Player Matchup

Sol
Sol
MarleyBarbie
Sol
Level 149
God Stats
0W - 5L
1,255 SR
Queue Stats
34W - 40L
1,430 Elo+
Party 2
Ishtar
Ishtar
folgar
Ishtar
Level 129
God Stats
88W - 122L
1,519 SR
Queue Stats
246W - 306L
1,316 Elo+
Solo
Sylvanus
Sylvanus
xSplatteRHousEx
Sylvanus
Level 159
God Stats
2W - 2L
1,498 SR
Queue Stats
36W - 40L
1,439 Elo+
Party 2
Team Averages
Level 146
1,424 SR
1,395 Elo+

VS

Team Averages
Level 78
1,555 SR
1,514 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
J41L-SHADO
Izanami
Level 72
God Stats
9W - 8L
1,561 SR
Queue Stats
40W - 36L
1,489 Elo+
Party 1
Poseidon
Poseidon
NoOreosForDinner
Poseidon
Level 38
God Stats
52W - 47L
1,603 SR
Queue Stats
66W - 59L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
9,527
733
12,586
13,795
6,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
folgar
Ishtar
13
3 / 7 / 6
9,227
710
11,346
17,236
7,353
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
1 / 2 / 7
9,396
723
8,067
20,320
24,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 11
9,608
739
18,716
19,239
18,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
J41L-SHADO
Izanami
14
4 / 4 / 8
9,790
753
14,170
13,076
5,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 2 / 2
11,225
863
11,150
9,613
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
13
13
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
11
2.17
W
Izanami
J41L-SHADO
Izanami
4
4
8
2
L
5
4
2
1.5
W
8
2
2
4.5
L
Ishtar
folgar
Ishtar
3
7
6
0.86
L
Sylvanus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,999
Damage
44,036
51,351
Taken
41,928
39,162
Mitigated
27,967
18,068
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
18,716
3,304
0
5,022
19,239
18,297
433
9,634
9,605
0
33,894
W
Izanami
J41L-SHADO
Izanami
14,170
12,022
0
577
13,076
5,735
1,538
5,574
7,502
0
46,730
L
12,586
4,266
0
4,387
13,795
6,838
0
4,065
9,730
35,400
2,887
W
11,150
828
0
445
9,613
3,935
431
4,681
4,932
36,340
0
L
Ishtar
folgar
Ishtar
11,346
6,344
0
2,140
17,236
7,353
0
5,476
11,760
0
32,088
L
Sylvanus
8,067
3,004
3,955
7,586
20,320
24,971
0
2,190
18,130
19,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,150
Gold Earned
30,623
134
Minions Killed
166
7
Camps Cleared
5
604,718
Distance Traveled
754,011
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,608
739
20
2
0
270,150
2
W
Izanami
9,790
753
83
6
1
217,693
0
L
Sol
9,527
733
60
5
2
224,464
1
W
Poseidon
11,225
863
63
5
4
266,168
5
L
Ishtar
9,227
710
51
4
4
181,961
2
L
Sylvanus
9,396
723
23
2
1
198,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role