Player Matchup

Bellona
Bellona
Ecksperimental
Bellona
Level 86
God Stats
80W - 74L
1,498 SR
Queue Stats
127W - 136L
1,346 Elo+
Solo
Zhong Kui
Zhong Kui
IcePacino
Zhong Kui
Level 75
God Stats
7W - 7L
1,212 SR
Queue Stats
51W - 57L
1,086 Elo+
Solo
Bacchus
Bacchus
pdxmop
Bacchus
Level 32
God Stats
1W - 0L
1,444 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Medusa
Medusa
x_xchicagox_x
Medusa
Level 105
God Stats
1W - 0L
1,677 SR
Queue Stats
39W - 48L
1,424 Elo+
Party 2
Ishtar
Ishtar
zaeeOCH8
Ishtar
Level 129
God Stats
27W - 20L
1,602 SR
Queue Stats
440W - 440L
1,385 Elo+
Solo
Team Averages
Level 85
1,486 SR
1,348 Elo+

VS

Team Averages
Level 62
1,548 SR
1,433 Elo+
Baron Samedi
Baron Samedi
AlfonsoRiv45
Baron Samedi
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,440 Elo+
Solo
Lancelot
Lancelot
DaddyBurrito_
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,416 Elo+
Party 1
Ymir
Ymir
MamonSandwich
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,384 Elo+
Party 1
Izanami
Izanami
MrDoif
Izanami
Level 85
God Stats
12W - 16L
1,515 SR
Queue Stats
135W - 115L
1,556 Elo+
Solo
Ares
Ares
SackBoyShooter
Ares
Level 86
God Stats
3W - 4L
1,723 SR
Queue Stats
63W - 64L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 3
14,010
483
19,233
33,813
29,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Zhong Kui
IcePacino
Zhong Kui
20
10 / 2 / 1
15,360
530
27,480
24,269
21,955
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
pdxmop
Bacchus
19
2 / 4 / 12
12,357
426
12,120
33,155
43,794
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 7 / 7
13,703
473
22,037
30,238
15,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
zaeeOCH8
Ishtar
17
0 / 1 / 1
11,330
391
2,116
11,091
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlfonsoRiv45
Baron Samedi
19
2 / 4 / 6
13,128
453
17,919
17,793
11,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DaddyBurrito_
Lancelot
20
4 / 4 / 3
14,077
485
15,516
25,181
15,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 5 / 3
11,714
404
6,549
27,389
36,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MrDoif
Izanami
20
7 / 5 / 5
15,937
550
29,260
31,618
16,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 3 / 6
13,776
475
23,201
28,951
41,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
21
Kills
20
20
Deaths
21
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlfonsoRiv45
Baron Samedi
2
4
6
1.25
L
Lancelot
DaddyBurrito_
Lancelot
4
4
3
1.38
W
4
6
3
0.92
W
Zhong Kui
IcePacino
Zhong Kui
10
2
1
5.25
L
3
5
3
0.9
L
Izanami
MrDoif
Izanami
7
5
5
1.9
L
4
3
6
2.33
W
Bacchus
pdxmop
Bacchus
2
4
12
2
W
5
7
7
1.21
W
Ishtar
zaeeOCH8
Ishtar
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,986
Damage
92,445
132,566
Taken
130,932
114,872
Mitigated
121,659
45,736
Healing
34,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlfonsoRiv45
Baron Samedi
17,919
1,346
544
2,799
17,793
11,692
2,158
7,698
10,095
88,752
0
L
Lancelot
DaddyBurrito_
Lancelot
15,516
2,948
704
8,953
25,181
15,681
1,993
7,091
18,090
0
125,294
W
19,233
7,820
0
11,163
33,813
29,290
1,351
16,849
15,929
0
126,264
W
Zhong Kui
IcePacino
Zhong Kui
27,480
1,918
0
10,768
24,269
21,955
3,071
11,356
12,731
120,848
0
L
6,549
2,310
0
2,162
27,389
36,434
674
9,109
18,280
18,474
0
L
Izanami
MrDoif
Izanami
29,260
20,253
0
17,084
31,618
16,507
471
8,566
23,052
0
207,989
L
23,201
2,117
0
2,132
28,951
41,345
636
8,214
20,737
76,333
0
W
Bacchus
pdxmop
Bacchus
12,120
1,700
107
9,693
33,155
43,794
393
8,994
24,025
39,068
0
W
22,037
11,584
0
9,182
30,238
15,147
2,075
7,875
22,323
0
121,940
W
Ishtar
zaeeOCH8
Ishtar
2,116
1,433
0
4,823
11,091
4,686
385
1,255
9,756
0
83,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,760
Gold Earned
68,632
705
Minions Killed
668
0
Camps Cleared
0
2,275,914
Distance Traveled
2,397,270
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,128
453
133
5
0
438,687
1
L
Lancelot
14,077
485
164
6
0
573,989
0
W
Bellona
14,010
483
213
7
0
529,821
0
W
Zhong Kui
15,360
530
165
6
0
493,518
2
L
Ymir
11,714
404
18
1
0
408,821
1
L
Izanami
15,937
550
241
8
0
489,739
0
L
Ares
13,776
475
112
4
0
486,034
3
W
Bacchus
12,357
426
41
1
0
525,723
0
W
Medusa
13,703
473
146
5
0
511,228
5
W
Ishtar
11,330
391
140
5
0
215,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role