Player Matchup

Nox
Nox
PorMine
Nox
Level 105
God Stats
2W - 2L
1,560 SR
Queue Stats
36W - 24L
1,699 Elo+
Party 1
Ratatoskr
Ratatoskr
SpookAssassin
Ratatoskr
Level 93
God Stats
2W - 1L
1,809 SR
Queue Stats
102W - 148L
1,380 Elo+
Solo
Artio
Artio
TheDMan02
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,346 Elo+
Party 1
Serqet
Serqet
YTmoneymaknLeon
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 34L
1,159 Elo+
Solo
Ravana
Ravana
jakor1218
Ravana
Level 66
God Stats
3W - 2L
1,649 SR
Queue Stats
63W - 77L
1,427 Elo+
Solo
Team Averages
Level 66
1,603 SR
1,402 Elo+

VS

Team Averages
Level 94
1,545 SR
1,432 Elo+
Ymir
Ymir
FacelessSupport
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,380 Elo+
Party 2
Hou Yi
Hou Yi
JetFire080
Hou Yi
Level 122
God Stats
1W - 2L
1,153 SR
Queue Stats
130W - 165L
1,415 Elo+
Party 2
Ishtar
Ishtar
LordMcButts
Ishtar
Level 155
God Stats
1W - 0L
1,872 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Thoth
Thoth
Valorana
Thoth
Level 58
God Stats
1W - 1L
1,269 SR
Queue Stats
43W - 45L
1,445 Elo+
Solo
Khepri
Khepri
Velukuieliksir
Khepri
Level 71
God Stats
3W - 1L
1,930 SR
Queue Stats
91W - 69L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 4 / 4
12,466
693
24,901
16,383
8,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SpookAssassin
Ratatoskr
15
1 / 12 / 7
10,578
588
13,523
22,442
9,459
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
TheDMan02
Artio
17
3 / 10 / 4
11,300
628
3,949
30,783
34,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 5 / 9
11,554
642
10,944
17,382
20,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
jakor1218
Ravana
19
5 / 8 / 9
11,717
651
20,674
18,097
9,628
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 26
12,035
669
7,861
26,080
34,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
JetFire080
Hou Yi
20
12 / 2 / 20
13,667
759
21,729
12,521
7,179
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ishtar
20
16 / 4 / 20
14,715
818
34,233
18,720
10,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Valorana
Thoth
20
7 / 4 / 26
12,934
719
23,770
13,236
7,245
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 31
11,823
657
5,520
28,423
22,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
162
18
Kills
39
39
Deaths
19
33
Assists
123
Player
Kills
Deaths
Assists
KDA
W
3
5
26
3.2
W
Hou Yi
JetFire080
Hou Yi
12
2
20
11
W
Ishtar
16
4
20
6.5
L
Nox
6
4
4
2
L
Ratatoskr
SpookAssassin
Ratatoskr
1
12
7
0.38
L
Artio
TheDMan02
Artio
3
10
4
0.5
W
Thoth
Valorana
Thoth
7
4
26
5
W
1
4
31
4.13
L
3
5
9
1.5
L
Ravana
jakor1218
Ravana
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,991
Damage
93,113
105,087
Taken
98,980
82,278
Mitigated
82,287
24,993
Healing
40,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,861
1,079
1,290
7,376
26,080
34,455
279
6,639
19,441
15,575
0
W
Hou Yi
JetFire080
Hou Yi
21,729
7,730
425
1,542
12,521
7,179
3,308
2,923
9,274
0
42,058
W
Ishtar
34,233
15,382
2,299
6,942
18,720
10,782
3,881
7,689
9,456
0
70,324
L
Nox
24,901
3,187
2,467
5,336
16,383
8,671
790
5,495
10,888
51,539
0
L
Ratatoskr
SpookAssassin
Ratatoskr
13,523
3,609
1,240
2,368
22,442
9,459
932
9,762
12,680
0
22,592
L
Artio
TheDMan02
Artio
3,949
602
1,572
4,953
30,783
34,421
336
9,316
21,467
12,539
0
W
Thoth
Valorana
Thoth
23,770
3,481
1,900
2,022
13,236
7,245
1,737
3,696
8,469
47,118
0
W
5,520
573
5,272
11,664
28,423
22,626
580
7,903
20,520
11,544
0
L
10,944
1,678
592
1,956
17,382
20,099
0
6,085
11,297
0
15,951
L
Ravana
jakor1218
Ravana
20,674
9,869
1,191
3,318
18,097
9,628
0
6,493
11,604
0
40,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,615
Gold Earned
65,174
138
Minions Killed
185
0
Camps Cleared
0
1,373,198
Distance Traveled
1,439,248
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,035
669
14
1
0
276,480
0
W
Hou Yi
13,667
759
40
2
0
301,410
1
W
Ishtar
14,715
818
69
4
0
275,805
1
L
Nox
12,466
693
53
3
0
310,923
0
L
Ratatoskr
10,578
588
17
1
0
252,440
1
L
Artio
11,300
628
13
1
0
272,773
1
W
Thoth
12,934
719
51
3
0
299,780
6
W
Khepri
11,823
657
11
1
0
285,773
1
L
Serqet
11,554
642
14
1
0
277,828
1
L
Ravana
11,717
651
41
2
0
259,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role