Player Matchup

Sol
Sol
Desolatrix
Sol
Level 118
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ishtar
Ishtar
RRS10
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,294 Elo+
Party 1
Ymir
Ymir
lopo061
Ymir
Level 48
God Stats
1W - 2L
1,483 SR
Queue Stats
14W - 30L
1,294 Elo+
Party 1
Team Averages
Level 71
1,450 SR
1,363 Elo+

VS

Team Averages
Level 73
1,478 SR
1,452 Elo+
Chiron
Chiron
CiprianoN2
Chiron
Level 81
God Stats
6W - 4L
1,472 SR
Queue Stats
130W - 142L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GooseCH
Morgan Le Fay
Level 129
God Stats
4W - 5L
1,515 SR
Queue Stats
350W - 334L
1,526 Elo+
Solo
Tyr
Tyr
SefuLaBaniiii
Tyr
Level 8
God Stats
5W - 3L
1,448 SR
Queue Stats
26W - 21L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,671
567
5,919
11,369
3,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
RRS10
Ishtar
9
0 / 2 / 0
5,726
573
2,939
7,660
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
lopo061
Ymir
10
0 / 4 / 0
6,306
631
3,197
14,250
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CiprianoN2
Chiron
13
7 / 0 / 7
8,063
806
11,277
4,797
2,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
GooseCH
Morgan Le Fay
13
5 / 0 / 9
8,084
808
11,599
5,320
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 10
7,089
709
7,176
7,897
6,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
CiprianoN2
Chiron
7
0
7
10.5
L
0
8
0
0
W
Morgan Le Fay
GooseCH
Morgan Le Fay
5
0
9
9.5
L
Ishtar
RRS10
Ishtar
0
2
0
0
W
2
0
10
7
L
Ymir
lopo061
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,055
Damage
30,052
33,279
Taken
18,014
17,586
Mitigated
10,689
2,904
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CiprianoN2
Chiron
11,277
4,511
1,033
1,695
4,797
2,155
747
2,604
2,193
0
26,685
L
5,919
1,527
0
1,564
11,369
3,535
0
3,396
7,973
16,412
0
W
Morgan Le Fay
GooseCH
Morgan Le Fay
11,599
594
67
1,587
5,320
2,429
371
2,172
3,148
35,134
0
L
Ishtar
RRS10
Ishtar
2,939
1,316
0
74
7,660
3,211
0
3,953
3,707
0
13,419
W
7,176
704
0
2,048
7,897
6,105
188
4,510
3,387
0
11,676
L
Ymir
lopo061
Ymir
3,197
370
0
1,266
14,250
10,840
0
4,344
9,906
11,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,703
Gold Earned
23,236
82
Minions Killed
112
3
Camps Cleared
6
493,596
Distance Traveled
592,857
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,063
806
49
5
0
179,149
2
L
Sol
5,671
567
22
2
0
154,335
2
W
Morgan Le Fay
8,084
808
48
5
5
206,219
4
L
Ishtar
5,726
573
28
3
2
176,381
3
W
Tyr
7,089
709
15
2
1
207,489
4
L
Ymir
6,306
631
32
3
1
162,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role