Player Matchup

Hercules
Hercules
Fogle
Hercules
Level 148
God Stats
2W - 1L
1,591 SR
Queue Stats
15W - 7L
1,786 Elo+
Party 2
Neith
Neith
HoveLovis
Neith
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 7L
1,790 Elo+
Party 2
The Morrigan
The Morrigan
KellyRippah
The Morrigan
Level 114
God Stats
1W - 1L
1,200 SR
Queue Stats
14W - 5L
1,799 Elo+
Party 2
Team Averages
Level 116
1,431 SR
1,792 Elo+

VS

Team Averages
Level 52
1,657 SR
1,347 Elo+
He Bo
He Bo
Britishlord
He Bo
Level 38
God Stats
0W - 2L
1,531 SR
Queue Stats
32W - 42L
1,376 Elo+
Party 1
Kali
Kali
Crawfather
Kali
Level 101
God Stats
3W - 1L
1,607 SR
Queue Stats
31W - 45L
1,357 Elo+
Party 1
Khepri
Khepri
Elithriya
Khepri
Level 17
God Stats
0W - 1L
1,833 SR
Queue Stats
2W - 5L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fogle
Hercules
12
3 / 2 / 6
8,557
778
5,713
9,699
7,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
HoveLovis
Neith
13
3 / 1 / 6
8,051
732
9,354
5,063
2,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
KellyRippah
The Morrigan
13
4 / 1 / 6
8,155
741
9,207
4,060
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,180
562
2,093
9,556
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 2 / 0
8,065
733
3,855
8,911
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Elithriya
Khepri
10
0 / 3 / 4
7,326
666
1,714
10,176
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
4
4
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
4
2
0
2
L
Khepri
Elithriya
Khepri
0
3
4
0.67
W
Hercules
Fogle
Hercules
3
2
6
3
W
Neith
HoveLovis
Neith
3
1
6
6
W
The Morrigan
KellyRippah
The Morrigan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
7,662
18,822
Taken
28,643
11,580
Mitigated
15,976
6,351
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,093
187
0
0
9,556
3,120
0
2,388
6,900
11,441
0
L
3,855
1,330
0
2,201
8,911
4,799
0
1,424
7,297
0
13,733
L
Khepri
Elithriya
Khepri
1,714
268
0
769
10,176
8,057
0
2,986
6,938
14,361
0
W
Hercules
Fogle
Hercules
5,713
1,430
541
3,249
9,699
7,719
94
2,051
7,648
0
11,379
W
Neith
HoveLovis
Neith
9,354
5,049
0
1,732
5,063
2,217
1,545
1,397
3,666
0
47,451
W
The Morrigan
KellyRippah
The Morrigan
9,207
1,629
0
829
4,060
1,644
434
1,042
3,018
22,817
2,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,763
Gold Earned
21,571
131
Minions Killed
58
8
Camps Cleared
1
621,664
Distance Traveled
597,164
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,180
562
16
1
0
175,736
5
L
Kali
8,065
733
27
2
1
221,391
5
L
Khepri
7,326
666
15
1
0
200,037
0
W
Hercules
8,557
778
13
1
3
222,630
5
W
Neith
8,051
732
76
7
3
199,933
1
W
The Morrigan
8,155
741
42
4
2
199,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role