Player Matchup

Kumbhakarna
Kumbhakarna
Cotacious
Kumbhakarna
Level 25
God Stats
2W - 0L
1,934 SR
Queue Stats
3W - 3L
1,194 Elo+
Party 1
Chaac
Chaac
FrigidBoss
Chaac
Level 124
God Stats
2W - 0L
1,686 SR
Queue Stats
9W - 13L
1,380 Elo+
Party 1
Lancelot
Lancelot
Hodysseus
Lancelot
Level 100
God Stats
1W - 0L
1,517 SR
Queue Stats
59W - 79L
1,381 Elo+
Party 2
Discordia
Discordia
Yinnf
Discordia
Level 23
God Stats
14W - 7L
1,786 SR
Queue Stats
31W - 51L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
cdrake804
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,351 Elo+
Party 1
Team Averages
Level 72
1,684 SR
1,348 Elo+

VS

Team Averages
Level 134
1,631 SR
1,478 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
B_e_e__g-YoShI69
Mulan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 164L
1,520 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SentientKush69
Tsukuyomi
Level 125
God Stats
17W - 6L
1,947 SR
Queue Stats
78W - 90L
1,528 Elo+
Party 4
Cthulhu
Cthulhu
elmac77
Cthulhu
Level 149
God Stats
2W - 4L
1,766 SR
Queue Stats
65W - 92L
1,407 Elo+
Party 3
Ra
Ra
vyosa
Ra
Level 125
God Stats
5W - 11L
1,444 SR
Queue Stats
150W - 131L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cotacious
Kumbhakarna
16
1 / 1 / 8
9,895
707
5,639
13,507
13,355
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
18
7 / 0 / 2
10,926
780
15,865
19,532
23,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Hodysseus
Lancelot
17
4 / 3 / 5
10,360
740
12,687
16,893
7,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Yinnf
Discordia
17
1 / 1 / 7
10,003
715
9,749
9,280
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
cdrake804
Heimdallr
19
10 / 4 / 1
11,938
853
20,691
19,583
10,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 5 / 3
9,605
686
9,804
15,850
6,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
2 / 3 / 5
9,309
665
12,158
16,709
15,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SentientKush69
Tsukuyomi
16
2 / 4 / 3
9,699
693
15,455
13,494
6,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
elmac77
Cthulhu
16
2 / 5 / 5
9,937
710
14,266
17,026
20,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
16
2 / 6 / 3
9,828
702
6,419
15,854
7,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
23
Kills
9
9
Deaths
23
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
3
0.5
L
2
3
5
1.5
W
Kumbhakarna
Cotacious
Kumbhakarna
1
1
8
5
W
Chaac
7
0
2
8
W
Lancelot
Hodysseus
Lancelot
4
3
5
2.17
L
Tsukuyomi
SentientKush69
Tsukuyomi
2
4
3
0.88
W
Discordia
Yinnf
Discordia
1
1
7
4.5
W
Heimdallr
cdrake804
Heimdallr
10
4
1
2.63
L
Cthulhu
elmac77
Cthulhu
2
5
5
0.9
L
Ra
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,631
Damage
58,102
78,795
Taken
78,933
58,596
Mitigated
56,140
21,079
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,804
5,150
669
2,981
15,850
6,771
1,708
1,245
13,141
0
48,648
L
12,158
1,949
0
4,403
16,709
15,316
0
3,059
13,073
0
19,870
W
Kumbhakarna
Cotacious
Kumbhakarna
5,639
296
0
2,948
13,507
13,355
285
5,034
8,214
11,008
0
W
Chaac
15,865
2,553
68
10,512
19,532
23,414
534
5,366
13,497
0
43,775
W
Lancelot
Hodysseus
Lancelot
12,687
2,089
0
3,050
16,893
7,990
752
1,679
14,863
0
37,277
L
Tsukuyomi
SentientKush69
Tsukuyomi
15,455
3,694
0
279
13,494
6,212
0
2,575
10,498
0
30,207
W
Discordia
Yinnf
Discordia
9,749
587
109
1,834
9,280
3,458
90
2,484
6,492
32,605
0
W
Heimdallr
cdrake804
Heimdallr
20,691
7,959
0
2,558
19,583
10,379
1,685
4,929
14,078
0
50,061
L
Cthulhu
elmac77
Cthulhu
14,266
803
1,008
500
17,026
20,452
74
5,485
10,698
34,110
0
L
Ra
6,419
90
1,838
2,731
15,854
7,389
52
1,653
13,799
35,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,122
Gold Earned
48,378
260
Minions Killed
226
0
Camps Cleared
0
1,571,220
Distance Traveled
1,450,282
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,605
686
66
5
0
249,066
2
L
Mulan
9,309
665
17
1
0
288,116
0
W
Kumbhakarna
9,895
707
10
1
0
302,046
1
W
Chaac
10,926
780
61
4
0
331,611
1
W
Lancelot
10,360
740
48
3
0
342,669
0
L
Tsukuyomi
9,699
693
27
2
0
304,678
4
W
Discordia
10,003
715
68
5
0
296,560
0
W
Heimdallr
11,938
853
73
5
0
298,334
0
L
Cthulhu
9,937
710
44
3
0
290,283
6
L
Ra
9,828
702
72
5
0
318,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role