Player Matchup

Cthulhu
Cthulhu
Gamble5n2sinz0
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,496 Elo+
Party 2
Chronos
Chronos
Gorgons_Glare
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 144L
1,511 Elo+
Party 2
Anhur
Anhur
walleftw
Anhur
Level 63
God Stats
2W - 4L
1,438 SR
Queue Stats
10W - 12L
1,495 Elo+
Party 2
Team Averages
Level 105
1,479 SR
1,501 Elo+

VS

Team Averages
Level 138
1,571 SR
1,564 Elo+
Bastet
Bastet
Chefzitoo
Bastet
Level 121
God Stats
1W - 1L
1,513 SR
Queue Stats
62W - 55L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
Dvsquezi
Baron Samedi
Level 145
God Stats
1W - 1L
1,557 SR
Queue Stats
77W - 63L
1,554 Elo+
Party 1
Khepri
Khepri
J-ReMaztered
Khepri
Level 149
God Stats
17W - 6L
1,643 SR
Queue Stats
167W - 129L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,527
627
5,176
15,604
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
13
2 / 1 / 1
7,719
643
8,507
7,903
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
walleftw
Anhur
12
1 / 2 / 2
7,476
623
3,249
10,623
4,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chefzitoo
Bastet
14
3 / 0 / 3
8,652
721
11,992
9,362
4,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
Dvsquezi
Baron Samedi
13
3 / 1 / 4
8,455
705
11,702
4,893
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
12
1 / 2 / 6
8,600
717
5,428
11,978
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
7
7
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chefzitoo
Bastet
3
0
3
4.5
W
Baron Samedi
Dvsquezi
Baron Samedi
3
1
4
5
L
0
4
1
0.13
L
Chronos
2
1
1
2.5
W
Khepri
1
2
6
2
L
Anhur
walleftw
Anhur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
29,122
34,130
Taken
26,233
21,720
Mitigated
19,237
6,146
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chefzitoo
Bastet
11,992
3,764
0
3,292
9,362
4,448
376
5,977
3,385
0
31,309
W
Baron Samedi
Dvsquezi
Baron Samedi
11,702
494
2,333
1,757
4,893
2,923
219
3,709
1,184
40,815
0
L
5,176
207
251
3,173
15,604
13,971
0
7,004
8,600
18,859
0
L
Chronos
8,507
1,647
0
512
7,903
3,309
0
3,977
3,926
30,252
0
W
Khepri
5,428
237
238
2,350
11,978
11,866
0
4,562
7,416
16,382
0
L
Anhur
walleftw
Anhur
3,249
1,168
0
2,210
10,623
4,440
0
6,576
4,047
0
18,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,722
Gold Earned
25,707
135
Minions Killed
140
5
Camps Cleared
7
639,700
Distance Traveled
705,800
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,652
721
53
4
5
261,205
4
W
Baron Samedi
8,455
705
69
6
2
216,404
3
L
Cthulhu
7,527
627
29
2
0
207,189
3
L
Chronos
7,719
643
65
5
3
241,263
0
W
Khepri
8,600
717
18
2
0
228,191
2
L
Anhur
7,476
623
41
3
2
191,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role