Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DomIsForrest
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,534 Elo+
Solo
Hou Yi
Hou Yi
HissingThunder
Hou Yi
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,440 Elo+
Solo
Guan Yu
Guan Yu
MasterLuffy2901
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 251L
1,461 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,487 Elo+

VS

Team Averages
Level 129
1,632 SR
1,475 Elo+
Zhong Kui
Zhong Kui
CheesyJetz
Zhong Kui
Level 128
God Stats
3W - 1L
1,689 SR
Queue Stats
72W - 79L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
FoxxyKunai
Guan Yu
Level 158
God Stats
1W - 0L
1,788 SR
Queue Stats
25W - 30L
1,445 Elo+
Party 1
Eset
Eset
KawaiiiKarii
Eset
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Shadowofdark464
Danzaburou
Level 106
God Stats
8W - 5L
1,685 SR
Queue Stats
116W - 131L
1,506 Elo+
Solo
Sobek
Sobek
TheKingStewie
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
4 / 3 / 5
12,441
655
40,393
16,178
10,134
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
16
0 / 9 / 6
9,907
521
7,196
30,156
34,567
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
DomIsForrest
Ah Puch
18
1 / 7 / 6
10,917
575
22,481
19,983
8,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 6 / 5
10,295
542
18,750
20,562
9,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 8 / 4
11,382
599
12,648
32,336
46,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CheesyJetz
Zhong Kui
20
9 / 2 / 20
13,683
720
33,320
26,018
30,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
FoxxyKunai
Guan Yu
20
6 / 3 / 18
13,572
714
10,685
31,533
44,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 0 / 24
13,233
696
13,704
15,016
9,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Shadowofdark464
Danzaburou
20
3 / 3 / 24
13,284
699
32,120
20,397
11,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
8 / 2 / 23
14,156
745
18,430
47,740
47,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
142
10
Kills
33
33
Deaths
10
26
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
3
5
2.17
L
King Arthur
 
King Arthur
0
9
6
0.33
W
Zhong Kui
CheesyJetz
Zhong Kui
9
2
20
9.5
L
Ah Puch
DomIsForrest
Ah Puch
1
7
6
0.57
W
Guan Yu
FoxxyKunai
Guan Yu
6
3
18
5
L
1
6
5
0.58
W
7
0
24
19
L
4
8
4
0.75
W
Danzaburou
Shadowofdark464
Danzaburou
3
3
24
5
W
8
2
23
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,468
Damage
108,259
119,215
Taken
140,704
109,417
Mitigated
144,221
44,355
Healing
75,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
40,393
3,183
5,379
6,133
16,178
10,134
0
9,475
6,703
80,285
0
L
King Arthur
 
King Arthur
7,196
1,057
635
912
30,156
34,567
0
18,038
12,118
0
11,822
W
Zhong Kui
CheesyJetz
Zhong Kui
33,320
2,879
1,491
8,306
26,018
30,865
1,302
12,740
13,278
56,579
0
L
Ah Puch
DomIsForrest
Ah Puch
22,481
670
481
3,724
19,983
8,953
0
9,626
10,357
50,066
0
W
Guan Yu
FoxxyKunai
Guan Yu
10,685
2,121
12,310
10,290
31,533
44,818
548
11,253
20,280
0
21,310
L
18,750
11,959
2,252
5,381
20,562
9,634
0
11,316
9,246
0
29,834
W
13,704
965
11,278
3,566
15,016
9,332
1,363
8,210
6,806
49,074
0
L
12,648
2,484
8,030
11,428
32,336
46,129
0
16,999
15,337
0
18,174
W
Danzaburou
Shadowofdark464
Danzaburou
32,120
9,535
1,194
7,107
20,397
11,939
3,951
9,393
11,004
0
58,224
W
18,430
2,057
2,307
18,056
47,740
47,267
531
21,278
26,462
30,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
67,928
188
Minions Killed
233
0
Camps Cleared
0
1,636,071
Distance Traveled
1,801,935
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,441
655
74
4
0
368,172
0
L
King Arthur
9,907
521
9
0
0
307,701
0
W
Zhong Kui
13,683
720
63
3
0
340,315
0
L
Ah Puch
10,917
575
66
3
0
290,237
0
W
Guan Yu
13,572
714
19
1
0
362,825
0
L
Hou Yi
10,295
542
33
2
0
353,088
6
W
Eset
13,233
696
72
4
0
400,028
5
L
Guan Yu
11,382
599
6
0
0
316,873
0
W
Danzaburou
13,284
699
54
3
0
327,782
2
W
Sobek
14,156
745
25
1
0
370,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role