Player Matchup

Artio
Artio
 
Artio
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DUHnainai
Awilix
Level 96
God Stats
0W - 5L
1,111 SR
Queue Stats
168W - 196L
1,426 Elo+
Solo
Persephone
Persephone
OMNITHOR
Persephone
Level 120
God Stats
2W - 1L
1,686 SR
Queue Stats
24W - 32L
1,391 Elo+
Party 1
Hera
Hera
Peon TJ
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,438 Elo+
Party 1
Hercules
Hercules
dixbflopping
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 70L
1,575 Elo+
Party 1
Team Averages
Level 72
1,459 SR
1,466 Elo+

VS

Team Averages
Level 73
1,271 SR
1,367 Elo+
Serqet
Serqet
FREDAND
Serqet
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 81L
1,480 Elo+
Solo
Skadi
Skadi
LordMonk7679
Skadi
Level 29
God Stats
2W - 1L
1,263 SR
Queue Stats
12W - 25L
1,175 Elo+
Solo
Heimdallr
Heimdallr
SirMelonLemon
Heimdallr
Level 24
God Stats
1W - 0L
1,342 SR
Queue Stats
12W - 12L
1,509 Elo+
Solo
Bakasura
Bakasura
angrybadger916
Bakasura
Level 65
God Stats
1W - 2L
1,186 SR
Queue Stats
58W - 101L
1,255 Elo+
Solo
Hades
Hades
mochikookie
Hades
Level 122
God Stats
1W - 2L
1,063 SR
Queue Stats
247W - 239L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 14 / 5
8,126
542
1,031
27,680
18,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
DUHnainai
Awilix
14
3 / 9 / 6
8,801
587
5,533
16,048
7,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
OMNITHOR
Persephone
18
5 / 6 / 8
11,536
769
15,047
15,773
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
Peon TJ
Hera
19
6 / 5 / 8
11,301
753
21,300
13,612
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
dixbflopping
Hercules
18
4 / 5 / 9
10,414
694
15,584
23,358
30,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FREDAND
Serqet
17
6 / 5 / 17
11,194
746
7,237
13,850
15,947
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 2 / 17
12,137
809
24,354
13,427
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
SirMelonLemon
Heimdallr
20
15 / 2 / 20
13,928
929
33,321
15,335
8,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
16
2 / 6 / 20
11,073
738
9,237
17,421
14,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 3 / 21
11,472
765
10,783
13,390
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
135
18
Kills
40
39
Deaths
18
36
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
14
5
0.18
L
Awilix
DUHnainai
Awilix
3
9
6
0.67
W
Serqet
FREDAND
Serqet
6
5
17
2.9
W
10
2
17
9.25
L
Persephone
OMNITHOR
Persephone
5
6
8
1.5
L
Hera
Peon TJ
Hera
6
5
8
2
W
Heimdallr
SirMelonLemon
Heimdallr
15
2
20
12.5
W
Bakasura
2
6
20
2
L
Hercules
dixbflopping
Hercules
4
5
9
1.7
W
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,495
Damage
84,932
96,471
Taken
73,423
68,918
Mitigated
52,398
20,490
Healing
30,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,031
879
218
493
27,680
18,738
0
2,495
23,271
1,927
0
L
Awilix
DUHnainai
Awilix
5,533
2,045
1,140
894
16,048
7,227
0
2,304
13,487
0
8,978
W
Serqet
FREDAND
Serqet
7,237
1,274
3,473
1,840
13,850
15,947
994
5,283
8,020
902
10,618
W
24,354
10,768
647
4,497
13,427
6,504
3,086
7,511
5,506
0
55,920
L
Persephone
OMNITHOR
Persephone
15,047
1,723
825
3,496
15,773
6,571
0
1,157
14,249
28,709
0
L
Hera
Peon TJ
Hera
21,300
4,572
986
3,385
13,612
6,344
135
1,818
11,062
50,395
0
W
Heimdallr
SirMelonLemon
Heimdallr
33,321
20,074
905
4,785
15,335
8,385
2,067
8,120
6,738
0
62,679
W
Bakasura
9,237
6,076
3,807
3,443
17,421
14,637
259
8,315
8,632
0
11,767
L
Hercules
dixbflopping
Hercules
15,584
5,550
1,190
7,863
23,358
30,038
0
3,431
19,021
0
23,457
W
10,783
917
1,921
4,870
13,390
6,925
1,341
7,052
6,038
19,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
59,804
122
Minions Killed
145
0
Camps Cleared
0
1,228,793
Distance Traveled
1,265,792
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,126
542
0
0
0
203,917
1
L
Awilix
8,801
587
4
0
0
217,978
0
W
Serqet
11,194
746
13
1
0
264,548
0
W
Skadi
12,137
809
52
3
0
234,923
0
L
Persephone
11,536
769
24
2
0
296,746
1
L
Hera
11,301
753
74
5
0
239,614
0
W
Heimdallr
13,928
929
51
3
0
255,270
0
W
Bakasura
11,073
738
15
1
0
258,931
0
L
Hercules
10,414
694
20
1
0
270,538
0
W
Hades
11,472
765
14
1
0
252,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role