Player Matchup

Bakasura
Bakasura
DevilsPriest-
Bakasura
Level 65
God Stats
9W - 5L
1,505 SR
Queue Stats
119W - 141L
1,404 Elo+
Party 2
Bellona
Bellona
Kaebzy
Bellona
Level 64
God Stats
1W - 6L
1,333 SR
Queue Stats
484W - 469L
1,459 Elo+
Party 2
Achilles
Achilles
Solo-Effect
Achilles
Level 86
God Stats
55W - 40L
1,443 SR
Queue Stats
582W - 545L
1,470 Elo+
Party 2
Hel
Hel
TheFluffMamba
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 104L
1,441 Elo+
Party 2
Freya
Freya
ThyShepherdx
Freya
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 171L
1,496 Elo+
Party 2
Team Averages
Level 76
1,456 SR
1,454 Elo+

VS

Team Averages
Level 140
1,578 SR
1,504 Elo+
Guan Yu
Guan Yu
Alex1211564
Guan Yu
Level 101
God Stats
6W - 5L
1,506 SR
Queue Stats
424W - 411L
1,492 Elo+
Solo
Fenrir
Fenrir
MrBakaSheep
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 183L
1,490 Elo+
Solo
Athena
Athena
NikeStae14
Athena
Level 157
God Stats
1W - 0L
1,673 SR
Queue Stats
110W - 90L
1,502 Elo+
Party 1
Neith
Neith
WiLdKaT1911
Neith
Level 143
God Stats
23W - 9L
1,684 SR
Queue Stats
82W - 66L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
Wookie Tamer
Ah Puch
Level 154
God Stats
10W - 12L
1,528 SR
Queue Stats
258W - 284L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DevilsPriest-
Bakasura
12
1 / 9 / 2
7,859
357
6,255
18,570
8,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kaebzy
Bellona
13
2 / 8 / 2
8,800
400
9,163
23,129
24,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Solo-Effect
Achilles
16
0 / 5 / 0
9,348
425
11,485
22,378
14,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 8 / 0
8,205
373
4,521
18,153
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 3
9,151
416
9,949
18,559
7,933
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alex1211564
Guan Yu
20
6 / 0 / 9
13,490
613
16,217
24,639
17,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
17
11 / 5 / 16
12,065
548
16,051
18,633
10,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
NikeStae14
Athena
16
4 / 0 / 20
11,949
543
9,014
27,014
31,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 12
12,177
554
16,672
11,379
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Wookie Tamer
Ah Puch
20
8 / 0 / 14
13,505
614
20,004
7,652
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
106
6
Kills
35
35
Deaths
6
7
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alex1211564
Guan Yu
6
0
9
10.5
L
Bakasura
DevilsPriest-
Bakasura
1
9
2
0.22
L
Bellona
Kaebzy
Bellona
2
8
2
0.38
W
Fenrir
11
5
16
3.8
W
Athena
NikeStae14
Athena
4
0
20
14
L
Achilles
Solo-Effect
Achilles
0
5
0
0
L
0
8
0
0
L
3
5
3
0.9
W
6
1
12
12
W
Ah Puch
Wookie Tamer
Ah Puch
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,373
Damage
77,958
100,789
Taken
89,317
63,150
Mitigated
68,864
28,358
Healing
43,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alex1211564
Guan Yu
16,217
2,937
2,995
17,635
24,639
17,523
1,207
2,072
22,567
0
124,583
L
Bakasura
DevilsPriest-
Bakasura
6,255
4,437
0
3,343
18,570
8,469
0
4,979
13,591
0
39,273
L
Bellona
Kaebzy
Bellona
9,163
3,200
0
4,392
23,129
24,882
0
9,062
14,067
0
34,567
W
Fenrir
16,051
2,575
0
4,526
18,633
10,679
2,343
3,209
15,205
0
69,208
W
Athena
NikeStae14
Athena
9,014
2,957
864
8,981
27,014
31,524
641
7,936
19,028
33,339
0
L
Achilles
Solo-Effect
Achilles
11,485
3,296
0
6,894
22,378
14,404
0
2,973
19,405
0
81,931
L
4,521
365
2,526
3,810
18,153
7,462
0
7,619
10,534
63,209
0
L
9,949
3,058
445
6,948
18,559
7,933
0
4,385
14,174
57,332
0
W
16,672
7,706
0
5,989
11,379
5,327
2,815
2,444
8,893
0
107,272
W
Ah Puch
Wookie Tamer
Ah Puch
20,004
1,061
0
2,389
7,652
3,811
3,323
3,313
4,311
119,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,363
Gold Earned
63,186
464
Minions Killed
619
0
Camps Cleared
0
1,844,857
Distance Traveled
2,122,535
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,490
613
191
9
0
470,899
6
L
Bakasura
7,859
357
84
4
0
385,567
2
L
Bellona
8,800
400
38
2
0
377,756
1
W
Fenrir
12,065
548
88
4
0
426,293
8
W
Athena
11,949
543
34
2
0
431,349
7
L
Achilles
9,348
425
128
6
0
390,472
1
L
Hel
8,205
373
125
6
0
346,196
0
L
Freya
9,151
416
89
4
0
344,866
7
W
Neith
12,177
554
137
6
0
383,596
4
W
Ah Puch
13,505
614
169
8
0
410,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role