Player Matchup

Sun Wukong
Sun Wukong
Bratcher420
Sun Wukong
Level 123
God Stats
0W - 2L
1,356 SR
Queue Stats
79W - 84L
1,577 Elo+
Solo
Bakasura
Bakasura
Jarrington
Bakasura
Level 155
God Stats
4W - 3L
1,578 SR
Queue Stats
213W - 186L
1,591 Elo+
Solo
Amaterasu
Amaterasu
MXZXPXN
Amaterasu
Level 119
God Stats
2W - 6L
1,329 SR
Queue Stats
19W - 25L
1,425 Elo+
Party 1
Zeus
Zeus
TragedyandRuin
Zeus
Level 68
God Stats
46W - 31L
1,567 SR
Queue Stats
155W - 161L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Xomotor
Nu Wa
Level 101
God Stats
4W - 3L
1,649 SR
Queue Stats
65W - 65L
1,433 Elo+
Party 1
Team Averages
Level 113
1,496 SR
1,492 Elo+

VS

Team Averages
Level 121
1,537 SR
1,479 Elo+
Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CoveringGnu04
Cthulhu
Level 76
God Stats
24W - 29L
1,435 SR
Queue Stats
107W - 160L
1,427 Elo+
Party 2
Cabrakan
Cabrakan
JUGRNAUT RULZ
Cabrakan
Level 142
God Stats
9W - 10L
1,662 SR
Queue Stats
105W - 115L
1,471 Elo+
Solo
Chang'e
Chang'e
Zolaris-28
Chang'e
Level 120
God Stats
20W - 20L
1,531 SR
Queue Stats
140W - 212L
1,427 Elo+
Party 2
Hou Yi
Hou Yi
ersalu
Hou Yi
Level 158
God Stats
81W - 78L
1,558 SR
Queue Stats
411W - 407L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bratcher420
Sun Wukong
16
2 / 3 / 2
9,355
720
9,486
17,376
13,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
Jarrington
Bakasura
15
1 / 1 / 2
8,636
664
5,182
14,494
8,843
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
MXZXPXN
Amaterasu
14
0 / 4 / 2
7,927
610
4,297
14,012
12,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 1
9,043
696
14,813
8,675
3,599
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nu Wa
Xomotor
Nu Wa
15
0 / 1 / 4
8,805
677
11,551
8,720
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 1 / 5
8,969
690
15,084
9,188
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
1 / 2 / 6
9,333
718
8,662
16,701
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
JUGRNAUT RULZ
Cabrakan
17
3 / 0 / 8
9,450
727
7,177
10,786
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Zolaris-28
Chang'e
17
3 / 1 / 4
9,385
722
8,405
8,375
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
ersalu
Hou Yi
17
4 / 1 / 5
9,546
734
10,326
14,929
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
5
Kills
11
11
Deaths
5
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
5
2.5
L
Sun Wukong
Bratcher420
Sun Wukong
2
3
2
1
W
Cthulhu
1
2
6
2
W
Cabrakan
JUGRNAUT RULZ
Cabrakan
3
0
8
7
L
Bakasura
Jarrington
Bakasura
1
1
2
2
L
Amaterasu
MXZXPXN
Amaterasu
0
4
2
0.25
L
2
2
1
1.25
L
Nu Wa
Xomotor
Nu Wa
0
1
4
2
W
Chang'e
Zolaris-28
Chang'e
3
1
4
5
W
Hou Yi
ersalu
Hou Yi
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
49,654
63,277
Taken
59,979
42,225
Mitigated
41,935
10,339
Healing
26,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,084
5,815
0
1,335
9,188
4,647
368
2,456
6,413
52,711
0
L
Sun Wukong
Bratcher420
Sun Wukong
9,486
1,787
0
4,091
17,376
13,639
0
10,272
6,495
182
38,918
W
Cthulhu
8,662
138
1,213
6,366
16,701
12,024
263
8,344
8,111
28,314
0
W
Cabrakan
JUGRNAUT RULZ
Cabrakan
7,177
1,044
0
1,253
10,786
15,111
205
5,353
5,247
28,200
0
L
Bakasura
Jarrington
Bakasura
5,182
2,855
0
3,145
14,494
8,843
0
8,337
5,879
0
20,985
L
Amaterasu
MXZXPXN
Amaterasu
4,297
832
0
1,865
14,012
12,595
190
9,453
4,217
0
12,908
L
14,813
922
0
0
8,675
3,599
571
5,980
2,529
46,556
0
L
Nu Wa
Xomotor
Nu Wa
11,551
3,315
0
1,238
8,720
3,549
491
3,806
4,829
42,908
0
W
Chang'e
Zolaris-28
Chang'e
8,405
858
5,506
5,421
8,375
3,894
662
2,584
5,637
35,099
0
W
Hou Yi
ersalu
Hou Yi
10,326
5,294
0
5,567
14,929
6,259
67
7,809
6,811
0
50,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
46,683
275
Minions Killed
318
0
Camps Cleared
0
1,353,268
Distance Traveled
1,374,381
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,969
690
86
7
0
300,360
0
L
Sun Wukong
9,355
720
74
6
0
269,904
2
W
Cthulhu
9,333
718
28
2
0
297,618
3
W
Cabrakan
9,450
727
43
3
0
271,780
2
L
Bakasura
8,636
664
53
4
0
305,389
4
L
Amaterasu
7,927
610
19
1
0
275,782
5
L
Zeus
9,043
696
67
5
0
255,219
2
L
Nu Wa
8,805
677
62
5
0
246,974
2
W
Chang'e
9,385
722
86
7
0
260,015
2
W
Hou Yi
9,546
734
75
6
0
244,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role