Player Matchup

Discordia
Discordia
clokclok011
Discordia
Level 54
God Stats
8W - 9L
1,392 SR
Queue Stats
15W - 15L
1,285 Elo+
Party 2
Ishtar
Ishtar
divine_hotsauce
Ishtar
Level 75
God Stats
8W - 9L
1,599 SR
Queue Stats
15W - 18L
1,180 Elo+
Solo
Hun Batz
Hun Batz
l3iggieCh33se
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,285 Elo+
Party 2
Team Averages
Level 65
1,497 SR
1,250 Elo+

VS

Team Averages
Level 72
1,379 SR
1,276 Elo+
Ishtar
Ishtar
Arlequin_von_E
Ishtar
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 43L
1,239 Elo+
Solo
Zeus
Zeus
SERVOE989
Zeus
Level 67
God Stats
7W - 20L
1,228 SR
Queue Stats
168W - 309L
1,300 Elo+
Party 1
Jormungandr
Jormungandr
ssjroman
Jormungandr
Level 27
God Stats
41W - 63L
1,408 SR
Queue Stats
62W - 119L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
clokclok011
Discordia
16
3 / 2 / 3
11,201
659
12,414
13,914
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 4
10,390
611
20,421
15,665
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
l3iggieCh33se
Hun Batz
13
1 / 7 / 3
9,845
579
9,165
18,720
9,000
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
10,926
643
11,083
13,912
6,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
18
7 / 1 / 4
12,232
720
11,810
10,678
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ssjroman
Jormungandr
17
3 / 1 / 7
11,810
695
18,304
25,741
32,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
12
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
Zeus
7
1
4
9
L
Discordia
clokclok011
Discordia
3
2
3
2.25
L
2
3
4
1.33
L
Hun Batz
l3iggieCh33se
Hun Batz
1
7
3
0.36
W
Jormungandr
ssjroman
Jormungandr
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,000
Damage
41,197
48,299
Taken
50,331
22,933
Mitigated
43,845
5,104
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,083
6,002
0
1,336
13,912
6,687
434
3,578
10,334
0
38,115
W
Zeus
11,810
751
0
2,489
10,678
4,769
894
2,919
7,759
59,267
0
L
Discordia
clokclok011
Discordia
12,414
744
0
3,070
13,914
6,465
0
8,874
5,040
41,739
0
L
20,421
11,366
0
1,784
15,665
7,468
504
9,259
6,406
0
39,736
L
Hun Batz
l3iggieCh33se
Hun Batz
9,165
2,509
0
250
18,720
9,000
0
12,306
6,414
0
27,976
W
Jormungandr
ssjroman
Jormungandr
18,304
5,529
370
6,541
25,741
32,389
506
6,345
19,396
53,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
34,968
154
Minions Killed
209
4
Camps Cleared
9
909,139
Distance Traveled
911,415
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,926
643
46
3
1
288,453
3
W
Zeus
12,232
720
91
5
8
301,497
1
L
Discordia
11,201
659
69
4
1
315,056
0
L
Ishtar
10,390
611
42
2
1
291,498
0
L
Hun Batz
9,845
579
43
3
2
302,585
0
W
Jormungandr
11,810
695
72
4
0
321,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role