
1,506 SR
1,332 Elo+
Atlas
Atlas
Cooperzz
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 76L
1,377 Elo+
Party 1
Cernunnos
Cernunnos
TommyiRed
Cernunnos
Level 74
God Stats
27W - 25L
1,517 SR
Queue Stats
164W - 246L
1,283 Elo+
Solo
Thoth
Thoth
whesleyNL
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
8 / 2 / 3
8,861
806
12,013
12,370
9,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
 
Horus
12
1 / 0 / 9
8,373
761
7,549
16,728
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 8
7,854
714
5,685
6,744
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cooperzz
Atlas
12
2 / 1 / 2
8,058
733
9,433
9,047
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TommyiRed
Cernunnos
10
1 / 6 / 1
6,805
619
5,964
12,225
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
whesleyNL
Thoth
10
1 / 4 / 2
6,949
632
5,214
6,678
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
4
4
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
2
3
4.75
W
Horus
 
Horus
1
0
9
5.5
L
Atlas
Cooperzz
Atlas
2
1
2
3
W
2
2
8
3
L
Cernunnos
TommyiRed
Cernunnos
1
6
1
0.25
L
Thoth
whesleyNL
Thoth
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,247
Damage
20,611
35,842
Taken
27,950
29,907
Mitigated
16,585
13,431
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,013
3,132
64
1,230
12,370
9,970
121
5,443
6,927
0
28,145
W
Horus
 
Horus
7,549
4,152
2,969
8,166
16,728
16,540
99
6,391
10,337
0
16,891
L
Atlas
Cooperzz
Atlas
9,433
4,111
372
1,664
9,047
10,573
0
2,012
6,653
19,355
0
W
5,685
483
0
1,002
6,744
3,397
202
3,319
3,425
23,404
0
L
Cernunnos
TommyiRed
Cernunnos
5,964
3,278
0
1,822
12,225
3,836
368
2,348
9,663
0
16,368
L
Thoth
whesleyNL
Thoth
5,214
859
156
582
6,678
2,176
0
1,682
4,897
19,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,088
Gold Earned
21,812
93
Minions Killed
80
7
Camps Cleared
3
622,309
Distance Traveled
491,832
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,861
806
36
3
2
211,492
2
W
Horus
8,373
761
14
1
1
224,859
1
L
Atlas
8,058
733
21
2
0
173,539
1
W
Nox
7,854
714
43
4
4
185,958
4
L
Cernunnos
6,805
619
23
2
3
166,493
1
L
Thoth
6,949
632
36
3
0
151,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role