Player Matchup

Cliodhna
Cliodhna
DaJuiceisLoose
Cliodhna
Level 89
God Stats
23W - 22L
1,457 SR
Queue Stats
340W - 310L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
DailyWax
Cthulhu
Level 6
God Stats
3W - 0L
1,707 SR
Queue Stats
37W - 17L
1,609 Elo+
Party 2
Eset
Eset
DenseNugz
Eset
Level 120
God Stats
17W - 7L
1,277 SR
Queue Stats
361W - 318L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
Im Jewish1650
Sun Wukong
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 16L
1,609 Elo+
Party 2
Izanami
Izanami
iDabbble
Izanami
Level 5
God Stats
13W - 4L
1,500 SR
Queue Stats
15W - 5L
1,609 Elo+
Party 2
Team Averages
Level 46
1,488 SR
1,611 Elo+

VS

Team Averages
Level 73
1,522 SR
1,486 Elo+
Terra
Terra
Geminii_Airr
Terra
Level 99
God Stats
1W - 2L
1,655 SR
Queue Stats
24W - 38L
1,452 Elo+
Party 3
Apollo
Apollo
Trumbla
Apollo
Level 44
God Stats
0W - 2L
1,541 SR
Queue Stats
21W - 34L
1,470 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Und3rArmour12846
Cu Chulainn
Level 94
God Stats
14W - 24L
1,463 SR
Queue Stats
799W - 778L
1,442 Elo+
Party 1
Atlas
Atlas
itsnixi
Atlas
Level 65
God Stats
18W - 15L
1,450 SR
Queue Stats
350W - 298L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
temp-675575
Ah Puch
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 131L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
7 / 0 / 10
16,594
572
24,323
32,566
17,671
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DailyWax
Cthulhu
18
3 / 1 / 11
13,790
476
12,043
20,506
29,634
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
20
10 / 1 / 10
17,290
596
30,069
22,080
12,713
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Im Jewish1650
Sun Wukong
20
5 / 0 / 8
17,013
587
23,997
34,760
40,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
iDabbble
Izanami
18
1 / 4 / 6
12,339
425
10,998
18,411
9,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 4
12,291
424
10,068
29,743
43,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
Trumbla
Apollo
19
4 / 8 / 1
12,766
440
19,356
27,334
13,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Und3rArmour12846
Cu Chulainn
20
0 / 4 / 1
14,277
492
23,683
29,266
44,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
itsnixi
Atlas
18
0 / 4 / 0
11,631
401
8,628
28,638
23,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
temp-675575
Ah Puch
19
1 / 5 / 1
12,814
442
14,748
27,466
11,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
26
Kills
6
6
Deaths
26
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
7
0
10
12
W
Cthulhu
DailyWax
Cthulhu
3
1
11
8.5
W
Eset
10
1
10
15
L
1
5
4
0.6
W
Sun Wukong
Im Jewish1650
Sun Wukong
5
0
8
9
L
Apollo
Trumbla
Apollo
4
8
1
0.56
L
Cu Chulainn
Und3rArmour12846
Cu Chulainn
0
4
1
0.13
W
Izanami
iDabbble
Izanami
1
4
6
1
L
Atlas
itsnixi
Atlas
0
4
0
0
L
Ah Puch
temp-675575
Ah Puch
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,430
Damage
76,483
128,323
Taken
142,447
110,170
Mitigated
136,895
61,897
Healing
25,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
24,323
4,517
0
22,721
32,566
17,671
0
7,922
24,400
0
211,391
W
Cthulhu
DailyWax
Cthulhu
12,043
706
798
3,285
20,506
29,634
1,047
6,464
13,913
43,007
0
W
Eset
30,069
1,448
3,598
7,642
22,080
12,713
0
10,686
11,184
174,851
0
L
10,068
1,439
2,265
6,955
29,743
43,514
0
10,628
19,115
65,931
0
W
Sun Wukong
Im Jewish1650
Sun Wukong
23,997
5,821
0
16,174
34,760
40,780
1,368
6,825
27,741
0
149,102
L
Apollo
Trumbla
Apollo
19,356
13,622
0
6,359
27,334
13,644
0
7,765
19,569
0
124,181
L
Cu Chulainn
Und3rArmour12846
Cu Chulainn
23,683
2,742
0
2,206
29,266
44,058
0
7,440
21,826
1,071
142,667
W
Izanami
iDabbble
Izanami
10,998
8,823
0
7,679
18,411
9,372
5,481
5,778
12,531
0
98,346
L
Atlas
itsnixi
Atlas
8,628
1,307
0
750
28,638
23,866
0
4,395
24,243
104,464
0
L
Ah Puch
temp-675575
Ah Puch
14,748
697
0
6,559
27,466
11,813
303
11,884
15,582
118,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,026
Gold Earned
63,779
955
Minions Killed
842
0
Camps Cleared
0
2,809,976
Distance Traveled
2,613,501
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,594
572
216
7
0
689,161
5
W
Cthulhu
13,790
476
50
2
0
519,280
0
W
Eset
17,290
596
261
9
0
560,319
10
L
Terra
12,291
424
81
3
0
542,161
6
W
Sun Wukong
17,013
587
268
9
0
529,429
6
L
Apollo
12,766
440
158
5
0
485,005
2
L
Cu Chulainn
14,277
492
252
9
0
530,401
0
W
Izanami
12,339
425
160
6
0
511,787
0
L
Atlas
11,631
401
167
6
0
580,759
3
L
Ah Puch
12,814
442
184
6
0
475,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role