Player Matchup

Set
Set
Grimreaper12635
Set
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
413W - 452L
1,438 Elo+
Party 3
Scylla
Scylla
Prime bim3573
Scylla
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 180L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
pdxmop
Cthulhu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,682 Elo+
Party 2
Chaac
Chaac
redeeminglife
Chaac
Level 109
God Stats
13W - 11L
1,458 SR
Queue Stats
54W - 67L
1,387 Elo+
Party 3
Skadi
Skadi
x_xchicagox_x
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,437 Elo+
Party 2
Team Averages
Level 90
1,492 SR
1,479 Elo+

VS

Team Averages
Level 95
1,537 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kidney5269
Mulan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 110L
1,457 Elo+
Party 1
Kali
Kali
SonlcSnipeZ9
Kali
Level 60
God Stats
20W - 12L
1,687 SR
Queue Stats
264W - 269L
1,454 Elo+
Party 1
Yemoja
Yemoja
Yo it Antwon
Yemoja
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 276L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
9,425
589
5,826
14,290
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 5 / 7
8,459
529
10,362
11,073
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
pdxmop
Cthulhu
12
0 / 1 / 3
6,865
429
6,094
13,849
9,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 2 / 2
10,870
679
16,099
15,508
13,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 0
6,844
428
6,051
12,026
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 6 / 1
7,400
463
9,702
11,947
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
 
Medusa
12
2 / 1 / 2
7,169
448
9,328
10,567
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
11
1 / 7 / 2
7,219
451
8,619
15,560
18,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 3 / 2
8,965
560
7,980
12,728
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
11
0 / 1 / 4
7,307
457
5,509
14,864
11,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
11
11
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
1
0.42
L
Medusa
 
Medusa
2
1
2
3
W
6
0
4
8
L
Mulan
1
7
2
0.29
W
3
5
7
1.3
L
6
3
2
2.33
L
Yemoja
0
1
4
2
W
Cthulhu
pdxmop
Cthulhu
0
1
3
1.5
W
9
2
2
5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,432
Damage
41,138
66,746
Taken
65,666
39,897
Mitigated
45,042
18,469
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,702
1,225
0
1,090
11,947
4,576
1,104
4,890
7,057
45,992
0
L
Medusa
 
Medusa
9,328
3,839
0
764
10,567
4,168
0
2,596
7,971
0
58,596
W
5,826
3,122
0
2,878
14,290
7,612
510
2,923
11,334
0
79,282
L
Mulan
8,619
2,450
0
2,210
15,560
18,573
0
1,969
13,591
0
43,588
W
10,362
1,313
0
210
11,073
4,548
474
5,039
5,963
52,099
0
L
7,980
4,533
0
2,382
12,728
5,894
0
1,641
11,087
0
66,517
L
Yemoja
5,509
1,639
4,020
4,747
14,864
11,831
0
5,360
9,504
26,751
0
W
Cthulhu
pdxmop
Cthulhu
6,094
520
127
3,282
13,849
9,909
252
3,738
10,111
25,276
0
W
16,099
3,863
0
7,084
15,508
13,142
56
1,888
13,074
0
82,171
W
6,051
1,815
0
4,888
12,026
4,686
1,702
1,623
10,367
0
50,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,463
Gold Earned
38,060
457
Minions Killed
383
0
Camps Cleared
0
1,472,085
Distance Traveled
1,410,475
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,400
463
67
4
0
255,611
4
L
Medusa
7,169
448
97
6
0
273,363
3
W
Set
9,425
589
121
8
0
338,132
4
L
Mulan
7,219
451
67
4
0
274,181
2
W
Scylla
8,459
529
83
5
0
265,630
1
L
Kali
8,965
560
117
7
0
335,770
3
L
Yemoja
7,307
457
35
2
0
271,550
2
W
Cthulhu
6,865
429
40
3
0
309,707
0
W
Chaac
10,870
679
139
9
0
291,485
0
W
Skadi
6,844
428
74
5
0
267,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role