Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Delr0
Thor
Level 128
God Stats
38W - 26L
1,541 SR
Queue Stats
339W - 260L
1,517 Elo+
Party 1
The Morrigan
The Morrigan
FINSTAR1269
The Morrigan
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 12L
1,904 Elo+
Party 1
Ne Zha
Ne Zha
NovercaIis
Ne Zha
Level 129
God Stats
3W - 6L
1,465 SR
Queue Stats
292W - 286L
1,607 Elo+
Party 1
Team Averages
Level 118
1,501 SR
1,606 Elo+

VS

Team Averages
Level 116
1,519 SR
1,559 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlexxTheBeast
Merlin
Level 95
God Stats
131W - 102L
1,602 SR
Queue Stats
512W - 541L
1,553 Elo+
Solo
Ishtar
Ishtar
Mythhunter368
Ishtar
Level 117
God Stats
1W - 3L
1,494 SR
Queue Stats
21W - 23L
1,532 Elo+
Solo
Kukulkan
Kukulkan
WaitLateGame
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 0 / 3
6,957
1,391
1,868
3,359
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
11
3 / 0 / 4
6,906
1,381
3,929
3,350
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
Delr0
Thor
11
2 / 0 / 4
6,458
1,292
4,974
2,956
1,289
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
FINSTAR1269
The Morrigan
11
2 / 0 / 5
6,438
1,288
5,390
1,740
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
NovercaIis
Ne Zha
11
0 / 0 / 4
6,552
1,310
3,024
6,441
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

388

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 0
5,632
1,126
4,144
6,286
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
 
Mercury
10
0 / 1 / 0
5,407
1,081
264
1,890
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
5,889
1,178
4,760
2,135
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 3 / 0
5,889
1,178
2,597
6,999
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
WaitLateGame
Kukulkan
10
0 / 1 / 0
5,904
1,181
2,758
2,764
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
7
Kills
0
0
Deaths
7
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
3
1.5
W
Ao Kuang
 
Ao Kuang
3
0
4
5
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Mercury
 
Mercury
0
1
0
0
L
0
0
0
0
W
Thor
Delr0
Thor
2
0
4
4
W
The Morrigan
FINSTAR1269
The Morrigan
2
0
5
4.5
L
0
3
0
0
W
Ne Zha
NovercaIis
Ne Zha
0
0
4
2
L
Kukulkan
WaitLateGame
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,185
Damage
14,523
17,846
Taken
20,074
10,705
Mitigated
10,110
5,389
Healing
1,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,868
385
0
721
3,359
1,677
0
1,663
1,606
0
24,938
W
Ao Kuang
 
Ao Kuang
3,929
1,108
0
919
3,350
1,796
0
2,423
834
10,716
0
L
Cthulhu
 
Cthulhu
4,144
453
98
322
6,286
4,676
0
2,529
3,575
9,770
0
L
Mercury
 
Mercury
264
0
0
8
1,890
807
0
862
982
0
1,664
L
4,760
305
0
52
2,135
890
0
999
1,060
19,314
0
W
Thor
Delr0
Thor
4,974
441
244
124
2,956
1,289
0
1,821
1,109
0
8,208
W
The Morrigan
FINSTAR1269
The Morrigan
5,390
901
729
445
1,740
1,319
0
1,013
666
7,838
1,090
L
2,597
1,644
0
370
6,999
2,687
0
2,055
4,838
0
9,345
W
Ne Zha
NovercaIis
Ne Zha
3,024
641
255
1,952
6,441
4,624
0
4,345
1,969
0
7,589
L
Kukulkan
WaitLateGame
Kukulkan
2,758
714
0
180
2,764
1,050
0
1,340
1,390
22,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,311
Gold Earned
28,721
107
Minions Killed
102
7
Camps Cleared
4
611,852
Distance Traveled
502,954
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,957
1,391
64
13
2
117,142
1
W
Ao Kuang
6,906
1,381
13
3
2
123,769
1
L
Cthulhu
5,632
1,126
4
1
0
115,090
0
L
Mercury
5,407
1,081
5
1
1
60,871
0
L
Merlin
5,889
1,178
23
5
0
111,879
0
W
Thor
6,458
1,292
8
2
2
121,013
0
W
The Morrigan
6,438
1,288
4
1
1
108,834
0
L
Ishtar
5,889
1,178
20
4
1
104,765
1
W
Ne Zha
6,552
1,310
18
4
0
141,094
1
L
Kukulkan
5,904
1,181
50
10
2
110,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role