Player Matchup

Jormungandr
Jormungandr
Silver III
 
Jormungandr
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver V
EpicGamerProdigy
Chaac
Silver V
Level 120
God Stats
16W - 22L
1,484 SR
Queue Stats
39W - 56L
1,171 MMR
Solo
Hel
Hel
Silver III
badhabits4lyfe20
Hel
Silver III
Level 106
God Stats
10W - 8L
1,653 SR
Queue Stats
157W - 194L
939 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,546 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,514 SR
1,102 MMR
Ah Puch
Ah Puch
Silver I
I Darlene I
Ah Puch
Silver I
Level 99
God Stats
5W - 2L
1,575 SR
Queue Stats
168W - 153L
1,194 MMR
Party 1
Achilles
Achilles
Silver II
REX_MKX
Achilles
Silver II
Level 148
God Stats
19W - 22L
1,496 SR
Queue Stats
125W - 135L
837 MMR
Solo
Medusa
Medusa
Gold IV
mike2406
Medusa
Gold IV
Level 158
God Stats
37W - 37L
1,472 SR
Queue Stats
581W - 617L
1,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 3 / 5
8,589
614
7,556
19,290
20,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 2
9,917
708
12,010
18,523
16,705
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

14
2 / 7 / 3
9,359
669
9,404
15,760
7,845
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
KukulkanAh Muzen CabCupidBastetAtlas

VS

Bans
HeraHorusAresShivaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
I Darlene I
Ah Puch
15
4 / 2 / 7
10,021
716
19,493
11,146
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
REX_MKX
Achilles
14
5 / 3 / 5
9,905
708
10,657
14,106
12,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
mike2406
Medusa
16
3 / 1 / 7
10,401
743
16,038
11,974
5,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
12
12
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
5
0.83
L
4
2
2
2.5
W
Ah Puch
I Darlene I
Ah Puch
4
2
7
3.75
W
Achilles
REX_MKX
Achilles
5
3
5
2.5
L
2
7
3
0.5
W
Medusa
mike2406
Medusa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,970
Damage
46,188
53,573
Taken
37,226
45,401
Mitigated
21,749
20,342
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,556
1,502
219
2,992
19,290
20,851
0
6,811
12,479
18,387
0
L
12,010
738
0
6,945
18,523
16,705
0
6,282
12,241
0
45,117
W
Ah Puch
I Darlene I
Ah Puch
19,493
196
274
5,785
11,146
4,735
51
5,308
5,578
41,132
0
W
Achilles
REX_MKX
Achilles
10,657
3,049
0
944
14,106
12,013
154
5,366
8,492
0
26,104
L
9,404
935
3,485
6,701
15,760
7,845
0
6,782
8,978
28,559
0
W
Medusa
mike2406
Medusa
16,038
6,475
0
1,232
11,974
5,001
1,116
5,858
5,667
0
53,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
30,327
163
Minions Killed
171
5
Camps Cleared
8
767,925
Distance Traveled
860,892
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,589
614
39
3
0
243,339
0
L
Chaac
9,917
708
68
5
3
286,154
5
W
Ah Puch
10,021
716
55
4
2
276,712
3
W
Achilles
9,905
708
24
2
2
285,175
4
L
Hel
9,359
669
56
4
2
238,432
1
W
Medusa
10,401
743
92
7
4
299,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role