Player Matchup

Atlas
Atlas
Sickpig007
Atlas
Level 156
God Stats
4W - 1L
1,720 SR
Queue Stats
33W - 20L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
SiegeSiegeSiege
Gilgamesh
Level 159
God Stats
4W - 0L
1,971 SR
Queue Stats
67W - 17L
1,973 Elo+
Party 2
Bakasura
Bakasura
stoyx
Bakasura
Level 160
God Stats
3W - 0L
1,710 SR
Queue Stats
12W - 3L
1,716 Elo+
Party 2
Team Averages
Level 158
1,800 SR
1,784 Elo+

VS

Team Averages
Level 81
1,704 SR
1,633 Elo+
King Arthur
King Arthur
BigManBeeBoi
King Arthur
Level 124
God Stats
24W - 21L
1,552 SR
Queue Stats
258W - 222L
1,570 Elo+
Party 1
Ganesha
Ganesha
Pundertaker
Ganesha
Level 85
God Stats
6W - 9L
1,619 SR
Queue Stats
362W - 235L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
THERavanaHater
Baron Samedi
Level 35
God Stats
18W - 2L
1,941 SR
Queue Stats
107W - 43L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
5 / 1 / 13
10,188
926
15,036
15,633
17,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
SiegeSiegeSiege
Gilgamesh
14
3 / 0 / 15
9,882
898
15,438
16,440
15,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
stoyx
Bakasura
15
10 / 3 / 7
9,947
904
14,779
14,620
15,004
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigManBeeBoi
King Arthur
10
3 / 6 / 1
7,706
701
11,268
17,567
13,159
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Pundertaker
Ganesha
11
0 / 6 / 4
7,572
688
5,539
18,759
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
THERavanaHater
Baron Samedi
10
1 / 6 / 3
7,266
661
10,739
14,580
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
4
4
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigManBeeBoi
King Arthur
3
6
1
0.58
L
Ganesha
Pundertaker
Ganesha
0
6
4
0.33
W
Atlas
5
1
13
11.5
W
Gilgamesh
SiegeSiegeSiege
Gilgamesh
3
0
15
10.5
L
Baron Samedi
THERavanaHater
Baron Samedi
1
6
3
0.42
W
Bakasura
stoyx
Bakasura
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,253
Damage
27,546
46,693
Taken
50,906
48,270
Mitigated
37,649
18,660
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigManBeeBoi
King Arthur
11,268
1,307
0
840
17,567
13,159
0
5,492
10,384
0
26,203
L
Ganesha
Pundertaker
Ganesha
5,539
1,472
0
2,347
18,759
17,446
0
5,173
10,897
11,891
0
W
Atlas
15,036
8,258
2,113
4,174
15,633
17,307
545
5,338
10,295
31,447
0
W
Gilgamesh
SiegeSiegeSiege
Gilgamesh
15,438
5,403
2,685
6,142
16,440
15,959
306
6,327
10,113
0
43,644
L
Baron Samedi
THERavanaHater
Baron Samedi
10,739
1,711
2,545
2,860
14,580
7,044
0
4,546
8,707
32,235
0
W
Bakasura
stoyx
Bakasura
14,779
8,825
0
3,546
14,620
15,004
1,176
5,593
9,027
0
27,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,017
Gold Earned
22,544
142
Minions Killed
87
9
Camps Cleared
1
649,696
Distance Traveled
566,765
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,706
701
48
4
1
199,978
2
L
Ganesha
7,572
688
0
0
0
187,488
3
W
Atlas
10,188
926
28
3
0
208,719
5
W
Gilgamesh
9,882
898
46
4
1
225,395
1
L
Baron Samedi
7,266
661
39
4
0
179,299
2
W
Bakasura
9,947
904
68
6
8
215,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role