Player Matchup

Achilles
Achilles
Filbo Baggin
Achilles
Level 104
God Stats
35W - 40L
1,567 SR
Queue Stats
427W - 370L
1,437 Elo+
Party 2
Chaac
Chaac
HurricaneDavid3
Chaac
Level 35
God Stats
29W - 10L
1,863 SR
Queue Stats
239W - 135L
1,712 Elo+
Party 2
Hades
Hades
OffensiveMid
Hades
Level 128
God Stats
5W - 5L
1,696 SR
Queue Stats
337W - 226L
1,695 Elo+
Party 2
Izanami
Izanami
nebboy1
Izanami
Level 42
God Stats
7W - 6L
1,542 SR
Queue Stats
139W - 158L
1,438 Elo+
Solo
Cabrakan
Cabrakan
ŚAINT
Cabrakan
Level 122
God Stats
7W - 12L
1,506 SR
Queue Stats
642W - 512L
1,606 Elo+
Party 2
Team Averages
Level 86
1,635 SR
1,578 Elo+

VS

Team Averages
Level 88
1,736 SR
1,681 Elo+
Chiron
Chiron
ImAMo_FoTree
Chiron
Level 80
God Stats
27W - 5L
1,901 SR
Queue Stats
696W - 195L
1,715 Elo+
Party 1
Ratatoskr
Ratatoskr
ImSoWashed
Ratatoskr
Level 29
God Stats
16W - 5L
2,027 SR
Queue Stats
537W - 90L
1,840 Elo+
Party 1
Hades
Hades
MotivatedBail-
Hades
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
SgtNappa_
Tsukuyomi
Level 159
God Stats
6W - 4L
1,585 SR
Queue Stats
485W - 112L
1,823 Elo+
Party 1
Gilgamesh
Gilgamesh
ubrangorrilatj
Gilgamesh
Level 139
God Stats
71W - 42L
1,666 SR
Queue Stats
400W - 321L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Filbo Baggin
Achilles
10
1 / 6 / 3
5,991
428
5,314
13,125
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 6 / 0
6,151
439
3,625
14,517
8,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 3
7,855
561
11,693
12,025
7,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
nebboy1
Izanami
10
0 / 7 / 3
6,100
436
2,661
10,539
3,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
ŚAINT
Cabrakan
11
4 / 3 / 3
7,795
557
5,373
13,414
15,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
9 / 2 / 2
8,838
631
13,357
9,258
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
ImSoWashed
Ratatoskr
12
5 / 3 / 7
8,398
600
11,698
13,345
9,298
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 2
6,796
485
3,956
9,594
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SgtNappa_
Tsukuyomi
15
8 / 0 / 2
9,397
671
14,382
13,314
7,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
ubrangorrilatj
Gilgamesh
12
1 / 1 / 5
7,463
533
5,317
12,001
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
25
25
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Filbo Baggin
Achilles
1
6
3
0.42
L
0
6
0
0
W
Chiron
9
2
2
5
W
Ratatoskr
ImSoWashed
Ratatoskr
5
3
7
2.83
W
2
3
2
1
L
4
3
3
1.83
W
Tsukuyomi
SgtNappa_
Tsukuyomi
8
0
2
9
L
Izanami
nebboy1
Izanami
0
7
3
0.21
W
Gilgamesh
ubrangorrilatj
Gilgamesh
1
1
5
3.5
L
Cabrakan
ŚAINT
Cabrakan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,666
Damage
48,710
63,620
Taken
57,512
40,305
Mitigated
31,796
15,698
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Filbo Baggin
Achilles
5,314
2,081
0
3,015
13,125
5,722
0
495
12,630
0
33,590
L
3,625
485
0
3,468
14,517
8,041
0
0
14,517
0
36,759
W
Chiron
13,357
6,650
468
3,302
9,258
4,181
825
3,678
5,580
0
69,502
W
Ratatoskr
ImSoWashed
Ratatoskr
11,698
2,929
0
4,326
13,345
9,298
0
3,598
9,747
234
44,732
W
3,956
1,033
95
2,957
9,594
4,398
971
5,376
4,218
31,644
0
L
11,693
2,554
537
5,995
12,025
7,724
210
2,223
9,802
65,753
0
W
Tsukuyomi
SgtNappa_
Tsukuyomi
14,382
3,938
0
6,174
13,314
7,890
53
1,419
11,895
261
70,715
L
Izanami
nebboy1
Izanami
2,661
1,708
0
1,333
10,539
3,022
0
0
10,539
0
30,739
W
Gilgamesh
ubrangorrilatj
Gilgamesh
5,317
1,809
0
1,285
12,001
6,029
0
2,995
9,006
0
57,450
L
Cabrakan
ŚAINT
Cabrakan
5,373
1,171
0
1,350
13,414
15,796
0
1,733
11,681
17,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
40,892
321
Minions Killed
418
0
Camps Cleared
0
1,205,220
Distance Traveled
1,334,156
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,991
428
50
4
0
269,068
5
L
Chaac
6,151
439
70
5
0
227,416
3
W
Chiron
8,838
631
128
9
0
225,030
3
W
Ratatoskr
8,398
600
44
3
0
268,847
1
W
Hades
6,796
485
41
3
0
239,234
1
L
Hades
7,855
561
127
9
0
251,026
5
W
Tsukuyomi
9,397
671
112
8
0
297,931
0
L
Izanami
6,100
436
56
4
0
228,353
2
W
Gilgamesh
7,463
533
93
7
0
303,114
0
L
Cabrakan
7,795
557
18
1
0
229,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role