Player Matchup

Neith
Neith
Ch3dd4rchzit
Neith
Level 108
God Stats
20W - 5L
1,788 SR
Queue Stats
234W - 178L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
Micoo 2013
Baron Samedi
Level 149
God Stats
12W - 11L
1,525 SR
Queue Stats
409W - 356L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
deadted12345
Gilgamesh
Level 26
God Stats
5W - 1L
1,879 SR
Queue Stats
25W - 18L
1,537 Elo+
Party 1
Team Averages
Level 94
1,730 SR
1,540 Elo+

VS

Team Averages
Level 58
1,637 SR
1,395 Elo+
Baron Samedi
Baron Samedi
Deputyslump
Baron Samedi
Level 63
God Stats
4W - 6L
1,758 SR
Queue Stats
54W - 89L
1,373 Elo+
Solo
Neith
Neith
Lamp8773
Neith
Level 24
God Stats
5W - 7L
1,582 SR
Queue Stats
6W - 9L
1,351 Elo+
Party 2
Tyr
Tyr
Pithios
Tyr
Level 87
God Stats
7W - 5L
1,570 SR
Queue Stats
54W - 72L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 5
10,363
942
19,194
10,923
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Micoo 2013
Baron Samedi
13
2 / 1 / 13
8,493
772
9,519
8,304
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
deadted12345
Gilgamesh
12
4 / 4 / 13
8,889
808
8,651
14,015
9,331
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deputyslump
Baron Samedi
11
3 / 6 / 1
7,687
699
5,993
12,340
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Lamp8773
Neith
10
1 / 7 / 3
7,054
641
5,598
13,726
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
11
0 / 6 / 2
6,687
608
4,073
16,468
14,466
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
5
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
0
5
15.5
L
Baron Samedi
Deputyslump
Baron Samedi
3
6
1
0.58
L
Neith
Lamp8773
Neith
1
7
3
0.36
W
Baron Samedi
Micoo 2013
Baron Samedi
2
1
13
8.5
L
Tyr
0
6
2
0.17
W
Gilgamesh
deadted12345
Gilgamesh
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,364
Damage
15,664
33,242
Taken
42,534
18,300
Mitigated
26,078
10,798
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,194
7,104
0
2,971
10,923
4,715
942
1,286
9,637
0
54,514
L
Baron Samedi
Deputyslump
Baron Samedi
5,993
1,299
542
1,585
12,340
5,816
0
2,595
9,480
17,490
0
L
Neith
Lamp8773
Neith
5,598
1,947
0
1,086
13,726
5,796
0
3,171
10,247
0
18,748
W
Baron Samedi
Micoo 2013
Baron Samedi
9,519
251
1,011
3,766
8,304
4,254
174
955
7,349
23,096
0
L
Tyr
4,073
245
0
1,759
16,468
14,466
0
3,098
13,011
0
18,903
W
Gilgamesh
deadted12345
Gilgamesh
8,651
1,763
332
2,718
14,015
9,331
385
4,141
9,874
0
18,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
21,428
131
Minions Killed
80
7
Camps Cleared
4
636,356
Distance Traveled
579,058
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,363
942
87
8
3
217,961
2
L
Baron Samedi
7,687
699
26
2
3
162,336
4
L
Neith
7,054
641
31
3
1
195,359
0
W
Baron Samedi
8,493
772
32
3
3
212,561
4
L
Tyr
6,687
608
23
2
0
221,363
3
W
Gilgamesh
8,889
808
12
1
1
205,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role