Player Matchup

Ah Puch
Ah Puch
NovaSBaeeee
Ah Puch
Level 47
God Stats
3W - 0L
1,770 SR
Queue Stats
47W - 58L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
Sitruun
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,370 Elo+
Party 2
Artemis
Artemis
bubblesthshark
Artemis
Level 118
God Stats
1W - 1L
1,493 SR
Queue Stats
40W - 52L
1,378 Elo+
Party 2
Team Averages
Level 64
1,588 SR
1,370 Elo+

VS

Team Averages
Level 30
1,403 SR
1,255 Elo+
Discordia
Discordia
HardtnerRaider
Discordia
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,253 Elo+
Party 1
Ymir
Ymir
cadenn22
Ymir
Level 23
God Stats
2W - 5L
1,349 SR
Queue Stats
11W - 24L
1,261 Elo+
Party 1
Ullr
Ullr
swagmuffin240
Ullr
Level 21
God Stats
0W - 2L
1,359 SR
Queue Stats
14W - 26L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NovaSBaeeee
Ah Puch
17
3 / 4 / 3
11,816
695
19,948
17,186
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Sitruun
Sun Wukong
16
2 / 2 / 4
11,036
649
10,915
17,976
14,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 3
10,900
641
9,738
12,002
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HardtnerRaider
Discordia
16
3 / 2 / 1
11,345
667
17,440
11,205
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
0 / 2 / 5
10,340
608
2,474
20,004
23,335
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 4
11,144
656
11,653
17,840
8,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
5
6
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
HardtnerRaider
Discordia
3
2
1
1.75
W
Ah Puch
NovaSBaeeee
Ah Puch
3
4
3
1.13
W
Sun Wukong
Sitruun
Sun Wukong
2
2
4
2
W
1
0
3
2.5
L
Ymir
0
2
5
1.25
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,601
Damage
31,567
47,164
Taken
49,049
27,096
Mitigated
36,330
14,358
Healing
6,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
HardtnerRaider
Discordia
17,440
332
528
2,426
11,205
4,654
1,064
4,755
6,450
41,348
0
W
Ah Puch
NovaSBaeeee
Ah Puch
19,948
352
538
6,000
17,186
7,666
468
6,481
10,104
73,867
0
W
Sun Wukong
Sitruun
Sun Wukong
10,915
1,345
0
5,078
17,976
14,378
89
8,712
8,666
0
36,353
W
9,738
4,930
0
2,742
12,002
5,052
2,222
4,309
7,365
0
45,392
L
Ymir
2,474
108
0
1,809
20,004
23,335
372
8,925
11,079
12,363
0
L
11,653
5,393
0
1,441
17,840
8,341
2,348
7,548
10,292
0
59,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,752
Gold Earned
32,829
229
Minions Killed
141
12
Camps Cleared
3
896,162
Distance Traveled
883,259
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,345
667
56
3
0
315,658
4
W
Ah Puch
11,816
695
103
6
3
287,282
5
W
Sun Wukong
11,036
649
54
3
3
339,586
3
W
Artemis
10,900
641
72
4
6
269,294
2
L
Ymir
10,340
608
31
2
2
276,564
0
L
Ullr
11,144
656
54
3
1
291,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role