Player Matchup

Thanatos
Thanatos
AY00M3L013
Thanatos
Level 18
God Stats
0W - 1L
1,402 SR
Queue Stats
8W - 20L
1,187 Elo+
Party 2
Anubis
Anubis
Dukelemur
Anubis
Level 18
God Stats
0W - 2L
1,905 SR
Queue Stats
6W - 22L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
GRENDLES
Sun Wukong
Level 54
God Stats
1W - 8L
1,421 SR
Queue Stats
18W - 44L
1,342 Elo+
Party 2
Team Averages
Level 30
1,576 SR
1,296 Elo+

VS

Team Averages
Level 72
1,388 SR
1,492 Elo+
Merlin
Merlin
Iwillxd22
Merlin
Level 34
God Stats
5W - 10L
1,313 SR
Queue Stats
24W - 29L
1,469 Elo+
Party 1
Odin
Odin
JohnDoes
Odin
Level 148
God Stats
5W - 8L
1,351 SR
Queue Stats
187W - 238L
1,509 Elo+
Party 1
Anubis
Anubis
Usennansiro
Anubis
Level 33
God Stats
7W - 9L
1,501 SR
Queue Stats
13W - 24L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AY00M3L013
Thanatos
13
0 / 7 / 5
9,324
583
3,904
14,634
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Dukelemur
Anubis
15
4 / 6 / 0
10,391
649
7,073
14,807
6,209
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GRENDLES
Sun Wukong
15
3 / 1 / 3
10,108
632
11,108
17,955
16,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iwillxd22
Merlin
17
7 / 2 / 7
11,803
738
13,817
9,135
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
2 / 2 / 11
10,831
677
7,765
17,960
17,508
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
16
5 / 3 / 9
11,278
705
18,373
10,311
6,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
14
14
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AY00M3L013
Thanatos
0
7
5
0.36
L
Anubis
Dukelemur
Anubis
4
6
0
0.67
L
Sun Wukong
GRENDLES
Sun Wukong
3
1
3
4.5
W
Merlin
Iwillxd22
Merlin
7
2
7
5.25
W
Odin
2
2
11
3.75
W
Anubis
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
39,955
47,396
Taken
37,406
28,074
Mitigated
27,315
11,266
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AY00M3L013
Thanatos
3,904
789
0
3,721
14,634
5,492
0
9,714
4,605
0
14,593
L
Anubis
Dukelemur
Anubis
7,073
233
0
3,299
14,807
6,209
0
10,657
3,878
38,743
0
L
Sun Wukong
GRENDLES
Sun Wukong
11,108
2,044
0
4,246
17,955
16,373
0
11,010
6,364
0
29,609
W
Merlin
Iwillxd22
Merlin
13,817
644
0
1,417
9,135
3,681
365
2,054
7,081
47,247
0
W
Odin
7,765
1,399
165
321
17,960
17,508
190
3,187
14,773
313
16,063
W
Anubis
18,373
684
0
1,420
10,311
6,126
1,532
2,140
8,171
54,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
33,912
117
Minions Killed
161
4
Camps Cleared
9
828,816
Distance Traveled
868,575
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,324
583
27
2
1
279,876
1
L
Anubis
10,391
649
65
4
3
232,688
7
L
Sun Wukong
10,108
632
25
2
0
316,252
3
W
Merlin
11,803
738
82
5
4
299,310
2
W
Odin
10,831
677
21
1
0
311,747
3
W
Anubis
11,278
705
58
4
5
257,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role