Player Matchup

Yemoja
Yemoja
ERIK_MARU
Yemoja
Level 147
God Stats
1W - 7L
1,176 SR
Queue Stats
823W - 800L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hidragir
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,294 Elo+
Solo
Agni
Agni
JoshuaColossus
Agni
Level 160
God Stats
22W - 31L
1,381 SR
Queue Stats
1,110W - 1,152L
1,499 Elo+
Solo
He Bo
He Bo
LlLokki
He Bo
Level 83
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Zeus
Zeus
jachttt
Zeus
Level 125
God Stats
0W - 4L
1,121 SR
Queue Stats
91W - 110L
1,447 Elo+
Solo
Team Averages
Level 106
1,378 SR
1,395 Elo+

VS

Team Averages
Level 87
1,462 SR
1,476 Elo+
Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DEDPyLKILL
Ah Muzen Cab
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,426 Elo+
Solo
Hel
Hel
PurplePim
Hel
Level 59
God Stats
1W - 1L
1,303 SR
Queue Stats
211W - 212L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
RaidenMK3Troll
Zhong Kui
Level 145
God Stats
4W - 11L
1,342 SR
Queue Stats
651W - 685L
1,510 Elo+
Solo
Sobek
Sobek
kirrama
Sobek
Level 73
God Stats
4W - 2L
1,664 SR
Queue Stats
201W - 202L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ERIK_MARU
Yemoja
18
1 / 4 / 9
10,025
590
8,538
19,065
10,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Hidragir
Ah Muzen Cab
18
5 / 6 / 3
10,574
622
12,963
17,873
7,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 7
10,759
633
16,452
12,940
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
LlLokki
He Bo
17
2 / 5 / 6
10,317
607
14,674
14,493
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
jachttt
Zeus
16
1 / 7 / 4
9,451
556
13,832
15,848
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
13 / 2 / 4
13,193
776
25,570
14,967
8,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
DEDPyLKILL
Ah Muzen Cab
18
1 / 2 / 8
11,212
660
13,319
15,640
8,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 1 / 10
11,194
658
4,663
10,684
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
RaidenMK3Troll
Zhong Kui
19
5 / 3 / 12
12,553
738
21,679
24,373
23,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
kirrama
Sobek
17
5 / 5 / 10
11,477
675
11,584
25,650
32,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
12
Kills
25
25
Deaths
13
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
13
2
4
7.5
W
Ah Muzen Cab
DEDPyLKILL
Ah Muzen Cab
1
2
8
2.5
L
Yemoja
ERIK_MARU
Yemoja
1
4
9
1.38
L
Ah Muzen Cab
Hidragir
Ah Muzen Cab
5
6
3
1.08
L
3
3
7
2.17
L
He Bo
LlLokki
He Bo
2
5
6
1
W
1
1
10
6
W
Zhong Kui
RaidenMK3Troll
Zhong Kui
5
3
12
3.67
L
Zeus
jachttt
Zeus
1
7
4
0.43
W
Sobek
kirrama
Sobek
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,459
Damage
76,815
80,219
Taken
91,314
34,187
Mitigated
79,849
29,137
Healing
49,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
25,570
6,445
3,846
3,102
14,967
8,458
923
10,993
3,974
51,059
0
W
Ah Muzen Cab
DEDPyLKILL
Ah Muzen Cab
13,319
1,907
47
2,248
15,640
8,024
859
10,714
4,926
0
36,244
L
Yemoja
ERIK_MARU
Yemoja
8,538
1,542
9,089
4,354
19,065
10,405
0
14,345
4,578
21,989
0
L
Ah Muzen Cab
Hidragir
Ah Muzen Cab
12,963
4,995
0
3,534
17,873
7,196
0
14,330
3,371
0
23,338
L
16,452
323
1,410
760
12,940
5,691
0
9,034
3,788
32,881
0
L
He Bo
LlLokki
He Bo
14,674
770
2,213
2,826
14,493
5,150
0
11,849
2,547
27,171
0
W
4,663
215
17,009
6,328
10,684
7,785
514
8,262
2,422
13,546
0
W
Zhong Kui
RaidenMK3Troll
Zhong Kui
21,679
325
1,494
7,210
24,373
23,560
1,320
14,755
9,618
31,792
0
L
Zeus
jachttt
Zeus
13,832
1,720
1,983
2,968
15,848
5,745
0
13,279
2,439
40,008
0
W
Sobek
kirrama
Sobek
11,584
151
2,158
5,865
25,650
32,022
0
8,772
16,878
20,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
59,629
201
Minions Killed
211
0
Camps Cleared
0
1,330,901
Distance Traveled
1,629,645
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,193
776
54
3
0
355,339
1
W
Ah Muzen Cab
11,212
660
71
4
0
332,189
4
L
Yemoja
10,025
590
30
2
0
287,552
1
L
Ah Muzen Cab
10,574
622
26
2
0
251,363
2
L
Agni
10,759
633
46
3
0
268,287
0
L
He Bo
10,317
607
45
3
0
303,229
1
W
Hel
11,194
658
20
1
0
356,222
7
W
Zhong Kui
12,553
738
45
3
0
299,991
0
L
Zeus
9,451
556
54
3
0
220,470
1
W
Sobek
11,477
675
21
1
0
285,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role