Player Matchup

Hou Yi
Hou Yi
Masters
BerkMсFly
Hou Yi
Masters
Level 129
God Stats
8W - 3L
1,379 SR
Queue Stats
37W - 30L
1,721 MMR
Solo
Geb
Geb
Diamond I
DeeBundles
Geb
Diamond I
Level 160
God Stats
10W - 10L
1,688 SR
Queue Stats
143W - 127L
2,544 MMR
Party 2
Arachne
Arachne
Masters
KingHobojoe1
Arachne
Masters
Level 160
God Stats
57W - 39L
1,777 SR
Queue Stats
972W - 973L
2,881 MMR
Solo
Chang'e
Chang'e
Diamond I
RawulPhD
Chang'e
Diamond I
Level 160
God Stats
19W - 16L
1,581 SR
Queue Stats
156W - 133L
2,620 MMR
Solo
Scylla
Scylla
Masters
iSlayKingz
Scylla
Masters
Level 156
God Stats
39W - 37L
1,650 SR
Queue Stats
226W - 211L
2,756 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 153
1,615 SR
2,505 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 143
1,740 SR
2,800 MMR
Tiamat
Tiamat
Masters
Exzctify
Tiamat
Masters
Level 155
God Stats
1W - 1L
1,921 SR
Queue Stats
76W - 46L
2,725 MMR
Party 1
Cabrakan
Cabrakan
Masters
Qc-Psyco-Qc
Cabrakan
Masters
Level 121
God Stats
1W - 1L
1,814 SR
Queue Stats
56W - 29L
2,721 MMR
Party 1
Sobek
Sobek
Masters
catgirlpriscilla
Sobek
Masters
Level 137
God Stats
1W - 3L
1,691 SR
Queue Stats
353W - 331L
2,625 MMR
Solo
Erlang Shen
Erlang Shen
Masters
lHaymakerl
Erlang Shen
Masters
Level 160
God Stats
14W - 13L
1,675 SR
Queue Stats
980W - 740L
3,429 MMR
Solo
Charybdis
Charybdis
Masters
zZzarodzZz
Charybdis
Masters
Level 140
God Stats
93W - 77L
1,601 SR
Queue Stats
582W - 554L
2,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BerkMсFly
Hou Yi
20
12 / 1 / 2
17,006
680
31,273
23,005
12,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 1 / 19
13,089
524
7,767
26,060
33,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
KingHobojoe1
Arachne
20
7 / 2 / 13
14,743
590
19,894
28,538
15,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
RawulPhD
Chang'e
20
4 / 1 / 11
14,091
564
18,001
23,679
13,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
iSlayKingz
Scylla
20
10 / 1 / 9
15,437
617
22,163
10,395
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
SusanoKaliZhong Kui

VS

Bans
GaneshaRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Exzctify
Tiamat
19
2 / 7 / 0
12,023
481
12,924
18,091
11,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Qc-Psyco-Qc
Cabrakan
17
0 / 6 / 1
11,875
475
12,191
24,768
19,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 1
9,340
374
7,737
25,011
22,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
lHaymakerl
Erlang Shen
19
4 / 7 / 1
12,369
495
18,040
32,728
19,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
zZzarodzZz
Charybdis
17
0 / 7 / 1
11,341
454
13,153
27,636
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
33
Kills
6
6
Deaths
33
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BerkMсFly
Hou Yi
12
1
2
13
W
0
1
19
9.5
L
Tiamat
Exzctify
Tiamat
2
7
0
0.29
W
Arachne
KingHobojoe1
Arachne
7
2
13
6.75
L
Cabrakan
Qc-Psyco-Qc
Cabrakan
0
6
1
0.08
W
Chang'e
RawulPhD
Chang'e
4
1
11
9.5
L
0
6
1
0.08
W
Scylla
iSlayKingz
Scylla
10
1
9
14.5
L
Erlang Shen
lHaymakerl
Erlang Shen
4
7
1
0.64
L
Charybdis
zZzarodzZz
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,098
Damage
64,045
111,677
Taken
128,234
80,096
Mitigated
82,456
55,714
Healing
37,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BerkMсFly
Hou Yi
31,273
19,802
0
12,522
23,005
12,401
10,711
3,191
19,554
0
205,373
W
7,767
867
0
5,865
26,060
33,935
734
9,370
16,154
33,917
0
L
Tiamat
Exzctify
Tiamat
12,924
1,201
0
2,108
18,091
11,421
904
7,297
10,794
101,007
0
W
Arachne
KingHobojoe1
Arachne
19,894
13,583
0
10,526
28,538
15,902
1,753
7,734
19,187
0
116,359
L
Cabrakan
Qc-Psyco-Qc
Cabrakan
12,191
1,570
0
7,897
24,768
19,100
306
12,694
12,074
96,134
0
W
Chang'e
RawulPhD
Chang'e
18,001
2,018
5,895
17,165
23,679
13,461
2,062
7,572
15,491
106,547
0
L
7,737
470
0
4,286
25,011
22,564
0
12,249
12,762
56,709
0
W
Scylla
iSlayKingz
Scylla
22,163
2,127
0
3,741
10,395
4,397
2,694
5,882
4,309
148,575
0
L
Erlang Shen
lHaymakerl
Erlang Shen
18,040
9,134
0
11,677
32,728
19,788
0
11,898
20,830
0
127,772
L
Charybdis
zZzarodzZz
Charybdis
13,153
6,719
0
11,211
27,636
9,583
0
3,793
23,843
0
116,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,366
Gold Earned
56,948
801
Minions Killed
807
0
Camps Cleared
0
2,520,606
Distance Traveled
2,109,489
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
17,006
680
260
10
0
471,020
3
W
Geb
13,089
524
29
1
0
482,359
14
L
Tiamat
12,023
481
167
7
0
441,094
3
W
Arachne
14,743
590
132
5
0
610,192
5
L
Cabrakan
11,875
475
210
8
0
401,250
3
W
Chang'e
14,091
564
153
6
0
471,580
5
L
Sobek
9,340
374
95
4
0
425,081
9
W
Scylla
15,437
617
227
9
0
485,455
9
L
Erlang Shen
12,369
495
157
6
0
453,752
2
L
Charybdis
11,341
454
178
7
0
388,312
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role