Player Matchup

Medusa
Medusa
SnausageWallet
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 105L
1,500 Elo+
Party 1
Sol
Sol
Totty44
Sol
Level 27
God Stats
61W - 96L
1,432 SR
Queue Stats
121W - 203L
1,282 Elo+
Party 1
Bacchus
Bacchus
meatCURTAlN
Bacchus
Level 36
God Stats
11W - 20L
1,489 SR
Queue Stats
140W - 227L
1,283 Elo+
Party 1
Team Averages
Level 27
1,473 SR
1,355 Elo+

VS

Team Averages
Level 84
1,548 SR
1,481 Elo+
Neith
Neith
Lamp8773
Neith
Level 24
God Stats
5W - 7L
1,586 SR
Queue Stats
6W - 9L
1,382 Elo+
Party 2
Thoth
Thoth
Mcgrubee
Thoth
Level 141
God Stats
6W - 5L
1,557 SR
Queue Stats
319W - 277L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
Pithios
Zhong Kui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 72L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,551
694
3,166
10,061
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
8
2 / 5 / 1
5,572
697
3,966
9,185
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
meatCURTAlN
Bacchus
9
0 / 4 / 3
5,854
732
3,684
14,083
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lamp8773
Neith
10
2 / 1 / 12
6,691
836
6,275
5,144
2,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Mcgrubee
Thoth
12
7 / 0 / 7
7,538
942
10,751
2,523
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Pithios
Zhong Kui
12
5 / 2 / 9
7,391
924
11,208
8,246
5,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
14
14
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Lamp8773
Neith
2
1
12
8
W
Thoth
Mcgrubee
Thoth
7
0
7
10.5
W
Zhong Kui
Pithios
Zhong Kui
5
2
9
4.75
L
1
5
1
0.3
L
Sol
2
5
1
0.5
L
Bacchus
meatCURTAlN
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,816
Damage
28,234
33,329
Taken
15,913
19,014
Mitigated
8,563
6,588
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Lamp8773
Neith
6,275
2,582
0
766
5,144
2,274
1,272
2,512
2,632
0
14,829
W
Thoth
Mcgrubee
Thoth
10,751
258
0
752
2,523
896
980
810
1,713
19,606
0
W
Zhong Kui
Pithios
Zhong Kui
11,208
732
0
2,059
8,246
5,393
434
4,533
3,713
29,722
0
L
3,166
1,295
210
709
10,061
4,090
0
6,582
2,915
0
14,555
L
Sol
3,966
1,508
0
2,235
9,185
3,587
40
6,202
2,476
14,456
0
L
Bacchus
meatCURTAlN
Bacchus
3,684
638
285
3,149
14,083
11,337
0
7,938
5,498
9,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,977
Gold Earned
21,620
62
Minions Killed
90
3
Camps Cleared
4
405,230
Distance Traveled
444,940
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,691
836
20
3
0
144,095
0
W
Thoth
7,538
942
31
4
0
149,296
2
W
Zhong Kui
7,391
924
39
5
4
151,549
3
L
Medusa
5,551
694
30
4
0
119,771
0
L
Sol
5,572
697
21
3
2
133,172
0
L
Bacchus
5,854
732
11
1
1
152,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role