Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
DieHardKiller14
Vamana
Level 67
God Stats
10W - 3L
1,708 SR
Queue Stats
230W - 132L
1,749 Elo+
Party 1
Ymir
Ymir
WildJuggernaut
Ymir
Level 29
God Stats
146W - 51L
1,834 SR
Queue Stats
146W - 51L
1,806 Elo+
Party 1
Team Averages
Level 67
1,681 SR
1,685 Elo+

VS

Team Averages
Level 91
1,666 SR
1,617 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Slayerwon
Anubis
Level 128
God Stats
1W - 0L
1,997 SR
Queue Stats
80W - 21L
1,851 Elo+
Party 2
Shiva
Shiva
goudaboy
Shiva
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 4 / 0
4,460
637
2,272
7,934
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 3 / 0
4,796
685
2,024
6,406
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
4,826
689
2,297
7,193
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
7 / 0 / 3
6,930
990
8,540
2,555
964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Slayerwon
Anubis
10
1 / 1 / 9
5,851
836
5,773
3,708
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
goudaboy
Shiva
11
2 / 0 / 8
6,176
882
4,102
6,960
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
10
10
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
W
Artemis
 
Artemis
7
0
3
8.5
L
1
3
0
0.33
W
Anubis
Slayerwon
Anubis
1
1
9
5.5
L
0
3
1
0.17
W
Shiva
goudaboy
Shiva
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,593
Damage
18,415
21,533
Taken
13,223
9,729
Mitigated
7,760
3,639
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,272
1,089
0
1,949
7,934
2,263
0
1,492
6,307
0
5,259
W
Artemis
 
Artemis
8,540
4,677
0
801
2,555
964
1,232
748
1,807
0
23,459
L
2,024
814
0
891
6,406
2,750
0
1,455
4,871
0
12,698
W
Anubis
Slayerwon
Anubis
5,773
1,427
0
576
3,708
1,914
848
667
3,041
14,916
1,601
L
2,297
247
0
799
7,193
4,716
0
2,362
4,659
8,173
0
W
Shiva
goudaboy
Shiva
4,102
799
792
3,499
6,960
4,882
300
1,367
5,593
0
29,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,082
Gold Earned
18,957
52
Minions Killed
108
1
Camps Cleared
5
375,053
Distance Traveled
384,126
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,460
637
13
2
0
130,042
1
W
Artemis
6,930
990
34
5
0
125,659
1
L
Vamana
4,796
685
25
4
1
122,281
1
W
Anubis
5,851
836
24
3
1
113,099
1
L
Ymir
4,826
689
14
2
0
122,730
0
W
Shiva
6,176
882
50
7
4
145,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role