Player Matchup

Horus
Horus
Platinum V
D-Della_
Horus
Platinum V
Level 109
God Stats
17W - 13L
1,598 SR
Queue Stats
381W - 375L
1,681 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
LOKOO888
Erlang Shen
Gold V
Level 128
God Stats
0W - 4L
1,588 SR
Queue Stats
158W - 164L
1,544 MMR
Solo
Atlas
Atlas
Bronze V
LUCASDORIAN1
Atlas
Bronze V
Level 127
God Stats
0W - 1L
1,606 SR
Queue Stats
4W - 1L
1,651 MMR
Solo
Raijin
Raijin
Gold II
WTP-Kelvins
Raijin
Gold II
Level 122
God Stats
13W - 19L
1,522 SR
Queue Stats
216W - 206L
1,692 MMR
Solo
Skadi
Skadi
Gold III
XIV-Panas-XIV
Skadi
Gold III
Level 49
God Stats
30W - 17L
1,688 SR
Queue Stats
129W - 132L
1,608 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,600 SR
1,635 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,642 SR
1,639 MMR
Merlin
Merlin
Gold I
JOSHM-_-99
Merlin
Gold I
Level 63
God Stats
28W - 26L
1,588 SR
Queue Stats
519W - 523L
1,708 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
PlaneLemming63
Kuzenbo
Gold I
Level 123
God Stats
5W - 1L
1,880 SR
Queue Stats
221W - 228L
1,678 MMR
Solo
Hachiman
Hachiman
Gold IV
Stepbro5988
Hachiman
Gold IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,680 MMR
Solo
Tyr
Tyr
Bronze V
WastedL1feT1me
Tyr
Bronze V
Level 154
God Stats
2W - 6L
1,720 SR
Queue Stats
65W - 54L
1,494 MMR
Solo
Nemesis
Nemesis
Gold V
joheups
Nemesis
Gold V
Level 159
God Stats
7W - 1L
1,520 SR
Queue Stats
27W - 18L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
D-Della_
Horus
18
1 / 7 / 4
13,140
438
13,611
28,365
36,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
LOKOO888
Erlang Shen
20
2 / 7 / 8
13,276
443
13,845
36,792
21,692
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 4 / 9
14,566
486
19,074
37,547
53,060
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
20
6 / 2 / 8
15,004
500
25,238
22,049
12,850
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 7 / 2
15,413
514
22,373
27,310
13,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
FafnirUllrSusanoShiva

VS

Bans
Nu WaCthulhuKaliCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JOSHM-_-99
Merlin
20
4 / 3 / 11
15,412
514
19,382
18,857
8,825
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 4 / 16
14,512
484
15,072
24,270
44,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Stepbro5988
Hachiman
20
6 / 6 / 6
15,519
517
25,909
31,239
14,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 4 / 11
16,435
548
34,385
37,260
45,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
joheups
Nemesis
20
10 / 4 / 5
16,785
560
20,638
24,502
15,141
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
20
Kills
27
27
Deaths
21
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Horus
D-Della_
Horus
1
7
4
0.43
W
Merlin
JOSHM-_-99
Merlin
4
3
11
3.17
L
Erlang Shen
LOKOO888
Erlang Shen
2
7
8
0.86
L
6
4
9
2.63
W
1
4
16
2.25
W
Hachiman
Stepbro5988
Hachiman
6
6
6
1.5
L
Raijin
6
2
8
5
W
6
4
11
2.88
L
5
7
2
0.86
W
Nemesis
joheups
Nemesis
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,141
Damage
115,386
152,063
Taken
136,128
138,091
Mitigated
128,503
48,455
Healing
44,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
D-Della_
Horus
13,611
5,391
3,991
8,814
28,365
36,754
846
5,475
22,890
0
95,899
W
Merlin
JOSHM-_-99
Merlin
19,382
1,324
0
2,428
18,857
8,825
600
7,271
11,473
137,646
0
L
Erlang Shen
LOKOO888
Erlang Shen
13,845
6,750
0
16,989
36,792
21,692
0
8,089
28,703
0
121,590
L
19,074
7,753
5,142
4,450
37,547
53,060
41
8,984
28,563
46,794
0
W
15,072
4,319
0
5,178
24,270
44,547
233
12,000
12,075
59,456
0
W
Hachiman
Stepbro5988
Hachiman
25,909
13,284
0
12,785
31,239
14,966
5,908
7,708
23,348
0
159,107
L
Raijin
25,238
1,444
295
3,694
22,049
12,850
0
8,958
13,091
142,784
0
W
34,385
4,923
0
19,655
37,260
45,024
695
11,540
24,658
0
147,157
L
22,373
10,667
0
5,080
27,310
13,735
4,984
3,171
24,139
0
148,742
W
Nemesis
joheups
Nemesis
20,638
11,017
0
4,028
24,502
15,141
0
9,091
15,239
0
170,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,399
Gold Earned
78,663
788
Minions Killed
852
0
Camps Cleared
0
2,735,142
Distance Traveled
2,846,009
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,140
438
161
5
0
557,178
8
W
Merlin
15,412
514
194
6
0
527,401
3
L
Erlang Shen
13,276
443
143
5
0
599,147
1
L
Atlas
14,566
486
38
1
0
575,868
2
W
Kuzenbo
14,512
484
70
2
0
561,310
13
W
Hachiman
15,519
517
165
6
0
498,353
1
L
Raijin
15,004
500
225
8
0
541,096
15
W
Tyr
16,435
548
221
7
0
591,973
6
L
Skadi
15,413
514
221
7
0
461,853
9
W
Nemesis
16,785
560
202
7
0
666,972
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role