Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CARLOS20032007
Ra
Level 129
God Stats
5W - 1L
1,862 SR
Queue Stats
69W - 57L
1,569 Elo+
Party 2
Cliodhna
Cliodhna
EST3V3Z_21
Cliodhna
Level 129
God Stats
15W - 7L
1,758 SR
Queue Stats
118W - 102L
1,575 Elo+
Party 2
Cabrakan
Cabrakan
Zalo7binguillo
Cabrakan
Level 18
God Stats
7W - 0L
2,009 SR
Queue Stats
18W - 8L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
torrenty17
Cthulhu
Level 158
God Stats
2W - 0L
1,312 SR
Queue Stats
71W - 57L
1,530 Elo+
Party 2
Team Averages
Level 119
1,688 SR
1,549 Elo+

VS

Team Averages
Level 68
1,383 SR
1,372 Elo+
Danzaburou
Danzaburou
DeamonKing5358
Danzaburou
Level 48
God Stats
1W - 6L
1,210 SR
Queue Stats
23W - 36L
1,354 Elo+
Solo
Ravana
Ravana
M-I-B_10
Ravana
Level 104
God Stats
9W - 11L
1,386 SR
Queue Stats
763W - 834L
1,349 Elo+
Solo
Hun Batz
Hun Batz
Prraadaa
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,445 Elo+
Party 1
Ra
Ra
Rival Razer
Ra
Level 101
God Stats
0W - 1L
1,526 SR
Queue Stats
8W - 20L
1,433 Elo+
Party 1
Fenrir
Fenrir
kingly-morning0
Fenrir
Level 67
God Stats
26W - 33L
1,296 SR
Queue Stats
164W - 176L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
5 / 3 / 1
10,112
562
10,205
14,515
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 1 / 4
10,800
600
8,576
11,596
6,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
EST3V3Z_21
Cliodhna
17
3 / 2 / 6
10,212
567
12,382
15,489
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
18
5 / 2 / 1
11,632
646
16,086
16,408
14,385
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
torrenty17
Cthulhu
14
2 / 2 / 4
9,025
501
6,003
14,732
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeamonKing5358
Danzaburou
15
3 / 2 / 1
8,895
494
6,460
9,589
4,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
M-I-B_10
Ravana
15
2 / 5 / 1
9,000
500
9,802
17,089
17,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Prraadaa
Hun Batz
13
3 / 4 / 2
8,074
449
7,936
15,207
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 4
8,324
462
7,971
10,696
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 8 / 4
8,278
460
9,027
17,633
8,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
22
Kills
10
10
Deaths
22
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
3
1
1.83
W
7
1
4
9
L
Danzaburou
DeamonKing5358
Danzaburou
3
2
1
1.75
W
Cliodhna
EST3V3Z_21
Cliodhna
3
2
6
3
L
Ravana
M-I-B_10
Ravana
2
5
1
0.5
L
Hun Batz
Prraadaa
Hun Batz
3
4
2
1
L
0
3
4
0.67
W
Cabrakan
5
2
1
2.75
L
2
8
4
0.5
W
Cthulhu
torrenty17
Cthulhu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,252
Damage
41,196
72,740
Taken
70,214
49,628
Mitigated
42,223
32,976
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,205
6,377
0
6,527
14,515
7,018
880
0
14,515
0
88,875
W
8,576
1,601
2,253
5,695
11,596
6,407
3,489
1,784
9,812
93,920
0
L
Danzaburou
DeamonKing5358
Danzaburou
6,460
2,001
0
3,589
9,589
4,032
236
1,329
8,260
0
45,742
W
Cliodhna
EST3V3Z_21
Cliodhna
12,382
1,244
0
7,126
15,489
6,875
0
3,686
11,803
0
91,099
L
Ravana
M-I-B_10
Ravana
9,802
3,041
0
8,185
17,089
17,523
0
11,441
5,648
0
68,431
L
Hun Batz
Prraadaa
Hun Batz
7,936
2,550
0
4,618
15,207
6,673
0
6,031
9,176
0
50,875
L
7,971
1,147
778
3,073
10,696
5,033
0
4,535
6,161
65,893
0
W
Cabrakan
16,086
2,031
0
8,617
16,408
14,385
226
440
15,968
98,416
0
L
9,027
2,337
0
1,572
17,633
8,962
0
7,329
10,304
0
47,398
W
Cthulhu
torrenty17
Cthulhu
6,003
976
666
2,092
14,732
14,943
587
2,061
12,671
31,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,781
Gold Earned
42,571
684
Minions Killed
474
0
Camps Cleared
0
1,768,125
Distance Traveled
1,560,953
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,112
562
127
7
0
307,629
1
W
Ra
10,800
600
173
10
0
391,097
3
L
Danzaburou
8,895
494
70
4
0
343,723
2
W
Cliodhna
10,212
567
144
8
0
429,022
5
L
Ravana
9,000
500
128
7
0
304,195
8
L
Hun Batz
8,074
449
86
5
0
321,787
1
L
Ra
8,324
462
118
7
0
301,628
4
W
Cabrakan
11,632
646
194
11
0
292,176
3
L
Fenrir
8,278
460
72
4
0
289,620
2
W
Cthulhu
9,025
501
46
3
0
348,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role