Player Matchup

Ymir
Ymir
KulkHulk
Ymir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 59L
1,672 Elo+
Party 1
Susano
Susano
SameAlec
Susano
Level 150
God Stats
16W - 6L
1,651 SR
Queue Stats
264W - 137L
1,682 Elo+
Party 1
Anubis
Anubis
StabUrKidsThroat
Anubis
Level 40
God Stats
15W - 2L
1,866 SR
Queue Stats
147W - 41L
1,790 Elo+
Party 1
Team Averages
Level 112
1,672 SR
1,715 Elo+

VS

Team Averages
Level 105
1,591 SR
1,482 Elo+
Jormungandr
Jormungandr
Gamble5n2sinz0
Jormungandr
Level 124
God Stats
1W - 1L
1,826 SR
Queue Stats
14W - 16L
1,481 Elo+
Party 2
Yu Huang
Yu Huang
Gorgons_Glare
Yu Huang
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
166W - 144L
1,490 Elo+
Party 2
Loki
Loki
walleftw
Loki
Level 63
God Stats
0W - 3L
1,448 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 1 / 9
10,082
776
7,920
13,540
14,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
SameAlec
Susano
14
5 / 0 / 7
9,460
728
15,540
9,749
4,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 0 / 8
9,771
752
10,706
7,388
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gamble5n2sinz0
Jormungandr
12
1 / 6 / 0
8,305
639
6,310
16,757
14,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Gorgons_Glare
Yu Huang
12
0 / 2 / 1
7,604
585
5,613
7,180
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
0 / 5 / 0
7,058
543
3,713
14,192
4,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gamble5n2sinz0
Jormungandr
1
6
0
0.17
L
Yu Huang
Gorgons_Glare
Yu Huang
0
2
1
0.25
W
Ymir
3
1
9
7.5
W
Susano
SameAlec
Susano
5
0
7
8.5
W
5
0
8
9
L
Loki
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,166
Damage
15,636
30,677
Taken
38,129
23,694
Mitigated
21,272
8,879
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gamble5n2sinz0
Jormungandr
6,310
1,101
0
1,324
16,757
14,816
0
8,736
7,627
20,604
0
L
Yu Huang
Gorgons_Glare
Yu Huang
5,613
514
0
0
7,180
2,453
0
1,870
5,239
24,729
0
W
Ymir
7,920
2,471
0
3,233
13,540
14,687
288
4,956
8,584
23,047
0
W
Susano
SameAlec
Susano
15,540
2,995
0
772
9,749
4,174
1,020
3,194
6,555
0
39,906
W
10,706
595
0
4,874
7,388
4,833
0
4,261
3,127
40,528
0
L
Loki
3,713
1,038
0
980
14,192
4,003
0
7,354
6,364
0
12,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
22,967
141
Minions Killed
102
10
Camps Cleared
1
728,002
Distance Traveled
625,686
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,305
639
50
4
1
188,286
4
L
Yu Huang
7,604
585
44
3
0
226,381
0
W
Ymir
10,082
776
29
2
1
217,647
1
W
Susano
9,460
728
44
3
3
273,639
2
W
Anubis
9,771
752
68
5
6
236,716
0
L
Loki
7,058
543
8
1
0
211,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role