Player Matchup

Ishtar
Ishtar
Cøbrah
Ishtar
Level 160
God Stats
11W - 2L
1,815 SR
Queue Stats
201W - 55L
1,906 Elo+
Party 2
Cabrakan
Cabrakan
DShadoh
Cabrakan
Level 159
God Stats
8W - 2L
1,758 SR
Queue Stats
155W - 58L
1,801 Elo+
Party 2
Sylvanus
Sylvanus
Pcparts
Sylvanus
Level 160
God Stats
6W - 1L
1,730 SR
Queue Stats
122W - 20L
2,016 Elo+
Party 2
Team Averages
Level 160
1,768 SR
1,907 Elo+

VS

Team Averages
Level 128
1,562 SR
1,568 Elo+
Baron Samedi
Baron Samedi
Rafasah420
Baron Samedi
Level 151
God Stats
6W - 3L
1,768 SR
Queue Stats
417W - 466L
1,381 Elo+
Party 1
Zeus
Zeus
SelinaRyder
Zeus
Level 127
God Stats
2W - 2L
1,638 SR
Queue Stats
166W - 142L
1,716 Elo+
Solo
Lancelot
Lancelot
Whiz1
Lancelot
Level 106
God Stats
0W - 2L
1,280 SR
Queue Stats
60W - 38L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cøbrah
Ishtar
16
20 / 1 / 10
11,439
1,040
33,025
13,096
7,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
DShadoh
Cabrakan
12
3 / 2 / 21
9,377
852
5,643
15,832
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Pcparts
Sylvanus
14
8 / 2 / 18
9,548
868
9,002
16,290
18,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rafasah420
Baron Samedi
9
1 / 12 / 4
7,181
653
8,525
18,156
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 7 / 1
7,594
690
14,488
12,451
3,828
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Whiz1
Lancelot
9
1 / 12 / 2
6,764
615
8,053
21,775
11,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
31
Kills
5
5
Deaths
31
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Cøbrah
Ishtar
20
1
10
25
W
Cabrakan
DShadoh
Cabrakan
3
2
21
6.75
W
Sylvanus
Pcparts
Sylvanus
8
2
18
8.5
L
Baron Samedi
Rafasah420
Baron Samedi
1
12
4
0.25
L
3
7
1
0.5
L
Lancelot
Whiz1
Lancelot
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,670
Damage
31,066
45,218
Taken
52,382
47,982
Mitigated
23,014
20,338
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Cøbrah
Ishtar
33,025
25,272
0
6,741
13,096
7,249
2,252
6,576
6,520
63
67,172
W
Cabrakan
DShadoh
Cabrakan
5,643
1,074
0
1,876
15,832
22,269
305
7,008
8,266
12,185
0
W
Sylvanus
Pcparts
Sylvanus
9,002
2,250
4,077
7,644
16,290
18,464
333
9,503
6,595
15,541
0
L
Baron Samedi
Rafasah420
Baron Samedi
8,525
687
708
2,726
18,156
8,080
0
5,617
12,539
19,156
0
L
14,488
3,772
0
401
12,451
3,828
0
4,173
8,278
30,884
0
L
Lancelot
Whiz1
Lancelot
8,053
1,073
0
772
21,775
11,106
0
5,213
16,562
0
17,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
21,539
100
Minions Killed
75
5
Camps Cleared
2
568,104
Distance Traveled
464,149
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,439
1,040
70
6
4
186,634
1
W
Cabrakan
9,377
852
15
1
0
197,371
1
W
Sylvanus
9,548
868
15
1
1
184,099
0
L
Baron Samedi
7,181
653
10
1
0
140,405
1
L
Zeus
7,594
690
45
4
0
139,272
1
L
Lancelot
6,764
615
20
2
2
184,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role