Player Matchup

Awilix
Awilix
 
Awilix
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BlueTacoBro
Izanami
Level 65
God Stats
0W - 2L
1,225 SR
Queue Stats
12W - 13L
1,436 Elo+
Party 2
Yemoja
Yemoja
Dlavin
Yemoja
Level 26
God Stats
2W - 4L
1,424 SR
Queue Stats
4W - 7L
1,303 Elo+
Party 2
Mercury
Mercury
OgNuttLicker
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,376 Elo+
Party 2
Hades
Hades
QuinShiHuang
Hades
Level 35
God Stats
21W - 9L
1,606 SR
Queue Stats
180W - 211L
1,477 Elo+
Party 1
Team Averages
Level 38
1,451 SR
1,418 Elo+

VS

Team Averages
Level 63
1,393 SR
1,501 Elo+
Fenrir
Fenrir
BigJuice21
Fenrir
Level 36
God Stats
2W - 3L
1,493 SR
Queue Stats
28W - 37L
1,440 Elo+
Solo
Chronos
Chronos
DKerk
Chronos
Level 156
God Stats
13W - 12L
1,541 SR
Queue Stats
196W - 163L
1,646 Elo+
Party 3
Nu Wa
Nu Wa
NuitoX
Nu Wa
Level 42
God Stats
1W - 1L
1,142 SR
Queue Stats
35W - 25L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
gpserna30
Cu Chulainn
Level 45
God Stats
1W - 1L
1,253 SR
Queue Stats
20W - 26L
1,367 Elo+
Solo
Amaterasu
Amaterasu
rekcuPognaM
Amaterasu
Level 38
God Stats
26W - 22L
1,536 SR
Queue Stats
60W - 62L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
4 / 4 / 2
11,105
463
8,516
23,433
18,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
BlueTacoBro
Izanami
16
3 / 9 / 1
10,020
418
11,356
27,933
10,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Dlavin
Yemoja
15
0 / 6 / 2
9,590
400
5,923
21,647
16,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
OgNuttLicker
Mercury
15
3 / 10 / 2
9,893
412
6,917
22,982
9,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 9 / 3
10,192
425
13,331
26,640
11,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigJuice21
Fenrir
18
6 / 7 / 14
13,155
548
10,481
22,772
13,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
DKerk
Chronos
20
7 / 1 / 12
14,694
612
26,381
21,899
10,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
NuitoX
Nu Wa
20
14 / 1 / 15
15,975
666
36,546
10,401
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
gpserna30
Cu Chulainn
18
3 / 2 / 12
12,397
517
9,679
18,977
21,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
rekcuPognaM
Amaterasu
20
8 / 1 / 14
13,900
579
17,258
26,471
17,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
105
11
Kills
38
38
Deaths
12
10
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
4
2
1.25
W
Fenrir
BigJuice21
Fenrir
6
7
14
1.86
L
Izanami
BlueTacoBro
Izanami
3
9
1
0.39
W
Chronos
DKerk
Chronos
7
1
12
13
L
Yemoja
Dlavin
Yemoja
0
6
2
0.17
W
Nu Wa
NuitoX
Nu Wa
14
1
15
21.5
L
Mercury
OgNuttLicker
Mercury
3
10
2
0.4
L
1
9
3
0.28
W
Cu Chulainn
gpserna30
Cu Chulainn
3
2
12
4.5
W
Amaterasu
rekcuPognaM
Amaterasu
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,043
Damage
100,345
122,635
Taken
100,520
66,567
Mitigated
67,443
25,090
Healing
37,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,516
1,979
0
4,015
23,433
18,751
0
11,443
11,990
0
73,707
W
Fenrir
BigJuice21
Fenrir
10,481
3,220
0
3,714
22,772
13,200
1,603
3,448
19,324
0
87,999
L
Izanami
BlueTacoBro
Izanami
11,356
8,343
0
5,530
27,933
10,451
1,076
15,612
12,321
0
84,773
W
Chronos
DKerk
Chronos
26,381
11,236
0
10,881
21,899
10,089
14,918
5,051
16,848
154,128
0
L
Yemoja
Dlavin
Yemoja
5,923
1,536
5,167
4,578
21,647
16,476
442
12,906
8,741
32,803
0
W
Nu Wa
NuitoX
Nu Wa
36,546
7,585
0
4,050
10,401
5,036
1,163
3,334
7,067
163,914
0
L
Mercury
OgNuttLicker
Mercury
6,917
2,689
0
770
22,982
9,210
0
9,984
12,998
0
82,039
L
13,331
911
348
4,682
26,640
11,679
703
14,395
12,245
84,803
0
W
Cu Chulainn
gpserna30
Cu Chulainn
9,679
1,815
0
3,697
18,977
21,210
871
5,314
13,663
4,647
45,730
W
Amaterasu
rekcuPognaM
Amaterasu
17,258
8,810
0
15,628
26,471
17,908
1,288
4,592
21,879
0
102,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
70,121
554
Minions Killed
638
0
Camps Cleared
0
2,084,333
Distance Traveled
2,299,360
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,105
463
140
6
0
481,082
0
W
Fenrir
13,155
548
95
4
0
444,352
5
L
Izanami
10,020
418
133
6
0
382,827
4
W
Chronos
14,694
612
181
8
0
461,283
3
L
Yemoja
9,590
400
29
1
0
374,146
0
W
Nu Wa
15,975
666
199
8
0
430,252
3
L
Mercury
9,893
412
113
5
0
479,801
7
L
Hades
10,192
425
139
6
0
366,477
0
W
Cu Chulainn
12,397
517
56
2
0
433,101
0
W
Amaterasu
13,900
579
107
4
0
530,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role