Player Matchup

Loki
Loki
Diamond V
 
Loki
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum V
AmIaPhySCO666
Sol
Platinum V
Level 146
God Stats
24W - 27L
1,620 SR
Queue Stats
772W - 897L
1,723 MMR
Solo
Kali
Kali
Platinum I
Lordkolo
Kali
Platinum I
Level 68
God Stats
70W - 67L
1,637 SR
Queue Stats
144W - 134L
2,043 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,586 SR
1,755 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,580 SR
1,956 MMR
Hades
Hades
Diamond V
KEVIN_1998-75
Hades
Diamond V
Level 119
God Stats
57W - 48L
1,668 SR
Queue Stats
68W - 74L
2,086 MMR
Solo
Serqet
Serqet
Platinum V
RichHades82
Serqet
Platinum V
Level 146
God Stats
14W - 23L
1,572 SR
Queue Stats
598W - 630L
1,648 MMR
Solo
Tyr
Tyr
Platinum III
Sanemi XII
Tyr
Platinum III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
2,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
2 / 1 / 3
12,044
669
21,306
18,030
8,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
1 / 1 / 2
10,124
562
2,162
4,697
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
16
2 / 2 / 2
11,757
653
6,816
22,372
24,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebAh Muzen CabAresAtlasHou Yi

VS

Bans
BastetAthenaThothSkadiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
11,689
649
11,833
16,741
13,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
18
1 / 0 / 3
12,508
695
8,550
20,527
35,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 1 / 3
12,002
667
14,115
13,143
17,142
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
4
4
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
3
3.5
L
1
1
2
2
W
2
4
2
0.75
L
Kali
2
2
2
1.5
W
Serqet
1
0
3
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
34,498
45,099
Taken
50,411
34,751
Mitigated
66,549
11,859
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
21,306
10,923
0
3,759
18,030
8,789
1,008
5,588
12,306
0
80,392
L
2,162
933
0
981
4,697
1,922
820
2,327
2,310
11,387
1,067
W
11,833
903
2,280
4,796
16,741
13,551
1,248
1,131
15,610
73,007
0
L
Kali
6,816
3,581
2,662
4,457
22,372
24,040
0
4,620
16,963
530
29,970
W
Serqet
8,550
2,760
3,334
5,923
20,527
35,856
1,327
647
19,880
414
20,920
W
14,115
1,688
0
3,701
13,143
17,142
932
1,129
12,014
74
54,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
36,199
177
Minions Killed
224
6
Camps Cleared
11
788,984
Distance Traveled
1,067,621
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,044
669
135
8
3
375,882
1
L
Sol
10,124
562
10
1
1
93,066
0
W
Hades
11,689
649
120
7
6
304,962
3
L
Kali
11,757
653
32
2
2
320,036
0
W
Serqet
12,508
695
25
1
3
392,861
4
W
Tyr
12,002
667
79
4
2
369,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role