Player Matchup

Neith
Neith
Coatarc
Neith
Level 26
God Stats
12W - 8L
1,586 SR
Queue Stats
12W - 9L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
OnceUpon
Gilgamesh
Level 117
God Stats
13W - 9L
1,629 SR
Queue Stats
201W - 202L
1,591 Elo+
Party 2
Anubis
Anubis
iwilltho
Anubis
Level 43
God Stats
2W - 1L
1,448 SR
Queue Stats
17W - 22L
1,475 Elo+
Party 2
Team Averages
Level 62
1,554 SR
1,540 Elo+

VS

Team Averages
Level 96
1,480 SR
1,467 Elo+
Nu Wa
Nu Wa
EltonJRH
Nu Wa
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 168L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
ItaloMendieta
Sun Wukong
Level 28
God Stats
1W - 2L
1,438 SR
Queue Stats
18W - 29L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
Jenbazet16
Danzaburou
Level 128
God Stats
2W - 2L
1,503 SR
Queue Stats
114W - 126L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coatarc
Neith
14
4 / 0 / 2
8,918
686
7,707
5,401
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
OnceUpon
Gilgamesh
13
1 / 1 / 5
8,151
627
11,746
14,626
11,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
iwilltho
Anubis
14
1 / 0 / 5
8,168
628
5,588
7,943
4,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EltonJRH
Nu Wa
12
0 / 1 / 1
7,512
578
8,547
7,224
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ItaloMendieta
Sun Wukong
12
1 / 2 / 0
7,849
604
4,029
9,904
6,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Jenbazet16
Danzaburou
12
0 / 3 / 1
7,937
611
10,173
10,882
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Coatarc
Neith
4
0
2
5
L
Nu Wa
EltonJRH
Nu Wa
0
1
1
0.5
L
Sun Wukong
ItaloMendieta
Sun Wukong
1
2
0
0.5
L
Danzaburou
Jenbazet16
Danzaburou
0
3
1
0.17
W
Gilgamesh
OnceUpon
Gilgamesh
1
1
5
3.5
W
Anubis
iwilltho
Anubis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
22,749
27,970
Taken
28,010
18,148
Mitigated
12,990
11,392
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Coatarc
Neith
7,707
3,536
0
2,748
5,401
2,664
0
1,853
3,548
0
36,507
L
Nu Wa
EltonJRH
Nu Wa
8,547
2,599
0
330
7,224
2,425
0
1,771
5,453
28,595
0
L
Sun Wukong
ItaloMendieta
Sun Wukong
4,029
552
0
1,300
9,904
6,139
0
2,872
7,032
0
14,888
L
Danzaburou
Jenbazet16
Danzaburou
10,173
2,818
0
2,606
10,882
4,426
0
1,265
9,617
0
36,067
W
Gilgamesh
OnceUpon
Gilgamesh
11,746
3,946
0
5,278
14,626
11,385
0
3,803
10,823
0
36,547
W
Anubis
iwilltho
Anubis
5,588
554
0
3,366
7,943
4,099
0
3,287
4,656
33,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
23,298
168
Minions Killed
135
7
Camps Cleared
5
742,880
Distance Traveled
713,148
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,918
686
73
6
0
255,770
3
L
Nu Wa
7,512
578
56
4
2
239,492
1
L
Sun Wukong
7,849
604
22
2
0
239,844
0
L
Danzaburou
7,937
611
57
4
3
233,812
4
W
Gilgamesh
8,151
627
42
3
4
263,500
4
W
Anubis
8,168
628
53
4
3
223,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role