Player Matchup

Ishtar
Ishtar
Pweston2
Ishtar
Level 82
God Stats
1W - 3L
1,624 SR
Queue Stats
52W - 76L
1,288 Elo+
Party 2
Artio
Artio
hoodes1
Artio
Level 17
God Stats
3W - 2L
1,571 SR
Queue Stats
17W - 26L
1,308 Elo+
Party 2
Hades
Hades
karebare44
Hades
Level 30
God Stats
4W - 4L
1,307 SR
Queue Stats
33W - 60L
1,223 Elo+
Party 2
Team Averages
Level 43
1,501 SR
1,273 Elo+

VS

Team Averages
Level 96
1,396 SR
1,367 Elo+
Bacchus
Bacchus
HighMighty
Bacchus
Level 125
God Stats
0W - 2L
1,310 SR
Queue Stats
17W - 23L
1,461 Elo+
Solo
Geb
Geb
Lord-Buttz
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,153 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rogue__Prophecy
Kumbhakarna
Level 141
God Stats
3W - 3L
1,376 SR
Queue Stats
164W - 173L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Pweston2
Ishtar
14
2 / 3 / 3
9,545
636
15,702
14,538
6,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
hoodes1
Artio
10
0 / 5 / 5
8,625
575
3,456
15,276
13,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
13
3 / 0 / 2
9,624
642
12,812
9,922
4,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HighMighty
Bacchus
15
6 / 0 / 0
9,838
656
17,442
16,904
20,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 3
8,089
539
0
11,250
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Rogue__Prophecy
Kumbhakarna
12
0 / 4 / 6
8,518
568
1,149
17,874
11,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
5
Kills
6
8
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HighMighty
Bacchus
6
0
0
6
L
0
3
3
0.5
W
Ishtar
Pweston2
Ishtar
2
3
3
1.17
L
Kumbhakarna
Rogue__Prophecy
Kumbhakarna
0
4
6
0.75
W
Artio
hoodes1
Artio
0
5
5
0.5
W
Hades
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,970
Damage
18,591
39,736
Taken
46,028
24,193
Mitigated
38,434
9,627
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HighMighty
Bacchus
17,442
2,258
0
3,240
16,904
20,433
0
6,164
10,740
47,780
0
L
0
0
835
1,380
11,250
6,271
0
4,288
6,962
0
0
W
Ishtar
Pweston2
Ishtar
15,702
9,198
272
2,304
14,538
6,412
1,041
9,684
4,854
0
44,528
L
Kumbhakarna
Rogue__Prophecy
Kumbhakarna
1,149
82
1,012
1,816
17,874
11,730
0
6,699
10,336
6,003
0
W
Artio
hoodes1
Artio
3,456
842
455
1,620
15,276
13,221
275
3,681
11,595
10,576
0
W
Hades
12,812
4,237
1,141
3,835
9,922
4,560
915
6,258
3,664
30,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
26,445
105
Minions Killed
59
3
Camps Cleared
2
643,616
Distance Traveled
777,487
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,838
656
50
3
1
296,989
2
L
Geb
8,089
539
0
0
0
230,882
1
W
Ishtar
9,545
636
54
4
2
239,557
0
L
Kumbhakarna
8,518
568
9
1
1
249,616
2
W
Artio
8,625
575
13
1
0
183,820
0
W
Hades
9,624
642
38
3
1
220,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role