Player Matchup

Thanatos
Thanatos
XFinalNightX
Thanatos
Level 138
God Stats
9W - 5L
1,801 SR
Queue Stats
249W - 196L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
attonysher
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,605 Elo+
Party 1
Ah Puch
Ah Puch
colossus1998638
Ah Puch
Level 125
God Stats
10W - 13L
1,492 SR
Queue Stats
189W - 165L
1,473 Elo+
Party 1
Hel
Hel
naim2727
Hel
Level 129
God Stats
13W - 5L
1,702 SR
Queue Stats
222W - 175L
1,556 Elo+
Party 1
Odin
Odin
supersergio16
Odin
Level 128
God Stats
2W - 1L
1,526 SR
Queue Stats
350W - 313L
1,537 Elo+
Party 1
Team Averages
Level 107
1,604 SR
1,552 Elo+

VS

Team Averages
Level 69
1,550 SR
1,471 Elo+
Ares
Ares
Hysterick
Ares
Level 32
God Stats
2W - 3L
1,411 SR
Queue Stats
173W - 118L
1,503 Elo+
Party 2
Horus
Horus
Pitchoune7654
Horus
Level 27
God Stats
8W - 8L
1,737 SR
Queue Stats
280W - 199L
1,694 Elo+
Party 2
Heimdallr
Heimdallr
RuAM88
Heimdallr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 63L
1,406 Elo+
Party 3
Scylla
Scylla
Wahdawi
Scylla
Level 39
God Stats
1W - 1L
1,722 SR
Queue Stats
73W - 68L
1,334 Elo+
Solo
Cliodhna
Cliodhna
xerxo
Cliodhna
Level 144
God Stats
2W - 7L
1,381 SR
Queue Stats
284W - 341L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
XFinalNightX
Thanatos
19
14 / 3 / 3
11,902
595
21,294
23,595
11,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
attonysher
Danzaburou
19
4 / 2 / 5
12,357
618
11,581
15,984
7,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 2 / 4
10,330
517
8,041
11,616
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 3 / 2
10,983
549
7,173
13,425
8,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 8
9,001
450
5,515
18,545
16,625
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 2 / 3
9,260
463
10,708
18,333
22,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 4 / 2
10,376
519
17,242
17,839
18,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
RuAM88
Heimdallr
15
0 / 5 / 1
9,222
461
3,570
8,513
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Wahdawi
Scylla
18
6 / 4 / 0
11,389
569
8,318
13,071
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
xerxo
Cliodhna
14
0 / 7 / 3
8,977
449
5,317
20,651
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
22
Kills
11
12
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
2
2
3
1.75
L
3
4
2
1
L
Heimdallr
RuAM88
Heimdallr
0
5
1
0.1
L
Scylla
Wahdawi
Scylla
6
4
0
1.5
W
Thanatos
XFinalNightX
Thanatos
14
3
3
5.17
W
Danzaburou
attonysher
Danzaburou
4
2
5
3.25
W
0
2
4
1
W
2
3
2
1
W
2
2
8
3
L
Cliodhna
xerxo
Cliodhna
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,604
Damage
45,155
83,165
Taken
78,407
48,776
Mitigated
54,339
48,402
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,708
847
0
2,102
18,333
22,287
0
5,363
12,970
26,937
0
L
17,242
6,813
208
3,747
17,839
18,773
0
6,334
11,505
0
85,981
L
Heimdallr
RuAM88
Heimdallr
3,570
1,649
0
1,475
8,513
2,840
1,716
30
8,483
0
54,930
L
Scylla
Wahdawi
Scylla
8,318
688
0
2,491
13,071
4,881
0
3,164
9,907
90,339
0
W
Thanatos
XFinalNightX
Thanatos
21,294
6,369
0
26,537
23,595
11,065
0
3,470
19,933
30
111,047
W
Danzaburou
attonysher
Danzaburou
11,581
8,760
0
9,035
15,984
7,013
1,376
2,199
13,092
0
129,680
W
8,041
560
0
1,649
11,616
5,160
382
6,961
4,539
86,939
0
W
7,173
531
1,722
6,979
13,425
8,913
419
1,542
11,329
76,182
0
W
5,515
1,276
487
1,993
18,545
16,625
0
4,854
13,612
258
24,600
L
Cliodhna
xerxo
Cliodhna
5,317
608
0
6,706
20,651
5,558
0
611
19,558
0
68,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,573
Gold Earned
49,224
673
Minions Killed
542
0
Camps Cleared
0
2,019,877
Distance Traveled
1,868,797
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,260
463
27
1
0
401,552
9
L
Horus
10,376
519
135
7
0
382,847
2
L
Heimdallr
9,222
461
115
6
0
340,906
6
L
Scylla
11,389
569
142
7
0
362,588
6
W
Thanatos
11,902
595
129
6
0
480,265
3
W
Danzaburou
12,357
618
176
9
0
385,214
1
W
Ah Puch
10,330
517
175
9
0
357,378
0
W
Hel
10,983
549
159
8
0
370,420
7
W
Odin
9,001
450
34
2
0
426,600
4
L
Cliodhna
8,977
449
123
6
0
380,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role