Player Matchup

Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ARESolympian
Geb
Level 108
God Stats
2W - 4L
1,307 SR
Queue Stats
359W - 404L
1,393 Elo+
Solo
Amaterasu
Amaterasu
AruthaYork
Amaterasu
Level 83
God Stats
7W - 2L
1,684 SR
Queue Stats
325W - 328L
1,486 Elo+
Party 1
Odin
Odin
protoman757
Odin
Level 146
God Stats
2W - 0L
1,742 SR
Queue Stats
75W - 82L
1,434 Elo+
Solo
Hera
Hera
wkp2200
Hera
Level 69
God Stats
2W - 1L
1,535 SR
Queue Stats
148W - 155L
1,454 Elo+
Solo
Team Averages
Level 102
1,554 SR
1,454 Elo+

VS

Team Averages
Level 104
1,398 SR
1,453 Elo+
Poseidon
Poseidon
DeMOniAX_GloUtOu
Poseidon
Level 102
God Stats
2W - 3L
1,330 SR
Queue Stats
244W - 248L
1,488 Elo+
Solo
Danzaburou
Danzaburou
Lille_Pyro
Danzaburou
Level 98
God Stats
28W - 16L
1,447 SR
Queue Stats
872W - 932L
1,390 Elo+
Solo
Thor
Thor
WeirdBananas
Thor
Level 107
God Stats
0W - 3L
1,298 SR
Queue Stats
65W - 69L
1,544 Elo+
Solo
Nike
Nike
Wolf-Dragon769
Nike
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,363 Elo+
Solo
Sol
Sol
yonnnks
Sol
Level 108
God Stats
1W - 4L
1,417 SR
Queue Stats
136W - 121L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
6 / 3 / 19
11,106
854
9,509
22,499
27,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 0 / 16
9,890
761
11,146
15,113
10,138
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
AruthaYork
Amaterasu
18
6 / 2 / 22
11,523
886
15,554
26,044
27,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 2 / 18
11,711
901
13,259
18,231
22,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
wkp2200
Hera
17
6 / 4 / 16
10,880
837
27,565
14,843
8,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 4
10,120
778
18,172
14,424
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lille_Pyro
Danzaburou
14
2 / 6 / 5
9,188
707
12,127
14,903
6,922
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 8 / 5
9,255
712
12,929
17,047
8,102
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 9
9,833
756
8,778
26,778
26,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
16
2 / 3 / 5
8,837
680
17,758
11,689
5,875
Mystical Earring

Mystical Earring

+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
39
30
Kills
11
11
Deaths
30
91
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
3
19
5.17
W
3
0
16
11
W
Amaterasu
AruthaYork
Amaterasu
6
2
22
8.5
L
5
8
4
0.88
L
Danzaburou
Lille_Pyro
Danzaburou
2
6
5
0.75
L
2
8
5
0.56
L
0
5
9
0.9
W
9
2
18
9
W
Hera
wkp2200
Hera
6
4
16
3.5
L
Sol
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,033
Damage
69,764
96,730
Taken
84,841
95,999
Mitigated
54,233
42,791
Healing
25,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,509
1,770
1,796
6,568
22,499
27,157
1,361
7,982
14,517
16,229
0
W
11,146
71
1,518
7,361
15,113
10,138
558
4,459
10,654
17,846
0
W
Amaterasu
AruthaYork
Amaterasu
15,554
6,690
5,938
10,849
26,044
27,436
2,516
9,141
16,903
0
23,720
L
18,172
2,389
445
2,206
14,424
6,721
447
7,812
6,612
36,701
0
L
Danzaburou
Lille_Pyro
Danzaburou
12,127
4,728
432
3,380
14,903
6,922
702
9,184
5,719
0
22,465
L
12,929
2,051
868
886
17,047
8,102
0
10,541
6,506
0
20,138
L
8,778
1,050
2,323
9,208
26,778
26,613
170
14,096
12,682
113
21,571
W
13,259
1,629
1,170
3,548
18,231
22,396
582
7,451
10,780
0
26,169
W
Hera
wkp2200
Hera
27,565
6,934
1,645
2,398
14,843
8,872
2,863
6,623
8,220
56,712
0
L
Sol
17,758
7,108
1,418
4,657
11,689
5,875
109
6,587
5,102
29,699
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,110
Gold Earned
47,233
132
Minions Killed
127
0
Camps Cleared
0
1,380,647
Distance Traveled
1,025,818
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,106
854
11
1
0
249,078
0
W
Geb
9,890
761
15
1
0
319,928
0
W
Amaterasu
11,523
886
18
1
0
297,919
1
L
Poseidon
10,120
778
42
3
0
146,360
0
L
Danzaburou
9,188
707
15
1
0
219,555
1
L
Thor
9,255
712
18
1
0
215,582
5
L
Nike
9,833
756
27
2
0
228,949
4
W
Odin
11,711
901
19
1
0
278,633
0
W
Hera
10,880
837
69
5
0
235,089
0
L
Sol
8,837
680
25
2
0
215,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role