Player Matchup

Ares
Ares
MissxMaganda
Ares
Level 100
God Stats
19W - 13L
1,537 SR
Queue Stats
205W - 197L
1,443 Elo+
Solo
Shiva
Shiva
Parrisimo99
Shiva
Level 74
God Stats
5W - 4L
1,402 SR
Queue Stats
56W - 79L
1,281 Elo+
Party 1
Zeus
Zeus
coco12_cjs
Zeus
Level 88
God Stats
70W - 76L
1,432 SR
Queue Stats
180W - 226L
1,356 Elo+
Party 3
Hades
Hades
gonzalofiguer002
Hades
Level 45
God Stats
0W - 7L
1,059 SR
Queue Stats
144W - 200L
1,350 Elo+
Party 3
Medusa
Medusa
mcnuty 245
Medusa
Level 17
God Stats
1W - 3L
1,230 SR
Queue Stats
41W - 72L
1,295 Elo+
Party 1
Team Averages
Level 65
1,332 SR
1,345 Elo+

VS

Team Averages
Level 84
1,690 SR
1,666 Elo+
King Arthur
King Arthur
CwispyHiryu
King Arthur
Level 160
God Stats
1W - 0L
1,602 SR
Queue Stats
104W - 40L
1,687 Elo+
Party 2
Neith
Neith
DFT_Luis_Aguirre
Neith
Level 70
God Stats
30W - 24L
1,570 SR
Queue Stats
113W - 99L
1,516 Elo+
Solo
Arachne
Arachne
OGDONKEYKOCH
Arachne
Level 66
God Stats
6W - 2L
1,827 SR
Queue Stats
79W - 29L
1,774 Elo+
Party 2
Ymir
Ymir
SoggyHayabusa
Ymir
Level 16
God Stats
6W - 0L
2,045 SR
Queue Stats
22W - 2L
1,845 Elo+
Party 2
Merlin
Merlin
TDK_Batman_
Merlin
Level 108
God Stats
3W - 1L
1,405 SR
Queue Stats
11W - 12L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 1
11,499
1,150
9,331
27,461
38,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 5 / 5
10,284
1,028
13,639
27,290
24,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 10 / 5
9,355
936
16,812
17,128
8,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 4
9,554
955
6,624
13,648
10,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
mcnuty 245
Medusa
15
2 / 13 / 3
10,293
1,029
11,905
23,762
12,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

41

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CwispyHiryu
King Arthur
17
7 / 1 / 23
11,615
1,162
19,612
16,097
20,779
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 3 / 20
10,913
1,091
20,602
10,024
4,388
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
OGDONKEYKOCH
Arachne
17
22 / 3 / 7
13,054
1,305
28,706
17,606
10,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 0 / 24
12,338
1,234
13,571
14,337
17,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
18
1 / 1 / 28
11,158
1,116
19,475
8,705
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
141
8
Kills
39
39
Deaths
8
18
Assists
102
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CwispyHiryu
King Arthur
7
1
23
18.5
W
5
3
20
5
L
4
9
1
0.5
W
Arachne
OGDONKEYKOCH
Arachne
22
3
7
8.5
L
2
5
5
0.9
W
4
0
24
16
W
Merlin
1
1
28
15
L
0
10
5
0.25
L
0
2
4
1
L
Medusa
mcnuty 245
Medusa
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,311
Damage
101,966
109,289
Taken
66,769
94,721
Mitigated
57,067
6,447
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CwispyHiryu
King Arthur
19,612
2,722
1,548
1,490
16,097
20,779
0
6,880
8,815
0
32,132
W
20,602
12,204
0
2,045
10,024
4,388
0
5,554
4,386
0
41,743
L
9,331
866
239
1,575
27,461
38,128
0
8,749
18,712
21,719
0
W
Arachne
OGDONKEYKOCH
Arachne
28,706
19,484
0
4,712
17,606
10,559
0
8,344
8,646
0
32,942
L
13,639
3,183
0
2,142
27,290
24,820
0
9,730
17,560
0
43,239
W
13,571
3,528
2,341
1,931
14,337
17,627
0
7,616
6,637
30,843
0
W
Merlin
19,475
639
0
1,997
8,705
3,714
0
4,373
4,225
45,363
0
L
16,812
1,306
0
0
17,128
8,777
0
2,635
14,493
24,582
0
L
6,624
569
250
1,306
13,648
10,389
0
5,089
8,559
15,930
0
L
Medusa
mcnuty 245
Medusa
11,905
4,381
0
935
23,762
12,607
0
6,843
16,919
0
29,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,985
Gold Earned
59,078
171
Minions Killed
191
4
Camps Cleared
8
779,365
Distance Traveled
952,678
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,615
1,162
21
2
1
206,460
0
W
Neith
10,913
1,091
47
5
0
183,487
0
L
Ares
11,499
1,150
26
3
1
161,768
0
W
Arachne
13,054
1,305
12
1
3
204,193
0
L
Shiva
10,284
1,028
61
6
1
194,908
0
W
Ymir
12,338
1,234
39
4
3
182,224
7
W
Merlin
11,158
1,116
72
7
1
176,314
0
L
Zeus
9,355
936
32
3
0
122,115
0
L
Hades
9,554
955
21
2
1
164,872
0
L
Medusa
10,293
1,029
31
3
1
135,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role