Player Matchup

Poseidon
Poseidon
BudgetRevan
Poseidon
Level 102
God Stats
3W - 9L
1,375 SR
Queue Stats
697W - 621L
1,591 Elo+
Solo
Rama
Rama
BxptinBeams
Rama
Level 38
God Stats
6W - 3L
1,595 SR
Queue Stats
216W - 166L
1,637 Elo+
Solo
Achilles
Achilles
GiggleTherapy
Achilles
Level 159
God Stats
2W - 4L
1,104 SR
Queue Stats
652W - 500L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
Volumed Up
Cthulhu
Level 100
God Stats
11W - 10L
1,745 SR
Queue Stats
376W - 263L
1,586 Elo+
Party 1
Medusa
Medusa
cabooselemoose
Medusa
Level 112
God Stats
6W - 1L
1,741 SR
Queue Stats
296W - 316L
1,537 Elo+
Solo
Team Averages
Level 102
1,512 SR
1,585 Elo+

VS

Team Averages
Level 143
1,322 SR
1,531 Elo+
Morgan Le Fay
Morgan Le Fay
GT_AcE__
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,452 Elo+
Solo
Hachiman
Hachiman
JaymondC
Hachiman
Level 159
God Stats
2W - 10L
1,099 SR
Queue Stats
706W - 757L
1,546 Elo+
Solo
He Bo
He Bo
MacGyver
He Bo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,583 Elo+
Solo
Kumbhakarna
Kumbhakarna
Splinterfinger
Kumbhakarna
Level 119
God Stats
0W - 2L
1,209 SR
Queue Stats
68W - 71L
1,502 Elo+
Party 2
Tyr
Tyr
ToxicAnibal
Tyr
Level 154
God Stats
0W - 2L
1,302 SR
Queue Stats
77W - 95L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BudgetRevan
Poseidon
20
6 / 5 / 19
14,353
683
25,875
19,120
10,113
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 4 / 21
15,471
737
24,024
22,069
12,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
GiggleTherapy
Achilles
20
12 / 5 / 15
15,208
724
22,300
29,884
22,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Volumed Up
Cthulhu
20
4 / 3 / 28
14,516
691
24,270
26,267
41,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
5 / 5 / 18
13,629
649
17,406
18,044
9,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GT_AcE__
Morgan Le Fay
20
3 / 7 / 5
12,501
595
17,779
21,149
13,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
JaymondC
Hachiman
20
7 / 7 / 8
13,419
639
29,529
21,579
12,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
MacGyver
He Bo
20
6 / 9 / 8
13,898
662
16,637
17,706
8,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Splinterfinger
Kumbhakarna
20
2 / 7 / 12
13,141
626
8,291
32,741
48,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 7 / 11
12,096
576
15,584
29,105
40,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
65
37
Kills
21
22
Deaths
37
101
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BudgetRevan
Poseidon
6
5
19
3.1
W
10
4
21
5.13
L
Morgan Le Fay
GT_AcE__
Morgan Le Fay
3
7
5
0.79
W
Achilles
GiggleTherapy
Achilles
12
5
15
3.9
L
Hachiman
JaymondC
Hachiman
7
7
8
1.57
L
He Bo
MacGyver
He Bo
6
9
8
1.11
L
Kumbhakarna
Splinterfinger
Kumbhakarna
2
7
12
1.14
L
3
7
11
1.21
W
Cthulhu
Volumed Up
Cthulhu
4
3
28
6
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,875
Damage
87,820
115,384
Taken
122,280
96,659
Mitigated
123,691
55,763
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BudgetRevan
Poseidon
25,875
5,245
2,458
6,531
19,120
10,113
3,270
7,040
12,080
60,375
0
W
24,024
19,828
3,971
8,485
22,069
12,858
2,804
10,457
11,612
0
49,259
L
Morgan Le Fay
GT_AcE__
Morgan Le Fay
17,779
580
860
1,636
21,149
13,021
0
10,035
10,277
54,357
0
W
Achilles
GiggleTherapy
Achilles
22,300
4,215
1,483
10,806
29,884
22,542
839
9,676
20,208
0
40,379
L
Hachiman
JaymondC
Hachiman
29,529
11,263
333
2,012
21,579
12,665
0
9,538
11,552
0
57,919
L
He Bo
MacGyver
He Bo
16,637
498
0
738
17,706
8,939
0
5,972
11,308
33,880
0
L
Kumbhakarna
Splinterfinger
Kumbhakarna
8,291
527
3,064
4,337
32,741
48,168
0
10,387
21,611
18,499
0
L
15,584
737
1,401
4,610
29,105
40,898
0
12,272
16,034
0
24,135
W
Cthulhu
Volumed Up
Cthulhu
24,270
332
7,781
8,166
26,267
41,474
97
6,454
19,813
39,076
0
W
17,406
7,712
2,446
3,636
18,044
9,672
4,164
9,080
8,798
0
40,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,177
Gold Earned
65,055
231
Minions Killed
181
0
Camps Cleared
0
1,923,774
Distance Traveled
1,772,301
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,353
683
63
3
0
364,087
0
W
Rama
15,471
737
58
3
0
349,837
0
L
Morgan Le Fay
12,501
595
45
2
0
366,520
0
W
Achilles
15,208
724
34
2
0
402,189
2
L
Hachiman
13,419
639
63
3
0
331,526
4
L
He Bo
13,898
662
47
2
0
335,255
1
L
Kumbhakarna
13,141
626
10
0
0
361,813
1
L
Tyr
12,096
576
16
1
0
377,187
1
W
Cthulhu
14,516
691
35
2
0
419,775
0
W
Medusa
13,629
649
41
2
0
387,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role