Player Matchup

Hel
Hel
Bear4546
Hel
Level 45
God Stats
2W - 4L
1,250 SR
Queue Stats
94W - 99L
1,419 Elo+
Solo
Scylla
Scylla
HabitableOrb11
Scylla
Level 28
God Stats
0W - 1L
1,303 SR
Queue Stats
20W - 23L
1,243 Elo+
Party 1
Ravana
Ravana
Lucy19972211
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,470 Elo+
Party 1
Artemis
Artemis
Obliviouslys
Artemis
Level 26
God Stats
0W - 1L
1,232 SR
Queue Stats
2W - 4L
1,180 Elo+
Party 1
Sun Wukong
Sun Wukong
SINK cj2356
Sun Wukong
Level 29
God Stats
1W - 1L
1,106 SR
Queue Stats
11W - 7L
1,281 Elo+
Party 1
Team Averages
Level 39
1,278 SR
1,319 Elo+

VS

Team Averages
Level 88
1,539 SR
1,377 Elo+
Horus
Horus
Da187sKILLZ
Horus
Level 77
God Stats
7W - 5L
1,696 SR
Queue Stats
103W - 91L
1,413 Elo+
Party 2
Hel
Hel
Feddy op8569
Hel
Level 126
God Stats
10W - 7L
1,620 SR
Queue Stats
105W - 119L
1,422 Elo+
Party 2
Cabrakan
Cabrakan
RiSe Reverse 69
Cabrakan
Level 109
God Stats
3W - 2L
1,215 SR
Queue Stats
264W - 310L
1,365 Elo+
Solo
Ullr
Ullr
TinoT2007
Ullr
Level 48
God Stats
2W - 4L
1,331 SR
Queue Stats
50W - 64L
1,285 Elo+
Party 2
Sol
Sol
ixKINGxMOEix
Sol
Level 82
God Stats
11W - 4L
1,833 SR
Queue Stats
107W - 97L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,496
441
5,246
12,986
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 5 / 1
8,262
486
4,420
12,398
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
14
4 / 4 / 4
8,506
500
9,538
14,765
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Obliviouslys
Artemis
12
1 / 5 / 2
6,899
406
4,638
12,010
4,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SINK cj2356
Sun Wukong
12
0 / 3 / 0
6,825
401
5,552
13,901
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
9,813
577
10,747
10,489
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 2 / 2
9,316
548
7,633
10,327
3,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
16
5 / 0 / 2
9,888
582
2,810
12,088
9,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ullr
14
3 / 3 / 2
8,272
487
8,898
10,573
4,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 3
10,086
593
16,713
12,788
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
19
19
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
2
0
3
3.5
W
3
2
2
2
L
3
5
1
0.7
L
Ravana
4
4
4
1.5
L
Artemis
Obliviouslys
Artemis
1
5
2
0.4
W
Cabrakan
5
0
2
6
L
Sun Wukong
SINK cj2356
Sun Wukong
0
3
0
0
W
Ullr
3
3
2
1.33
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
46,801
66,060
Taken
56,265
31,713
Mitigated
33,687
13,056
Healing
25,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,246
610
1,656
5,803
12,986
7,331
0
5,387
7,450
43,386
0
W
10,747
4,885
246
4,657
10,489
10,489
294
932
9,046
0
70,606
W
7,633
620
2,712
4,606
10,327
3,892
803
1,923
8,404
68,270
0
L
4,420
943
0
772
12,398
5,473
711
8,732
3,271
44,605
0
L
Ravana
9,538
2,599
0
998
14,765
6,567
0
7,344
7,101
0
55,205
L
Artemis
Obliviouslys
Artemis
4,638
2,111
0
839
12,010
4,103
0
2,887
9,062
0
37,966
W
Cabrakan
2,810
445
0
6,468
12,088
9,827
668
302
11,753
78,258
0
L
Sun Wukong
SINK cj2356
Sun Wukong
5,552
1,475
0
2,988
13,901
8,239
0
2,094
11,067
0
40,674
W
Ullr
8,898
4,372
293
546
10,573
4,514
1,069
3,532
7,041
0
50,453
W
16,713
4,079
93
5,401
12,788
4,965
3,486
2,977
9,741
76,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
47,375
320
Minions Killed
564
0
Camps Cleared
0
1,558,936
Distance Traveled
1,529,866
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,496
441
66
4
0
291,446
3
W
Horus
9,813
577
132
8
0
343,169
0
W
Hel
9,316
548
99
6
0
306,699
4
L
Scylla
8,262
486
62
4
0
270,701
1
L
Ravana
8,506
500
68
4
0
353,592
4
L
Artemis
6,899
406
59
3
0
304,831
5
W
Cabrakan
9,888
582
125
7
0
268,844
1
L
Sun Wukong
6,825
401
65
4
0
338,366
0
W
Ullr
8,272
487
86
5
0
294,797
0
W
Sol
10,086
593
122
7
0
316,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role