Player Matchup

Bellona
Bellona
Doomsday1234
Bellona
Level 32
God Stats
3W - 2L
1,839 SR
Queue Stats
78W - 50L
1,573 Elo+
Solo
Susano
Susano
I_Luv_Fem_Boys
Susano
Level 37
God Stats
12W - 9L
1,646 SR
Queue Stats
241W - 194L
1,538 Elo+
Solo
Ra
Ra
SlothofDoom666
Ra
Level 51
God Stats
4W - 5L
1,539 SR
Queue Stats
70W - 95L
1,345 Elo+
Solo
Heimdallr
Heimdallr
bucolic-lesson0
Heimdallr
Level 36
God Stats
2W - 3L
1,458 SR
Queue Stats
25W - 39L
1,589 Elo+
Solo
Nu Wa
Nu Wa
ogrethemad
Nu Wa
Level 128
God Stats
106W - 58L
1,557 SR
Queue Stats
454W - 449L
1,333 Elo+
Solo
Team Averages
Level 57
1,608 SR
1,476 Elo+

VS

Team Averages
Level 98
1,575 SR
1,444 Elo+
Hercules
Hercules
Reptil10
Hercules
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,394 Elo+
Solo
Agni
Agni
Slayerwon
Agni
Level 128
God Stats
3W - 9L
1,456 SR
Queue Stats
218W - 212L
1,665 Elo+
Party 1
Ares
Ares
StackStealer
Ares
Level 145
God Stats
2W - 0L
1,920 SR
Queue Stats
66W - 44L
1,666 Elo+
Party 1
Artemis
Artemis
achesie7e
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 352L
1,194 Elo+
Solo
Ymir
Ymir
goudaboy
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doomsday1234
Bellona
16
4 / 2 / 0
10,204
537
10,721
14,522
12,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 4 / 1
9,077
478
8,766
16,747
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

14
0 / 4 / 0
8,569
451
5,438
11,217
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
bucolic-lesson0
Heimdallr
13
2 / 4 / 2
8,809
464
9,154
15,582
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
11
0 / 6 / 3
7,962
419
8,365
13,746
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Reptil10
Hercules
12
0 / 4 / 0
8,045
423
4,185
13,006
10,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
18
6 / 0 / 5
11,350
597
13,545
11,469
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 1 / 12
10,747
566
8,874
18,992
20,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
achesie7e
Artemis
15
4 / 3 / 4
9,650
508
8,426
8,886
3,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
6 / 0 / 7
10,777
567
12,727
18,386
13,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
20
20
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
Doomsday1234
Bellona
4
2
0
2
L
2
4
1
0.63
W
Hercules
Reptil10
Hercules
0
4
0
0
W
Agni
6
0
5
8.5
L
0
4
0
0
W
4
1
12
10
W
Artemis
achesie7e
Artemis
4
3
4
2
L
Heimdallr
bucolic-lesson0
Heimdallr
2
4
2
0.75
W
Ymir
6
0
7
9.5
L
Nu Wa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,444
Damage
47,757
71,814
Taken
70,739
45,405
Mitigated
53,069
22,190
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Doomsday1234
Bellona
10,721
3,475
0
5,512
14,522
12,759
359
6,096
8,345
0
77,819
L
8,766
2,590
0
6,540
16,747
7,835
0
7,660
8,885
0
82,802
W
Hercules
Reptil10
Hercules
4,185
913
0
1,608
13,006
10,056
0
601
12,405
0
36,844
W
Agni
13,545
2,068
0
1,345
11,469
5,246
56
3,070
8,399
106,579
0
L
5,438
923
95
2,682
11,217
5,170
717
5,694
5,271
58,553
0
W
8,874
1,255
0
3,086
18,992
20,764
0
5,989
13,003
39,767
0
W
Artemis
achesie7e
Artemis
8,426
5,112
0
1,742
8,886
3,505
766
3,096
5,790
0
58,633
L
Heimdallr
bucolic-lesson0
Heimdallr
9,154
5,129
0
4,241
15,582
7,565
1,223
5,553
10,029
0
66,061
W
Ymir
12,727
5,526
0
8,521
18,386
13,498
320
2,778
15,608
95,275
13,852
L
Nu Wa
8,365
3,828
217
2,903
13,746
12,076
672
8,510
5,144
34,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,621
Gold Earned
50,569
525
Minions Killed
508
0
Camps Cleared
0
1,761,731
Distance Traveled
1,724,239
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,204
537
150
8
0
385,218
2
L
Susano
9,077
478
113
6
0
414,929
1
W
Hercules
8,045
423
62
3
0
269,075
0
W
Agni
11,350
597
181
10
0
367,947
5
L
Ra
8,569
451
119
6
0
352,182
3
W
Ares
10,747
566
27
1
0
403,040
2
W
Artemis
9,650
508
98
5
0
339,095
0
L
Heimdallr
8,809
464
95
5
0
315,026
3
W
Ymir
10,777
567
140
7
0
345,082
1
L
Nu Wa
7,962
419
48
3
0
294,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role