Player Matchup

Cthulhu
Cthulhu
BigBoneTyrone
Cthulhu
Level 106
God Stats
0W - 2L
1,445 SR
Queue Stats
15W - 23L
1,366 Elo+
Party 1
Aphrodite
Aphrodite
devilbunni
Aphrodite
Level 13
God Stats
0W - 6L
1,174 SR
Queue Stats
0W - 7L
1,042 Elo+
Party 1
Bakasura
Bakasura
jdj033
Bakasura
Level 82
God Stats
0W - 1L
1,749 SR
Queue Stats
29W - 35L
1,387 Elo+
Party 1
Team Averages
Level 67
1,456 SR
1,265 Elo+

VS

Team Averages
Level 61
1,583 SR
1,505 Elo+
Ah Puch
Ah Puch
Tiusty
Ah Puch
Level 58
God Stats
1W - 0L
1,720 SR
Queue Stats
9W - 18L
1,431 Elo+
Party 2
Artemis
Artemis
VeteranRyan
Artemis
Level 10
God Stats
2W - 3L
1,559 SR
Queue Stats
2W - 4L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
ZaOneAugustine
Jormungandr
Level 116
God Stats
1W - 1L
1,470 SR
Queue Stats
131W - 140L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 3 / 6
8,246
687
10,509
13,506
9,895
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
devilbunni
Aphrodite
12
1 / 1 / 6
7,742
645
1,768
6,463
6,097
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
jdj033
Bakasura
13
5 / 4 / 3
9,122
760
11,249
13,952
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Tiusty
Ah Puch
13
2 / 4 / 3
8,561
713
9,671
12,642
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
VeteranRyan
Artemis
13
3 / 3 / 2
8,646
721
8,017
7,659
3,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
ZaOneAugustine
Jormungandr
14
3 / 1 / 4
9,286
774
11,113
12,404
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
8
Kills
8
8
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
3
6
1.67
W
Ah Puch
Tiusty
Ah Puch
2
4
3
0.88
W
Artemis
VeteranRyan
Artemis
3
3
2
1.33
W
Jormungandr
ZaOneAugustine
Jormungandr
3
1
4
5
L
Aphrodite
devilbunni
Aphrodite
1
1
6
4
L
Bakasura
jdj033
Bakasura
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
28,801
33,921
Taken
32,705
24,633
Mitigated
15,458
7,950
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,509
405
588
577
13,506
9,895
429
7,935
5,571
35,400
0
W
Ah Puch
Tiusty
Ah Puch
9,671
388
0
3,985
12,642
5,214
348
4,568
7,060
26,854
0
W
Artemis
VeteranRyan
Artemis
8,017
3,847
0
234
7,659
3,289
1,543
4,108
3,312
0
24,405
W
Jormungandr
ZaOneAugustine
Jormungandr
11,113
4,787
0
4,817
12,404
6,955
624
3,929
7,690
49,069
0
L
Aphrodite
devilbunni
Aphrodite
1,768
346
2,607
2,285
6,463
6,097
100
5,301
1,162
4,483
0
L
Bakasura
jdj033
Bakasura
11,249
6,426
0
1,893
13,952
8,641
570
8,207
5,745
0
19,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
26,493
112
Minions Killed
157
4
Camps Cleared
6
655,797
Distance Traveled
622,432
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,246
687
56
5
1
227,372
2
W
Ah Puch
8,561
713
50
4
2
204,919
1
W
Artemis
8,646
721
26
2
0
203,640
0
W
Jormungandr
9,286
774
81
7
4
213,873
4
L
Aphrodite
7,742
645
11
1
0
185,864
0
L
Bakasura
9,122
760
45
4
3
242,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role