Player Matchup

Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Scicero
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Te_Tane
Bacchus
Level 110
God Stats
0W - 8L
1,298 SR
Queue Stats
253W - 276L
1,434 Elo+
Party 3
Ra
Ra
chublit18
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,398 Elo+
Solo
The Morrigan
The Morrigan
samdam3000351
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 52L
1,421 Elo+
Party 3
Team Averages
Level 82
1,460 SR
1,451 Elo+

VS

Team Averages
Level 95
1,464 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HelaerBear
Bastet
Level 107
God Stats
4W - 3L
1,322 SR
Queue Stats
148W - 129L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
Rajinace
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Achilles
Achilles
buddabowski
Achilles
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,573 Elo+
Party 2
Scylla
Scylla
xTaKiiN LiiVeZz
Scylla
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 191L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
8 / 7 / 5
10,827
677
23,409
20,470
9,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Scicero
Rama
18
2 / 7 / 10
10,313
645
14,744
16,474
7,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Te_Tane
Bacchus
17
2 / 9 / 10
10,221
639
14,944
19,925
25,992
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 6 / 8
11,482
718
13,996
20,411
9,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
samdam3000351
The Morrigan
16
0 / 6 / 9
9,215
576
10,377
13,391
6,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
9 / 1 / 20
13,443
840
25,236
12,955
7,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
HelaerBear
Bastet
19
8 / 3 / 16
11,907
744
18,646
15,886
8,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Rajinace
Guan Yu
18
5 / 5 / 21
11,392
712
9,585
24,183
30,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
buddabowski
Achilles
20
7 / 2 / 19
11,973
748
13,704
21,939
32,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 6 / 16
11,674
730
14,330
16,721
8,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
127
16
Kills
35
35
Deaths
17
42
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
8
7
5
1.5
W
Janus
 
Janus
9
1
20
19
W
Bastet
HelaerBear
Bastet
8
3
16
5.33
W
Guan Yu
Rajinace
Guan Yu
5
5
21
3.1
L
Rama
Scicero
Rama
2
7
10
1
L
Bacchus
Te_Tane
Bacchus
2
9
10
0.78
W
Achilles
buddabowski
Achilles
7
2
19
8.25
L
4
6
8
1.33
L
The Morrigan
samdam3000351
The Morrigan
0
6
9
0.75
W
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,470
Damage
81,501
90,671
Taken
91,684
57,924
Mitigated
88,981
25,889
Healing
31,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
23,409
10,377
1,554
3,734
20,470
9,080
77
5,947
14,094
0
36,577
W
Janus
 
Janus
25,236
915
2,999
2,341
12,955
7,537
1,060
6,094
6,861
66,229
0
W
Bastet
HelaerBear
Bastet
18,646
3,227
1,130
2,566
15,886
8,957
2,151
6,497
9,389
0
32,504
W
Guan Yu
Rajinace
Guan Yu
9,585
1,945
7,105
6,745
24,183
30,983
1,052
9,283
14,900
0
19,083
L
Rama
Scicero
Rama
14,744
6,703
247
958
16,474
7,193
76
9,220
7,132
0
22,069
L
Bacchus
Te_Tane
Bacchus
14,944
1,150
1,305
1,592
19,925
25,992
0
6,290
13,221
23,501
0
W
Achilles
buddabowski
Achilles
13,704
3,451
1,465
5,339
21,939
32,566
1,297
8,582
13,357
0
22,746
L
13,996
1,682
6,634
8,797
20,411
9,634
0
12,452
7,916
45,702
0
L
The Morrigan
samdam3000351
The Morrigan
10,377
3,222
601
467
13,391
6,025
66
5,657
7,540
18,920
685
W
14,330
967
192
1,951
16,721
8,938
1,299
8,176
8,545
32,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,058
Gold Earned
60,389
152
Minions Killed
180
0
Camps Cleared
0
1,321,602
Distance Traveled
1,537,297
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,827
677
36
2
0
316,355
4
W
Janus
13,443
840
84
5
0
320,909
1
W
Bastet
11,907
744
21
1
0
325,644
1
W
Guan Yu
11,392
712
13
1
0
326,137
3
L
Rama
10,313
645
16
1
0
265,902
0
L
Bacchus
10,221
639
14
1
0
200,170
0
W
Achilles
11,973
748
29
2
0
321,203
0
L
Ra
11,482
718
62
4
0
267,652
0
L
The Morrigan
9,215
576
24
2
0
271,523
1
W
Scylla
11,674
730
33
2
0
243,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role