Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Maxitool543
Baron Samedi
Level 108
God Stats
0W - 2L
1,304 SR
Queue Stats
40W - 50L
1,368 Elo+
Solo
Bellona
Bellona
xSketchySkullx
Bellona
Level 68
God Stats
13W - 8L
1,598 SR
Queue Stats
33W - 33L
1,450 Elo+
Solo
Team Averages
Level 112
1,467 SR
1,439 Elo+

VS

Team Averages
Level 138
1,536 SR
1,450 Elo+
Baron Samedi
Baron Samedi
Hiro_Blaze_Kense
Baron Samedi
Level 138
God Stats
100W - 32L
1,841 SR
Queue Stats
460W - 354L
1,464 Elo+
Party 1
Bakasura
Bakasura
TheOmegaWolf5459
Bakasura
Level 140
God Stats
11W - 8L
1,325 SR
Queue Stats
397W - 372L
1,436 Elo+
Party 1
Ishtar
Ishtar
Xanthron
Ishtar
Level 136
God Stats
30W - 24L
1,440 SR
Queue Stats
605W - 525L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 3 / 2
7,008
701
8,024
14,348
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Maxitool543
Baron Samedi
11
3 / 2 / 1
7,126
713
8,866
8,027
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 4
6,394
639
4,255
13,609
9,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hiro_Blaze_Kense
Baron Samedi
13
5 / 0 / 3
8,332
833
16,895
10,100
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 4 / 4
7,192
719
4,703
10,165
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
Xanthron
Ishtar
12
1 / 0 / 6
7,330
733
9,218
9,159
4,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
2
0.67
W
Baron Samedi
Hiro_Blaze_Kense
Baron Samedi
5
0
3
6.5
L
Baron Samedi
Maxitool543
Baron Samedi
3
2
1
1.75
W
2
4
4
1
W
Ishtar
Xanthron
Ishtar
1
0
6
4
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,145
Damage
30,816
35,984
Taken
29,424
24,692
Mitigated
15,101
8,345
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,024
3,152
0
1,955
14,348
10,484
0
6,141
7,293
20,277
0
W
Baron Samedi
Hiro_Blaze_Kense
Baron Samedi
16,895
1,159
2,322
6,058
10,100
5,250
677
5,657
4,223
37,901
0
L
Baron Samedi
Maxitool543
Baron Samedi
8,866
696
1,851
3,146
8,027
4,334
0
4,265
3,478
25,755
0
W
4,703
2,856
0
2,504
10,165
5,750
0
5,378
4,450
0
11,393
W
Ishtar
Xanthron
Ishtar
9,218
4,867
0
2,408
9,159
4,101
589
5,443
3,518
0
24,009
L
4,255
1,009
507
886
13,609
9,874
0
5,897
6,602
0
14,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,528
Gold Earned
22,854
92
Minions Killed
123
4
Camps Cleared
5
536,443
Distance Traveled
581,464
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,008
701
32
3
0
177,735
4
W
Baron Samedi
8,332
833
55
6
1
191,889
3
L
Baron Samedi
7,126
713
43
4
3
163,914
2
W
Bakasura
7,192
719
26
3
4
200,708
0
W
Ishtar
7,330
733
42
4
0
188,867
1
L
Bellona
6,394
639
17
2
1
194,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role