Player Matchup

Ishtar
Ishtar
DGT14
Ishtar
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,427 Elo+
Solo
Agni
Agni
EaZy_SLAYs
Agni
Level 129
God Stats
20W - 22L
1,625 SR
Queue Stats
285W - 305L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
SillyGooose6615
Gilgamesh
Level 95
God Stats
6W - 9L
1,344 SR
Queue Stats
212W - 302L
1,454 Elo+
Solo
Team Averages
Level 107
1,490 SR
1,484 Elo+

VS

Team Averages
Level 144
1,469 SR
1,527 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
MrPopo abrigded
Ishtar
Level 157
God Stats
33W - 35L
1,492 SR
Queue Stats
76W - 96L
1,376 Elo+
Solo
Ao Kuang
Ao Kuang
Obeymyeggs
Ao Kuang
Level 136
God Stats
8W - 7L
1,415 SR
Queue Stats
435W - 304L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DGT14
Ishtar
11
0 / 3 / 2
6,595
660
5,709
8,230
3,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 5 / 1
7,199
720
6,987
7,706
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SillyGooose6615
Gilgamesh
10
1 / 6 / 2
7,194
719
4,255
11,946
7,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 2 / 9
7,532
753
10,441
8,116
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 4
8,002
800
8,926
4,317
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Obeymyeggs
Ao Kuang
12
6 / 1 / 7
8,565
857
5,448
12,668
9,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
2
9
3.75
L
Ishtar
DGT14
Ishtar
0
3
2
0.33
L
2
5
1
0.5
W
5
0
4
7
W
Ao Kuang
Obeymyeggs
Ao Kuang
6
1
7
9.5
L
Gilgamesh
SillyGooose6615
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,951
Damage
24,815
27,882
Taken
25,101
14,404
Mitigated
16,066
4,485
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
10,441
2,023
133
781
8,116
3,580
18
2,571
5,545
25,941
0
L
Ishtar
DGT14
Ishtar
5,709
3,148
0
1,324
8,230
3,434
0
3,816
4,208
0
22,438
L
6,987
985
0
500
7,706
3,263
0
5,110
2,344
26,822
0
W
8,926
3,176
0
680
4,317
2,517
346
1,007
3,310
0
31,136
W
Ao Kuang
Obeymyeggs
Ao Kuang
5,448
830
1,395
5,224
12,668
9,969
0
3,824
8,844
11,793
0
L
Gilgamesh
SillyGooose6615
Gilgamesh
4,255
987
578
2,083
11,946
7,707
0
6,234
5,348
0
7,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,988
Gold Earned
24,099
110
Minions Killed
113
3
Camps Cleared
7
541,944
Distance Traveled
550,802
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,532
753
47
5
3
176,047
2
L
Ishtar
6,595
660
54
5
1
167,067
3
L
Agni
7,199
720
48
5
2
178,397
1
W
Ishtar
8,002
800
60
6
2
179,800
1
W
Ao Kuang
8,565
857
6
1
2
194,955
2
L
Gilgamesh
7,194
719
8
1
0
196,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role