Player Matchup

Hera
Hera
Gold II
Clipnslip420
Hera
Gold II
Level 124
God Stats
285W - 275L
1,533 SR
Queue Stats
1,176W - 1,427L
1,638 MMR
Solo
Artio
Artio
Gold I
JiralhanaeMX
Artio
Gold I
Level 98
God Stats
1W - 2L
1,623 SR
Queue Stats
34W - 45L
1,869 MMR
Party 2
Cupid
Cupid
Gold IV
NME Toxicity
Cupid
Gold IV
Level 80
God Stats
7W - 9L
1,611 SR
Queue Stats
17W - 19L
1,547 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,589 SR
1,685 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,533 SR
1,656 MMR
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
JonMcFatten
Ymir
Platinum V
Level 127
God Stats
4W - 2L
1,626 SR
Queue Stats
99W - 110L
1,826 MMR
Party 1
Janus
Janus
Gold II
TimMcSlim
Janus
Gold II
Level 123
God Stats
13W - 17L
1,474 SR
Queue Stats
117W - 137L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,575
658
6,260
10,329
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,704
670
4,145
12,394
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 2 / 0
5,944
594
2,995
4,432
1,856
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AresAtlasGilgameshAh Muzen CabBaron Samedi

VS

Bans
HorusSkadiGebAchillesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 0 / 1
7,450
745
7,040
7,669
5,845
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 0 / 4
7,902
790
5,932
10,587
8,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
TimMcSlim
Janus
12
0 / 0 / 5
7,189
719
10,560
3,693
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
1
4.5
L
0
2
0
0
L
0
1
0
0
W
1
0
4
3
L
0
2
0
0
W
Janus
TimMcSlim
Janus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,400
Damage
23,532
27,155
Taken
21,949
16,631
Mitigated
15,573
7,780
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,040
1,058
0
1,886
7,669
5,845
262
4,327
3,342
0
17,128
L
6,260
1,863
0
2,724
10,329
4,712
0
6,634
3,695
31,523
0
L
4,145
542
784
3,986
12,394
10,063
0
7,110
5,284
12,607
0
W
5,932
1,446
2,793
3,601
10,587
8,268
338
4,711
5,876
18,918
0
L
2,995
1,539
227
59
4,432
1,856
0
2,879
1,553
0
10,747
W
Janus
TimMcSlim
Janus
10,560
553
0
432
3,693
1,460
927
1,859
1,834
39,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,223
Gold Earned
22,541
110
Minions Killed
103
2
Camps Cleared
7
520,320
Distance Traveled
622,877
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,450
745
18
2
0
216,374
5
L
Hera
6,575
658
62
6
1
191,463
2
L
Artio
6,704
670
27
3
1
199,370
3
W
Ymir
7,902
790
22
2
1
194,543
1
L
Cupid
5,944
594
21
2
0
129,487
2
W
Janus
7,189
719
63
6
6
211,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role