Player Matchup

King Arthur
King Arthur
Nick_Southpaw
King Arthur
Level 27
God Stats
6W - 2L
1,427 SR
Queue Stats
46W - 46L
1,371 Elo+
Party 3
Zhong Kui
Zhong Kui
RACarpenter11
Zhong Kui
Level 63
God Stats
14W - 8L
1,457 SR
Queue Stats
57W - 43L
1,456 Elo+
Party 2
Nike
Nike
Ultamant01
Nike
Level 18
God Stats
2W - 0L
1,658 SR
Queue Stats
81W - 56L
1,442 Elo+
Party 2
Chiron
Chiron
XTAceOfSpadesTX
Chiron
Level 84
God Stats
21W - 14L
1,651 SR
Queue Stats
691W - 748L
1,423 Elo+
Party 3
Arachne
Arachne
katecos22
Arachne
Level 66
God Stats
9W - 4L
1,704 SR
Queue Stats
232W - 240L
1,423 Elo+
Party 2
Team Averages
Level 52
1,579 SR
1,423 Elo+

VS

Team Averages
Level 60
1,414 SR
1,363 Elo+
Loki
Loki
NBA-NI-KAGE
Loki
Level 77
God Stats
40W - 39L
1,552 SR
Queue Stats
419W - 487L
1,352 Elo+
Party 1
Thoth
Thoth
Roshoff
Thoth
Level 65
God Stats
1W - 6L
1,500 SR
Queue Stats
111W - 143L
1,394 Elo+
Party 4
Neith
Neith
Shrpshootntex
Neith
Level 67
God Stats
3W - 3L
1,313 SR
Queue Stats
15W - 23L
1,353 Elo+
Party 4
Bacchus
Bacchus
ThatGuy6226
Bacchus
Level 64
God Stats
1W - 4L
1,399 SR
Queue Stats
18W - 27L
1,398 Elo+
Party 4
Hercules
Hercules
YoloBeefKing
Hercules
Level 29
God Stats
3W - 7L
1,306 SR
Queue Stats
313W - 373L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nick_Southpaw
King Arthur
11
5 / 2 / 2
7,344
525
4,810
13,968
9,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
RACarpenter11
Zhong Kui
15
8 / 0 / 3
9,455
675
9,504
5,628
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

14
7 / 1 / 1
8,889
635
12,391
10,824
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 2 / 2
7,183
513
9,819
10,061
3,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
katecos22
Arachne
13
2 / 0 / 7
7,894
564
6,633
9,277
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,656
404
2,082
12,174
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Roshoff
Thoth
10
0 / 6 / 0
5,783
413
2,511
8,661
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
3 / 4 / 1
6,545
468
8,881
9,341
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ThatGuy6226
Bacchus
10
1 / 5 / 3
6,951
497
7,007
12,736
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
YoloBeefKing
Hercules
9
1 / 5 / 0
5,884
420
4,867
18,546
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
26
Kills
5
5
Deaths
26
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
King Arthur
Nick_Southpaw
King Arthur
5
2
2
3
W
Zhong Kui
RACarpenter11
Zhong Kui
8
0
3
9.5
L
Thoth
Roshoff
Thoth
0
6
0
0
L
3
4
1
0.88
L
Bacchus
ThatGuy6226
Bacchus
1
5
3
0.5
W
7
1
1
7.5
W
4
2
2
2.5
L
Hercules
YoloBeefKing
Hercules
1
5
0
0.2
W
Arachne
katecos22
Arachne
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,157
Damage
25,348
49,758
Taken
61,458
30,174
Mitigated
33,562
17,074
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,082
669
0
0
12,174
3,969
0
1,632
10,426
0
34,337
W
King Arthur
Nick_Southpaw
King Arthur
4,810
1,219
420
3,215
13,968
9,070
100
3,577
10,391
0
31,962
W
Zhong Kui
RACarpenter11
Zhong Kui
9,504
1,806
0
4,209
5,628
4,546
3,140
1,814
3,814
61,783
6,345
L
Thoth
Roshoff
Thoth
2,511
379
0
0
8,661
3,539
0
6,031
2,630
37,065
0
L
8,881
3,534
0
793
9,341
3,991
87
0
9,341
0
35,246
L
Bacchus
ThatGuy6226
Bacchus
7,007
1,454
501
1,912
12,736
11,790
0
1,043
11,693
22,471
0
W
12,391
2,754
0
2,349
10,824
8,341
308
0
10,405
0
62,249
W
9,819
3,892
1,107
2,721
10,061
3,888
728
3,679
6,327
0
37,585
L
Hercules
YoloBeefKing
Hercules
4,867
1,433
0
5,065
18,546
10,273
80
0
17,808
0
25,529
W
Arachne
katecos22
Arachne
6,633
4,949
0
3,053
9,277
4,329
0
393
8,822
0
61,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
30,819
415
Minions Killed
225
0
Camps Cleared
0
1,361,435
Distance Traveled
1,285,009
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,656
404
60
4
0
257,203
0
W
King Arthur
7,344
525
48
3
0
262,266
0
W
Zhong Kui
9,455
675
109
8
0
240,007
1
L
Thoth
5,783
413
65
5
0
228,885
0
L
Neith
6,545
468
46
3
0
264,801
1
L
Bacchus
6,951
497
24
2
0
280,723
0
W
Nike
8,889
635
108
8
0
285,753
4
W
Chiron
7,183
513
48
3
0
268,088
0
L
Hercules
5,884
420
30
2
0
253,397
2
W
Arachne
7,894
564
102
7
0
305,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role