Player Matchup

Ullr
Ullr
Arsam47
Ullr
Level 68
God Stats
6W - 3L
1,574 SR
Queue Stats
38W - 29L
1,671 Elo+
Solo
Poseidon
Poseidon
MarSoHyun
Poseidon
Level 160
God Stats
18W - 13L
1,588 SR
Queue Stats
525W - 540L
1,498 Elo+
Solo
Da Ji
Da Ji
meulin333
Da Ji
Level 144
God Stats
23W - 18L
1,583 SR
Queue Stats
452W - 422L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
sCope1987
Zhong Kui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 165L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
syki99
Sun Wukong
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,398 Elo+
Solo
Team Averages
Level 115
1,549 SR
1,536 Elo+

VS

Team Averages
Level 79
1,595 SR
1,376 Elo+
Tyr
Tyr
AlrreS
Tyr
Level 155
God Stats
1W - 2L
1,656 SR
Queue Stats
77W - 80L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Desiderium
Ah Puch
Level 140
God Stats
5W - 3L
1,600 SR
Queue Stats
408W - 423L
1,506 Elo+
Solo
Ymir
Ymir
Dunche
Ymir
Level 6
God Stats
1W - 1L
1,718 SR
Queue Stats
7W - 21L
1,210 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FrauMerkHell
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,232 Elo+
Party 1
Charybdis
Charybdis
koeSin
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arsam47
Ullr
20
2 / 1 / 12
14,958
935
11,720
14,482
7,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
MarSoHyun
Poseidon
20
7 / 1 / 18
17,922
1,120
38,830
27,063
11,603
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
meulin333
Da Ji
20
13 / 2 / 14
18,471
1,154
30,356
17,911
10,226
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
sCope1987
Zhong Kui
20
6 / 4 / 19
17,270
1,079
33,532
27,771
23,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
syki99
Sun Wukong
20
4 / 1 / 13
15,257
954
11,083
20,949
17,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AlrreS
Tyr
20
3 / 3 / 5
15,572
973
18,095
37,618
56,241
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Desiderium
Ah Puch
20
1 / 3 / 8
16,009
1,001
32,856
15,689
8,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Dunche
Ymir
20
1 / 8 / 7
16,174
1,011
9,706
34,390
46,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
FrauMerkHell
Ah Muzen Cab
20
3 / 9 / 4
15,410
963
27,499
25,530
12,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
koeSin
Charybdis
20
1 / 9 / 7
14,781
924
15,289
28,225
12,961
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
32
Kills
9
9
Deaths
32
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tyr
AlrreS
Tyr
3
3
5
1.83
W
Ullr
Arsam47
Ullr
2
1
12
8
L
Ah Puch
Desiderium
Ah Puch
1
3
8
1.67
L
Ymir
Dunche
Ymir
1
8
7
0.56
L
Ah Muzen Cab
FrauMerkHell
Ah Muzen Cab
3
9
4
0.56
W
Poseidon
MarSoHyun
Poseidon
7
1
18
16
L
Charybdis
koeSin
Charybdis
1
9
7
0.5
W
Da Ji
meulin333
Da Ji
13
2
14
10
W
Zhong Kui
sCope1987
Zhong Kui
6
4
19
3.88
W
Sun Wukong
syki99
Sun Wukong
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,521
Damage
103,445
108,176
Taken
141,452
70,607
Mitigated
136,869
15,410
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
AlrreS
Tyr
18,095
1,924
0
5,627
37,618
56,241
0
15,763
17,928
0
32,465
W
Ullr
Arsam47
Ullr
11,720
4,754
0
198
14,482
7,401
0
6,031
8,451
0
39,398
L
Ah Puch
Desiderium
Ah Puch
32,856
535
0
2,634
15,689
8,321
0
5,764
8,085
104,459
0
L
Ymir
Dunche
Ymir
9,706
1,885
0
1,439
34,390
46,688
0
19,194
10,695
18,120
0
L
Ah Muzen Cab
FrauMerkHell
Ah Muzen Cab
27,499
8,534
0
4,997
25,530
12,658
0
15,136
10,394
0
71,601
W
Poseidon
MarSoHyun
Poseidon
38,830
3,872
0
4,633
27,063
11,603
0
12,248
14,815
81,510
0
L
Charybdis
koeSin
Charybdis
15,289
8,722
0
1,676
28,225
12,961
0
16,505
10,670
0
36,942
W
Da Ji
meulin333
Da Ji
30,356
4,881
0
330
17,911
10,226
0
5,135
12,776
0
50,747
W
Zhong Kui
sCope1987
Zhong Kui
33,532
4,244
0
9,256
27,771
23,691
0
10,722
17,049
74,173
0
W
Sun Wukong
syki99
Sun Wukong
11,083
2,443
0
993
20,949
17,686
0
8,426
12,523
0
21,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,878
Gold Earned
77,946
395
Minions Killed
355
16
Camps Cleared
7
1,488,127
Distance Traveled
1,588,630
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,572
973
20
1
2
362,559
0
W
Ullr
14,958
935
77
5
0
240,358
2
L
Ah Puch
16,009
1,001
174
11
3
344,104
4
L
Ymir
16,174
1,011
28
2
1
305,542
0
L
Ah Muzen Cab
15,410
963
84
5
0
305,366
0
W
Poseidon
17,922
1,120
116
7
0
332,144
1
L
Charybdis
14,781
924
49
3
1
271,059
0
W
Da Ji
18,471
1,154
34
2
10
348,470
0
W
Zhong Kui
17,270
1,079
149
9
5
303,287
4
W
Sun Wukong
15,257
954
19
1
1
263,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role