Player Matchup

Ullr
Ullr
B1GHOMiE420
Ullr
Level 156
God Stats
11W - 7L
1,477 SR
Queue Stats
80W - 99L
1,391 Elo+
Solo
Anubis
Anubis
King1Ruler
Anubis
Level 139
God Stats
2W - 9L
1,292 SR
Queue Stats
183W - 198L
1,438 Elo+
Party 1
Chaac
Chaac
ManKillaJay0
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,329 Elo+
Party 1
Jormungandr
Jormungandr
bouncyhybrid
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
letgomyeggo23
Set
Level 29
God Stats
2W - 1L
1,731 SR
Queue Stats
31W - 56L
1,303 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,392 Elo+

VS

Team Averages
Level 69
1,527 SR
1,555 Elo+
Baron Samedi
Baron Samedi
BlownKartridge_
Baron Samedi
Level 125
God Stats
76W - 50L
1,476 SR
Queue Stats
255W - 279L
1,356 Elo+
Solo
Camazotz
Camazotz
ClipBurner1998
Camazotz
Level 108
God Stats
15W - 16L
1,485 SR
Queue Stats
79W - 91L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
Dappertain
Cthulhu
Level 84
God Stats
4W - 2L
1,675 SR
Queue Stats
125W - 145L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Hurmyr
Gilgamesh
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,582 Elo+
Party 2
Merlin
Merlin
VashWayne
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 1L
1,886 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
9,625
370
5,878
13,194
4,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
King1Ruler
Anubis
20
8 / 8 / 1
14,418
555
27,425
29,303
17,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 13 / 0
10,245
394
18,847
36,610
32,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
bouncyhybrid
Jormungandr
14
1 / 15 / 4
10,516
404
11,894
34,919
37,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 11 / 2
9,749
375
7,203
28,471
11,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlownKartridge_
Baron Samedi
20
4 / 3 / 12
14,065
541
20,702
19,944
10,406
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
20
13 / 1 / 12
16,847
648
22,940
36,269
19,173
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Dappertain
Cthulhu
20
4 / 3 / 13
14,908
573
21,028
19,681
21,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Hurmyr
Gilgamesh
18
6 / 1 / 25
14,385
553
15,431
24,042
25,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
VashWayne
Merlin
20
24 / 5 / 9
15,114
581
34,153
20,722
8,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
122
13
Kills
51
51
Deaths
13
9
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Baron Samedi
BlownKartridge_
Baron Samedi
4
3
12
3.33
W
Camazotz
13
1
12
19
W
Cthulhu
Dappertain
Cthulhu
4
3
13
3.5
W
Gilgamesh
Hurmyr
Gilgamesh
6
1
25
18.5
L
Anubis
King1Ruler
Anubis
8
8
1
1.06
L
2
13
0
0.15
W
Merlin
VashWayne
Merlin
24
5
9
5.7
L
Jormungandr
bouncyhybrid
Jormungandr
1
15
4
0.2
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,247
Damage
114,254
142,497
Taken
120,658
103,881
Mitigated
85,911
24,546
Healing
52,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,878
3,538
0
3,427
13,194
4,752
0
5,124
8,070
0
57,042
W
Baron Samedi
BlownKartridge_
Baron Samedi
20,702
1,198
3,906
5,983
19,944
10,406
1,836
9,761
10,183
124,246
0
W
Camazotz
22,940
12,743
0
28,671
36,269
19,173
7,486
8,225
28,044
0
179,846
W
Cthulhu
Dappertain
Cthulhu
21,028
3,269
2,389
2,602
19,681
21,797
1,821
4,222
15,459
103,727
0
W
Gilgamesh
Hurmyr
Gilgamesh
15,431
5,111
3,906
4,162
24,042
25,771
516
10,871
13,171
1,366
32,721
L
Anubis
King1Ruler
Anubis
27,425
462
0
11,610
29,303
17,471
0
19,125
9,962
118,216
0
L
18,847
4,347
0
7,828
36,610
32,242
219
17,885
17,767
2,147
77,901
W
Merlin
VashWayne
Merlin
34,153
4,631
0
431
20,722
8,764
2,019
9,024
11,698
88,467
0
L
Jormungandr
bouncyhybrid
Jormungandr
11,894
4,339
0
675
34,919
37,512
180
20,183
14,620
36,282
0
L
7,203
4,486
0
1,006
28,471
11,904
444
13,331
14,932
0
58,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
75,319
495
Minions Killed
709
0
Camps Cleared
0
1,928,334
Distance Traveled
2,477,178
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,625
370
94
4
0
310,649
6
W
Baron Samedi
14,065
541
177
7
0
457,013
1
W
Camazotz
16,847
648
209
8
0
544,787
0
W
Cthulhu
14,908
573
183
7
0
494,022
2
W
Gilgamesh
14,385
553
39
2
0
532,430
0
L
Anubis
14,418
555
186
7
0
387,135
0
L
Chaac
10,245
394
115
4
0
381,972
2
W
Merlin
15,114
581
101
4
0
448,926
2
L
Jormungandr
10,516
404
29
1
0
406,585
0
L
Set
9,749
375
71
3
0
441,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role