Player Matchup

Ao Kuang
Ao Kuang
Platinum III
Byyrus
Ao Kuang
Platinum III
Level 145
God Stats
5W - 9L
1,486 SR
Queue Stats
152W - 149L
1,900 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
Flakit5Fire
Amaterasu
Platinum IV
Level 126
God Stats
6W - 2L
1,855 SR
Queue Stats
48W - 41L
1,754 MMR
Solo
Neith
Neith
Platinum V
Manitad
Neith
Platinum V
Level 109
God Stats
3W - 3L
1,699 SR
Queue Stats
202W - 195L
1,771 MMR
Solo
Sobek
Sobek
Gold II
Sppooky
Sobek
Gold II
Level 143
God Stats
0W - 1L
1,502 SR
Queue Stats
81W - 80L
1,666 MMR
Party 1
Chronos
Chronos
Platinum I
Z0boomafoo
Chronos
Platinum I
Level 104
God Stats
4W - 5L
1,744 SR
Queue Stats
215W - 200L
1,938 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,657 SR
1,806 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,653 SR
1,768 MMR
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
DivineDrone
Ah Muzen Cab
Diamond V
Level 156
God Stats
15W - 5L
1,903 SR
Queue Stats
16W - 10L
2,133 MMR
Solo
Pele
Pele
Platinum V
Nurse
Pele
Platinum V
Level 153
God Stats
8W - 5L
1,638 SR
Queue Stats
145W - 123L
1,632 MMR
Party 2
King Arthur
King Arthur
Platinum III
TanukiTrickery
King Arthur
Platinum III
Level 67
God Stats
4W - 4L
1,457 SR
Queue Stats
68W - 56L
1,792 MMR
Party 2
Bacchus
Bacchus
Platinum III
WardFG
Bacchus
Platinum III
Level 68
God Stats
2W - 0L
1,769 SR
Queue Stats
75W - 64L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Byyrus
Ao Kuang
12
4 / 3 / 1
7,354
490
7,113
15,657
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Flakit5Fire
Amaterasu
13
3 / 3 / 1
8,024
535
10,197
18,385
15,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Manitad
Neith
11
1 / 4 / 4
7,044
470
6,365
12,148
4,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Sppooky
Sobek
9
1 / 2 / 2
6,454
430
3,838
14,337
9,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Z0boomafoo
Chronos
13
0 / 4 / 1
7,414
494
4,911
13,370
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KhepriBellonaAresScylla

VS

Bans
KaliMerlinLancelotRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 1 / 4
8,602
573
10,079
5,078
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DivineDrone
Ah Muzen Cab
15
6 / 1 / 1
9,085
606
12,648
8,941
3,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
Nurse
Pele
16
7 / 2 / 1
9,068
605
11,759
12,042
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TanukiTrickery
King Arthur
15
2 / 3 / 2
8,967
598
13,083
16,373
13,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
WardFG
Bacchus
9
0 / 2 / 6
6,678
445
4,470
11,712
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
16
16
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
4
3
L
Ao Kuang
Byyrus
Ao Kuang
4
3
1
1.5
W
Ah Muzen Cab
DivineDrone
Ah Muzen Cab
6
1
1
6.5
L
Amaterasu
Flakit5Fire
Amaterasu
3
3
1
1.17
L
Neith
Manitad
Neith
1
4
4
0.75
W
Pele
Nurse
Pele
7
2
1
3.75
L
Sobek
Sppooky
Sobek
1
2
2
1
W
King Arthur
TanukiTrickery
King Arthur
2
3
2
1
W
Bacchus
WardFG
Bacchus
0
2
6
1.5
L
Chronos
Z0boomafoo
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,424
Damage
52,039
73,897
Taken
54,146
40,591
Mitigated
33,598
27,864
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,079
2,752
0
1,078
5,078
2,258
114
3,147
1,931
68,631
0
L
Ao Kuang
Byyrus
Ao Kuang
7,113
1,400
0
7,512
15,657
5,885
0
2,426
13,067
44,530
0
W
Ah Muzen Cab
DivineDrone
Ah Muzen Cab
12,648
5,296
0
4,448
8,941
3,497
0
2,479
6,462
0
91,700
L
Amaterasu
Flakit5Fire
Amaterasu
10,197
4,113
0
8,972
18,385
15,374
0
639
17,718
0
55,298
L
Neith
Manitad
Neith
6,365
2,745
0
3,487
12,148
4,317
0
1,872
10,236
0
50,664
W
Pele
Nurse
Pele
11,759
2,927
0
2,621
12,042
5,454
372
3,294
8,748
0
83,981
L
Sobek
Sppooky
Sobek
3,838
723
1,702
3,819
14,337
9,820
0
4,356
9,823
18,075
0
W
King Arthur
TanukiTrickery
King Arthur
13,083
2,509
0
3,904
16,373
13,832
102
3,562
12,811
0
75,825
W
Bacchus
WardFG
Bacchus
4,470
414
0
1,887
11,712
8,557
0
4,093
6,479
14,900
0
L
Chronos
Z0boomafoo
Chronos
4,911
739
0
2,372
13,370
5,195
836
4,650
8,504
68,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
42,400
457
Minions Killed
554
0
Camps Cleared
0
1,498,555
Distance Traveled
1,587,399
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,602
573
135
9
0
325,276
5
L
Ao Kuang
7,354
490
69
5
0
328,954
6
W
Ah Muzen Cab
9,085
606
153
10
0
301,494
5
L
Amaterasu
8,024
535
104
7
0
299,499
6
L
Neith
7,044
470
96
6
0
255,572
5
W
Pele
9,068
605
117
8
0
352,623
8
L
Sobek
6,454
430
33
2
0
326,910
5
W
King Arthur
8,967
598
134
9
0
298,257
1
W
Bacchus
6,678
445
15
1
0
309,749
7
L
Chronos
7,414
494
155
10
0
287,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role